Dennis Hawk
New Member
3-2-3-1 Empoleon/Lv. X
2-2 Mantine
2-2 Lumineon
2-2 Claydol
1 Suicune
-------
22 Pokémon
4 Celio
3 Roseanne
1 Mentor
3 TGW
1 Steven
1 Castaway
3 Rare Candy
3 Warp Point
2 Battle Frontier
1 Strenght Charm
1 Night Maintenance
--------
23 Trainers
7 Water
3 DRE
3 Scramble
2 WP
--------
15 Energy
Strategy:
This is quite much like old Empoleon/Palkia X/Mantine, but I wanted Claydol in as Palkia X build sometimes runs out of gas without it. So I took in Lumineon, alternative Guster. Though it only works for bigger pokémon, having 3 Warps will help you to get the small fries out too.
This has some nice strategies with Lumineon (Gust in a big hitter, place Scramble to Lumineon, Wager, attack and you have Scramble in your hand for next turn Empoleon), but it's mainly for dragging a slow one out and whacking the bench with Empo. 3 Warps as you can't retreat more than once per turn... and if your opponent brings out something weak, well, you don't have to use Lumineon's power.
2-2 Mantine
2-2 Lumineon
2-2 Claydol
1 Suicune
-------
22 Pokémon
4 Celio
3 Roseanne
1 Mentor
3 TGW
1 Steven
1 Castaway
3 Rare Candy
3 Warp Point
2 Battle Frontier
1 Strenght Charm
1 Night Maintenance
--------
23 Trainers
7 Water
3 DRE
3 Scramble
2 WP
--------
15 Energy
Strategy:
This is quite much like old Empoleon/Palkia X/Mantine, but I wanted Claydol in as Palkia X build sometimes runs out of gas without it. So I took in Lumineon, alternative Guster. Though it only works for bigger pokémon, having 3 Warps will help you to get the small fries out too.
This has some nice strategies with Lumineon (Gust in a big hitter, place Scramble to Lumineon, Wager, attack and you have Scramble in your hand for next turn Empoleon), but it's mainly for dragging a slow one out and whacking the bench with Empo. 3 Warps as you can't retreat more than once per turn... and if your opponent brings out something weak, well, you don't have to use Lumineon's power.