Empoleon + Tech

Discussion in 'Deck Help and Strategy' started by reptilemaster, Jun 22, 2008.

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  1. reptilemaster

    reptilemaster New Member

    Well, I just bought some more cards and made this deck that I could use some help on.

    :

    pokemon :22
    3 empoleon (md)
    1 empoeon (dp)
    3 prinplup (dp)
    4 piplup (berry, md)

    1-0-1 omastar (md)

    1-0-1 dusknoir (dp)

    1-0-1 swampert ex (cg) - I know, weird, but still testing

    1 latios ex δ (df)
    1 latias δ (hp)

    1 suicune (sw)

    2 budew (dp) - only decent starter I have that fits in this deck

    energy :16
    11 water
    3 DRE
    2 scramble

    trainers :22
    4 rare candy
    4 celio's
    3 POV
    1 TVR
    2 roseanne's
    2 warp point
    2 night maintenance
    2 master ball
    1 copycat
    1 lake boundary


    I know there's no claydol, but that's because I don't have any. I'll add them once I get them (but what should I take out). And I also know that there's a lot of 1-0-1 lines, but I only really use 1 or maybe 2 per game.

    Suggestions wanted!
     
  2. Corrosion

    Corrosion New Member

    - dusknoir
    - omastar
    - swampert
    - budews
    - suicine
    - 1 dre
    - 1 water
    - lake boundary
    - tvr
    - copycat
    - masterballs
    - 1 candy
    - latios (df and hp)
    -1 nm

    +2-2 claydol (when you get them)/2-2 bronzong until then
    +1-1 aerodactyl (stopping bodies wont do anything in a power-heavy format)/2 lapras until claydols
    +2 call energy
    +4 pokedex
    +1 roseannes
    +4 quick balls / 3 cessation + 1 warp point until you get claydol
    +2 plus powers
    +1 fossil excavator / 1 moonlight stadium until you get claydol
     
    Last edited: Jun 23, 2008
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