LunarWolf21
New Member
Feel free to post your own Dual Stage Pokemon cards in this thread!
Basic Lucario
:fighting: 70HP
Basic and Stage 1
Can evolve from Riolu (but doesn't have to).
okeball:Basic Rule:
Counts as both a Basic Pokemon and a Stage 1 Pokemon while not in play. While in play, counts as the appropriate Stage only (e.g. If it evolved, it is Stage 1, if it didn't, it is Basic).
Ability: Basic Evolution
If this Pokemon evolved from Riolu, it gains 60 HP and pays :colorless: less to attack and retreat.
:colorless::colorless::colorless: Evolutionary Aura
Evolve as many of your Benched Pokemon as you like, once each, by searching your hand and deck for the Pokemon they can evolve into. (You can evolve them even if this is their first turn in play.)
:fighting::colorless::colorless: Aura Sphere 60
Does double damage if this Pokemon's Stage of evolution is the same as the Defending Pokemon's.
[Weak: :fire: / Resist: :dark: / Retreat: :colorless:]
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Basic Gengar
sychic: 100HP
Basic and Stage 2
Can evolve from Haunter (but doesn't have to).
okeball:Basic Rule:
Counts as both a Basic Pokemon and a Stage 2 Pokemon while not in play. While in play, counts as the appropriate Stage only (e.g. If it evolved, it is Stage 2, if it didn't, it is Basic).
Ability: Evolution Bond
If the opponent's Active Pokemon is the same Stage of evolution as this Pokemon, and this Pokemon is Knocked Out by damage from the opponent's Active Pokemon's attack, Knock Out the opponent's Active Pokemon.
sychic: Upsetting the Balance
If this Pokemon is a Basic Pokemon, devolve 1 Pokemon in play to its lowest Stage of evolution possible (by discarding the higher Stages on top of it). If this Pokemon is a Stage 2 Pokemon, evolve 1 Pokemon in play to its highest Stage of evolution possible (by searching that player's deck and discard pile for its evolution(s)). (You can skip Stage 1 and evolve directly to Stage 2.)
sychic: Team Effort 30x
Does 30 damage times the number of Evolved Pokemon in play.
[Weak: sychic: / Resist: :colorless: / Retreat: Zero]
Basic Lucario
:fighting: 70HP
Basic and Stage 1
Can evolve from Riolu (but doesn't have to).
okeball:Basic Rule:
Counts as both a Basic Pokemon and a Stage 1 Pokemon while not in play. While in play, counts as the appropriate Stage only (e.g. If it evolved, it is Stage 1, if it didn't, it is Basic).
Ability: Basic Evolution
If this Pokemon evolved from Riolu, it gains 60 HP and pays :colorless: less to attack and retreat.
:colorless::colorless::colorless: Evolutionary Aura
Evolve as many of your Benched Pokemon as you like, once each, by searching your hand and deck for the Pokemon they can evolve into. (You can evolve them even if this is their first turn in play.)
:fighting::colorless::colorless: Aura Sphere 60
Does double damage if this Pokemon's Stage of evolution is the same as the Defending Pokemon's.
[Weak: :fire: / Resist: :dark: / Retreat: :colorless:]
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Basic Gengar
sychic: 100HP
Basic and Stage 2
Can evolve from Haunter (but doesn't have to).
okeball:Basic Rule:
Counts as both a Basic Pokemon and a Stage 2 Pokemon while not in play. While in play, counts as the appropriate Stage only (e.g. If it evolved, it is Stage 2, if it didn't, it is Basic).
Ability: Evolution Bond
If the opponent's Active Pokemon is the same Stage of evolution as this Pokemon, and this Pokemon is Knocked Out by damage from the opponent's Active Pokemon's attack, Knock Out the opponent's Active Pokemon.
sychic: Upsetting the Balance
If this Pokemon is a Basic Pokemon, devolve 1 Pokemon in play to its lowest Stage of evolution possible (by discarding the higher Stages on top of it). If this Pokemon is a Stage 2 Pokemon, evolve 1 Pokemon in play to its highest Stage of evolution possible (by searching that player's deck and discard pile for its evolution(s)). (You can skip Stage 1 and evolve directly to Stage 2.)
sychic: Team Effort 30x
Does 30 damage times the number of Evolved Pokemon in play.
[Weak: sychic: / Resist: :colorless: / Retreat: Zero]
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