Dusknoir Mightyena deck advice.....

Discussion in 'Deck Help and Strategy' started by Azure Kite, Oct 6, 2007.

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  1. Azure Kite

    Azure Kite New Member

    Sorry I couldn't think of a combination of the two names that sounded good but I guess its not required....so this is my first deck post here and I made this deck(with MUCH help) out of desperation knowing with the new season starting I would need a modified and legal deck. I think it works pretty well but I think there is much room for improvment.

    Pokemon: 17

    4 Dusknoir If your down on prizes and you get out Dusknoir then you can do up to 100 damage. Believe me it really works.
    3 Dusclops CG(this card is actually pretty good)
    4 Duskull

    3 Mightyena EX HP Poke Power Driving Howl+Dusknoir's Dark Palm Power=Mass distortion in certain cases.
    3 poochyena HP

    Trainers/Stadiums/Supporters: 24

    Supporters:

    2 Holon Mentor
    3 Steven's Advice
    2 Professor Rowan
    4 Bebe's Search
    2 copycat

    Stadiums:

    2 phoebe's Stadium
    2 Speed Stadium

    Trainers:

    3 Rare Candy
    2 Warp Point
    2 Windstorm

    Energy:

    9 Psychic Energy
    2 Scamble Energy
    4 DRE
    4 Multi Energy

    Well, as you can imagine, if the DREs and Scrambles could be attached to EXs, this deck would own. Any suggestions on cards to put in/take out? I am considering putting some Nidoqueens DF in but those are really hard to come by.
     
  2. The_Lorax

    The_Lorax New Member

    Drop the Mightyena
    Seriously, Cyclone energy and Warp Points will suffice instead

    Im not to sure what to add in in its place, but i think dropping the Mightyena is the play
     
  3. Jason

    Jason New Member

    you need niduqoeen
    it helps the deck consistant attacking plus you only need 1-1 yena ex line
    so its called queenhatter/duskqueen so check out the threads for more info
     
  4. Azure Kite

    Azure Kite New Member

    Dude dropping the Mightyena is foolish. Its got free retreat, an awsome power, pretty low energy cost, and good attack. It+Dusknoir as I said is great. Warp Point allows you to switch pokemon, your opponent then you. Say you wanted to keep dusknoir out but you played it, brought out mightyena then just used free retreat. That really works.

    Back to back posts merged. The following information has been added:

    Interesting but I'd like to keep the Mightyena in if possible. I guess if it works better I'll try it but those queens are really hard to come by nowadays....
     
    Last edited: Oct 6, 2007
  5. piline

    piline New Member

  6. Azure Kite

    Azure Kite New Member

    What I'm thinking now about doing is reducing 1 line in my Dusknoir and mightyena lines and putting in two Nidoqueens. Lets see thats.....take away 1 Dusknoir, 1 Dusclops, 1 Duskull, 1 Poochyena, and 1 Mightyena. leaving 5 open spaces so I can put in 2 Nidoran females, 1 Nidorina, and 2 Nidoqueens....Genius! I'll probably wanna make it 4 rare candies along with that so I'll have to take out a trainer of some type....
     
  7. Blaziken 1111

    Blaziken 1111 Active Member

    Make you pokemon lines this:


    4-3-4 nidoqueen 1d
    2-1-2 dusknoir
    1-1 mightyana
    1-0-1 shiftry ex
     
  8. The_Lorax

    The_Lorax New Member

    try memory berry to use dusclops\'s attack...
     
  9. darkHYPO

    darkHYPO New Member

    I like darkness energy i n this deck and crystal beach
     
  10. Azure Kite

    Azure Kite New Member

    I've seen decks with shiftry before, and just the way you put it, and it doesn't work. Atleast the shiftry doesn't.87u
     
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