electivire/flygon or kricketune

Discussion in 'Cards: Strategy and Rulings Discussion' started by reptilemaster, Sep 23, 2007.

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  1. reptilemaster

    reptilemaster New Member

    I was wondering if i should use my electivire/flygon deck or a turn 2 kricketune deck.
    Here is the deck list for the electivire/flygon deck


    pokemon 24
    4 holon's castform hp
    1 electivire lv x mt
    3 electivire dp
    3 electabuzz d df
    3 elekid d df
    1 flygon ex d df
    3 flygon d hp
    1 vibrava d df
    3 trapinch d df
    1 magneton pk
    1 magnemite pk

    trainers 20
    4 rare candy hp
    3 holon mentor df
    3 tv reporter df
    3 celio's network cg
    2 team galactic's wager mt
    2 night maintenance mt
    1 pro elm's training method df
    1 warp point cg
    1 windstorm cg

    energy 16
    8 lightning
    3 delta rainbow
    2 scramble
    2 double rainbow
    1 heal

    There should be a deck list for the T2 kricketune deck on the front page of www.pokegym.net

  2. lolganium

    lolganium New Member

    personally i'd say neither, but that ain't an option unfortunatly. so i'd go for vire, it's more stable. kricitune is just... uh... how can i put this, hollow? unstable? unreliable?
  3. Blaziken 1111

    Blaziken 1111 Active Member

    go for the kricket
  4. Ardoptres

    Ardoptres New Member

    Kriketune is the safe choice, Electigon is da awesome choice, if you have a good day.
  5. lolganium

    lolganium New Member

    krickit just seems like, you now... 'yeah man, my deck is 4-4 line, w00t!' wah???

    vire if they're the choises
  6. KazamBolt

    KazamBolt Active Member

    Electivire looks better there.
  7. Darkwalker

    Darkwalker New Member

    Honestly it depends on your local metagame. If you plan on seeing lots of fire based decks (Ape, Magmortar, even Blaziken/Typlosion Firestarter decks) then you will be in for a long day. If however Mario or other Lucario based decks are popular then 'Vire will have a problem as well. Of the two, Krictetune is the easier to play and can be a beast on anything that needs to set up (like 'vire). Flyvire is balanced and good late game and is a bit better balanced, but it's definately slower than the quick hitting decks out there right now.
  8. louist200

    louist200 New Member

    tune if u can get some timespace distortion
  9. lolganium

    lolganium New Member

    have fun!
  10. reptilemaster

    reptilemaster New Member

    what is timespace distortion again?
  11. ShawofMordor

    ShawofMordor New Member

    kricktune is ehh

    i played vs one and t2 they had 2 kricktunes and 2 tots, doing 80 a turn. i still won with a crappy empoleon list. if your opponent can setup kricktune loses a lot more games, once they start koing things you're in trouble
  12. The Captain

    The Captain New Member

    yea i agree with Darkwalker it's all about your meta Fire will screw you other wise you should be ok with tune. But if fire is rampant use vire. But also if you play tune you kind of need TSD
  13. reptilemaster

    reptilemaster New Member

    [/QUOTE]what is timespace distortion again?
  14. The Phenom1993

    The Phenom1993 New Member

    I'd go with electivire.
    Krick needs to beat the oponent in the first few tuens, if it dosen't you almost lost.
    Vire is better in the long run.
    It can deal up to 120 damage every turn with ease.
  15. lolganium

    lolganium New Member


    have fun getting them :thumb:
  16. The Captain

    The Captain New Member

    what is timespace distortion again?[/QUOTE]

    the best non-supporter trainer in the game.
  17. millionkp

    millionkp New Member

    go with kricketune. i got 3rd in Battle Road with Kricketune and no Castaways, so they are really good.

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