Dream Scyther

Discussion in 'Create-A-Card' started by Mr_Fuji, Aug 19, 2003.

  1. Mr_Fuji

    Mr_Fuji New Member

    Dream Scyther
    80 HP (Grass)
    Lv. 100

    Dream Rule: You may only play one Dream Scyther per deck.

    Pokémon Power: Waking Eyes When an attack would do damage to Dream Scyther, your opponent flips a coin. If heads, the attack proceeds normally. If tails, the attack does nothing.

    [G][G][C] Dream Scythe [40] Flip a coin. If heads, Prevent all effects of attacks (Including damage) done to Dream Scyther until the end of your opponent's next turn.

    Weakness: Fire
    Resistance: Fighting
    Retreat Cost: 1

    --Fuji
     
    Last edited: Aug 19, 2003
  2. dkates

    dkates New Member

    Seems a little overpowered -- change Dream Scythe's cost to (G)(G)(G), for one. Also, drop the HP to 60 or 70. Other than that, it's just a big Baby -- sounds like a good candidate for an AQ Jumpluff deck.
     
  3. Mr_Fuji

    Mr_Fuji New Member

    LOL, the idea was to make the card a 25% chance to hit. I like G G C 'cause that's the cost of rocket's scyther. ;) Plus this way you can use recycle for one, but I made it so you cant use DCE to power it. G G G is just sying it's harder to use, which I dun` like. The idea for the dream cards was to make INSANELY powerful cards that can only be used one per deck.

    80 HP, since only one per deck, I may concider reducing to 70 if I take the retreat away.
     
  4. Pokekid

    Pokekid New Member

    Superb card it deserves a :clap:!
     
  5. Mr_Fuji

    Mr_Fuji New Member

    Gah, I forgot to add "Untill the end of your opponent's next turn."...


    Fixed!
     

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