Empoleon/Lucario -- Needs speed!!! Help...

Discussion in 'Deck Help and Strategy' started by EHLERZ5, Oct 11, 2007.

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  1. EHLERZ5

    EHLERZ5 New Member

    Pokemon – (23)

    4-3-4 Emploeon (no LV X)
    4-3-1 Lucario (1 LV X)
    2 Mysterious Fossil
    1 – Omastar (Pull down)
    1 – Kabutops (Primal Stare)

    Energy – (17)

    7 Water
    7 Fighting
    3 Scramble

    Trainers (20)

    I’m looking for help with this…. Right now it look like…

    2 Cess Crystals
    3 Windstorms
    2 Mentor
    1 TV Reporter
    2 Cozmos Discovery
    2 Scott
    2 Castaway
    3 Rare Candy
    1 Space Time Dist
    1 Lake Boundary
    1 Galacia Stadium


    Strategy is simple…. Spread then disrupt with the Fossil Pokes… I’ve been tinkering with it, shuffling and drawing…. I just don’t think this deck is fast enough….

    Can you help me before a BR this Sunday??? And I’ll let you know how it worked out…
     
  2. Ra2xse

    Ra2xse New Member

    Pokemon – (19)

    4-3-4 Emploeon (no LV X)
    4-3-1 Lucario (1 LV X)


    Trainers (24)

    1 Scott
    2 Castaway
    3 Celio's Network
    2 Mentor
    4 Steven's Advise
    2 TGW
    3 Battle Frontier
    3 Cess Crystals
    2 Strenght Charm
    3 Rare Candy

    Energy – (16)

    3 DRE
    3 Multi
    5 Water
    5 Fighting
     
  3. Is scott mostly for getting out the Battle Frontier?
     
  4. thysereivuth

    thysereivuth New Member

    i learned that this works better.
    take out the dre and put in crystal beach
    also i would but in jirachi ex for total lock down
     
  5. DarkMagnus

    DarkMagnus New Member

    i like RA's list but drop a stevesns for another castaway as it is what allows the small count on most traierns
     
  6. mila

    mila New Member

    -2Stevens
    +1Castaway
    +1Copycat

    -3DRE
    +1Multi
    +1Water
    +1Fighting

    -3Battle frontier (you already have Cessation)
    +3Crystal beach
     
  7. Ra2xse

    Ra2xse New Member

    In my list there is 4 Steven's Because it draw 1-6 Cards. Castaway search basik energy(don't need if you draw 4-6) Tool (3 Cess 2x Charm not very big deal) and Supporter (Steven/Celio mostly time) so i think i'll use 4 Steven's to the end. You may take out 1 tool or Stadium and put in one Castaway if u want.
    If your opponent play Mario, or T2 tune you dont run whitout DREs Empoleon need 3 Energy to hitt opponent's attackers out. DRE+something is 2, and 2 energy you can load, 3 is too slow.
     
  8. mila

    mila New Member

    Playing scrambles is better in that case. BTW.. if you are against t2 tune, try to do 40 damage or 30 damage with t2 Lucario or Riolu then go with Prinplup or Empoleon and KO with 40 more damage, then, do another 40 damage to the new defending and when they KO you, go with Riolu (please heads)/Lucario/Prinplup and do 40.. lala
     
  9. Why no Great ball/ Dual Ball?
     
  10. mbrisius93

    mbrisius93 New Member

    try this:

    pokemon n° 18

    4-3-3 empoleon
    4-3-1 lucario

    trainer n° 25

    4 celio's network
    2 castaway
    3 cessation crystal
    2 buffer piece
    1 wager
    2 copycat
    3 steven advice
    3 rare candy
    2 TSD/night m.
    1 pokemon fun club
    2 great ball

    energies n° 17

    3 scramble
    3 multy
    6 fight
    5 water
     
  11. i like nachos

    i like nachos New Member

     
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