empoleon need help Dp-on

Discussion in 'Deck Help and Strategy' started by goldedda, Jun 12, 2008.

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  1. goldedda

    goldedda New Member

    pokemon 21
    3-2-3-1 empoleon lv.x (piplup md berry,prinplup dp,empoleon md)
    2-2 omastar
    2-2 claydol
    2-2(which tech) palkia lv.x, mantine,cresselia lv.x,ampharos??

    supporter and co. 20
    4 bebes search
    4 dusk ball
    1 premier ball
    2 night maintenace
    2 helix fossil
    3 rare candy
    4 bucks training
    2 cynthias plan
    2 TGM

    energy 16
    water 14
    multi 3 (depends)
    (psychic if cresselia lvx)
     
  2. MasterBlaster

    MasterBlaster New Member

    You could try 4 phione, that should pick up the decks speed a little.
     
  3. AlanJLegend

    AlanJLegend New Member

    If I were you I would remove the 2-2 tech line. It is better like this;

    4-3-4 Empoleon MD
    2-1-2 Omastar MD
    2-2 Claydol

    You don't need Empoleon Lv.X. You are better off getting out as many Empoleon MD asap and start sniping with Dual splash, before cleaning house with Surf together.

    Also, if you are running Empoleon and Omastar, WHY AREN'T THERE ANY TEAM GALACTIC'S WAGER? That is the whole point of the deck. Snipe their bench, remove their benched evolution cards, TGW them back into their deck, cosmic power if you lose (of even if you win), then continue the sniping onslaught.

    I would also get rid of multi energy and 1 water energy and replace it with 4 Call energy for getting out a Baltoy and some Piplups.


    Hope that helps :)
     
  4. Gigabyte

    Gigabyte New Member

    I think cresselia tech just for moving damage counters with empoleon.
     
  5. ashinto

    ashinto New Member

    i think that a 2-2 mismagius line would fit in.
     
  6. baby mario

    baby mario Front Page Article Editor<br><a href="http://pokeg

    I would use 4-3-4 Empoleon MD, but the LV X can be good for hitting benched Claydols. If you are using it, maybe try the Mantine so you can free retreat for another attacker after using Hydro Impact.

    TGW is great with Omastar and Supreme Command, you could take out the TGM for them.

    For Energy, try 10 :water: and 4 Call Energy. None of your basics are brilliant T1, so Call can really help out.
     
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