Empoleon Vs Honchkrow

Discussion in 'Cards: Strategy and Rulings Discussion' started by superman123, Jun 11, 2008.

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  1. superman123

    superman123 New Member

    I have been playing empoleon for a while and it always seems like I loose to Honchkrow.
    Is there any techs I could put in there for that or something. I really need some hellp before my next battle road and Nats.
    Cards stategy rullings or anyyhing to help would be fine

    should I run plus powers in Empoleon and how many

    And one more thing how many scrambles/DRE should I run in it

    should I use dusknoir or omastar

    Thanks
     
    Last edited: Jun 11, 2008
  2. ~`Flygon`~

    ~`Flygon`~ New Member

    Claydol,u spread so fast and get 2 prizes cuz murkorw so weak,you should wn all the time unless you get garbage hands,but Claydol is the best tech and should make up for the hand disruption
     
  3. superman123

    superman123 New Member

    So I should out speed them and spread
     
  4. Rocky500

    Rocky500 New Member

    or tech in cessation. That'll force em to bring up their Honchkrows sooner than they would have liked. And since most lists only run 2-2 Honchkrow X, it should be easy to get rid of the krows.
     
  5. Phazon Elite

    Phazon Elite New Member

    @_@ How the . . . ?

    Anyway, run Battle Frontier. It helps against Honchkrow, sure, but it also does that against two MUCH bigger threats: Garchomp and Togekiss. Also, Murkrows have 60 HP. Dual Splash does 30 to two Pokemon. You kill two Murkrows in two turns, or you can Dual Splash the Honchkrow then Hydro Impact it next turn.
     

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