For this mission, you'll need the passwords on Casey's Stadium Tour, Drew's Cool Appeal, Morrison's Sandwich, Harley's Beauty Appeal, Tyson's Ramen, and Robert's Smart Appeal as well as on any one Common Pokémon card each for Liza, Electra, Floreia, Gary, Sonrisa, Luka, Shingo, Ritchie, Trixie, Milane, Eusine, and Harrison. Using a DS as a transmission device with a Diamond or Pearl game pak in the GBA slot, transmit the passwords on those cards along with the confirmation password "C4F-4M0-Vxx", where xx denotes a two-letter version identifier; here, DI is for Diamond and PE is for Pearl. The Diamond/Pearl game pak in question must have Trainers' Resort enabled and have completed the evil team mission from the Retroteam block up to at least the events where the Dance Hall, Pokémon Circus, and Pokémon Dojo open up shop in the area.
Simply transmitting this piece of data will add Gliscor and Magmortar to Paul's Battle Tower options.
This mission is, for the most part, an errand-running mission with a juicy reward at the end. Here's the lowdown:
1st Errand: The Missing Pokégear
Liza has your first task. You can find her at the Trainers' Resort in the Dance Hall. Talk to her and she'll tell you that a Charizard she keeps watch over found someone's Pokégear when flying out and around. The Pokégear in question has been reported missing, and she wants you to find the device's owner. Accept the task and Liza will give you the "Lost Pokégear" key item.
Your next task is to find the owner. Liza will give a clue to identity and location. Here are the clues:
Identity: "Wears a red bandana and is from Johto."
Location: "The home of a cave that tells of the gods of knowledge, emotion, and willpower."
The Location clue points you right to Celestic City. The identity clue, however, is a bit vague. Looks like we'll have to search Celestic City out...
If you look over Celestic City, you'll find Lisa, a character from Pokémon 3: The Movie and the owner of the Pokégear in question, studying the drawings. Talk to Lisa to complete the errand.
2nd Errand: The Special Plant Food
Once you've given Lisa the Lost Pokégear, she'll tell you that someone asked her to pick up a package of special plant food from Johto. Once you ask Lisa if she wants it delivered, she'll ask that you deliver it to the one that ordered the plant food. Accept the task and Lisa will give you the "Johto Plant Food" key item.
Your next task is to find the one who ordered the plant food. Again, you'll get a clue to identity and location. Here are the clues:
Identity: "One of her Pokémon participated in a festival alongside one believed to have been on steroids."
Location: "A white rock somewhere in eastern Sinooh."
Neither clue is an exact pinpoint, so you'll have to figure out that it's Sonrisa who ordered the plant food and she's on Route 224. Head for Route 224, and specifically the white rock used to trigger the Shaymin event. You'll find Sonrisa next to the rock. Talk to her to complete the errand.
3rd Errand: The Ancient Pokéball
Once you've given Sonrisa the Johto Plant Food, she'll tell you that she found an old relic in her old Trainers' City greenhouse right before she closed the place down. Once you ask Sonrisa if she wants to have the item returned to its owner, she'll ask that you deliver it to the one who owned the item a long time ago. Accept the task and Sonrisa will give you the "Ancient Poké Ball" key item.
Your next task is to find the one who owns this old relic. Here are the clues:
Identity: "The item belonged to a young boy named Sammy. Of course, he's much older now..."
Location: "He's got a place on the mainland, so don't look for him in the Trainers' Resort..."
You really need to figure out the Identity clue before you can crack the Location one. Whom did Sammy, the young boy from Pokémon 4Ever, grow up to be? Upon figuring out that you're looking for Prof. Oak, the Location clue should become obvious: his place in Eterna City. You'll find Prof. Oak where he normally is when you're in Eterna City. Talk to him to complete the errand.
4th Errand: The Clown Wardrobe
Once you've given Prof. Oak the Ancient Poké Ball, he'll tell you that a circus performer ordered a wardrobe while performing in temporary residency at a hotel in Sinooh. Once you ask Prof. Oak if he wants to have the clothes delivered to the performer, he'll ask that you deliver them to the one who ordered them. Accept the task and Prof. Oak will give you the "Clown Clothes" key item.
Your next task is to find the one who ordered the clothes. Here are the clues:
Identity: "Azumarill shuns Totodile for Golduck. Film at 11."
Location: "Sure as **** ain't in Hearthome City..."
Oh, great, a tabloid headline for the Identity clue. Where have you heard that before? It's actually not that difficult to decipher--that sounds like Trixie to a T. But the Location clue is very vague. Looks like you'll have to do some hotel hunting for the one Trixie's at. Trixie's at the Hotel Grand Lake, and is currently peforming in temporary residency here while the hotel is between headliners. Talk to her to complete the errand.
5th Errand: The Bubble-Maker Part
Once you've given Trixie the Clown Clothes, she'll tell you that a machine part was delivered to her room. Problem is, the part was intended for the previous headliners. Once you ask Trixie if she wants to have the part delivered to the ex-headliners, she'll ask that you deliver it to the ones who ordered it. Accept the task and Trixie will give you the "Bubble Part" key item.
Your next task is to find the previous headliners. Here are the clues:
Identity: "There's a girl, her mother, her father, and her grandfather. Talk to the girl."
Location: "They're probably trying to find the fastest flight Kanto Airways has..."
The Location clue should point you where you need to go, the Kanto Airways counter at the Trainers' Resort Airport. Problem is, which person from Pokémon Ranger and the Temple of the Sea is your target? At the ticket counter, you find an old man, a middle-aged man, a middle-aged woman, a young woman, and a small child (between the ages of 4 and 6, probably closer to 6) that we can't tell whether it's a boy or a girl (but we can tell definitely wasn't in the movie). Can you figure out which person is Lizabeth, the person you need to talk to? If you can find which one's Lizabeth and talk to her, you've completed the errand.
6th Errand: Reuniting Mother and Child
Once you've given Lizabeth the Bubble Part, she'll tell you that a child got separated from its mother at their final performance at the Hotel Grand Lake. Lizabeth wants to reunite the mother and child, but can't leave the ticket counter. Once you ask Lizabeth if the child can be escorted another way, she'll agree, then whisper stuff to the small child of the group. Once Lizabeth is done whispering, the small child will walk up to you, and demand, "I want my mommy!"
Your next task is to find the child's mother. Here are Lizabeth's clues:
Identity: "She's a Grass-type specialist that isn't a gym leader."
Location: "The Eterna Gym. Good luck finding her in the rough crowd, though..."
Oh, and Lizabeth tells you one more thing--if you use Fly, odds are the child will fall off. You're going to have to catch a boat back to Canalave and then walk to Eterna City from there, with the child walking behind you the whole way. Once you get to the Eterna Gym, Gardenia is absent and you'll find a lot of women, all single mothers and most from Hearthome City, whose children have wandered off. The only obvious-looking woman of the group is Milane, one of the few who's not from Hearthome City, but since the child gives no clues, you'll probably pass her by a few times while searching. Only one woman will allow you to complete the errand. Milane is the child's mother--which means that this child is the one that was personified as a Budew in
this transmittable Mystery Dungeon mission!
7th Errand: The Magic Kit
Once you've reunited Milane with her child, she'll tell you that a magic kit got delivered to her by mistake, and that it belongs to an old acquaintance of a deceased ex-boyfriend (the one personified as the Breloom from the transmittable Mystery Dungeon mission--the actual person was even killed in a similar fashion!). Once you ask Milane if she wants to have the kit delivered to the magician who ordered it, she'll ask that you deliver it to him. Accept the task and Milane will give you the "Magic Kit" key item.
Your next task is to find the owner of the magic kit. Here are the clues:
Identity: "A former Team Magma researcher who nearly destroyed the world with a fake GROUDON. He's going by an alias here in Sinooh."
Location: "He's on Route 229."
Once you leave the Eterna Gym, you can find Milane and her kid in Hearthome City. They've decided to stay in Sinooh for awhile, and Milane hopes she won't be a single mother upon returning to Johto--if she even returns to Johto, that is.
The Location clue is obvious, and the Identity clue is relatively easy to decipher. You're obviously looking for Butler from Jirachi Wish Maker. Problem is, just what name is he using as an alias? Once you hit Route 229, look for the guy going by "Felix" and talk to him. "Felix" will come clean--he is indeed Butler, and the woman whom you knew as "Dana" is indeed Diane. The errand is now completed.
8th Errand: The Fuses
Once you've given Butler the Magic Kit, he'll tell you that he recieved a package of electrical fuses he doesn't need. Once you ask Butler if he wants them delivered, he'll ask that you deliver them to the one who ordered the fuses. Accept the task and Butler will give you the "Fuses" key item.
Your next task is to find the owner. Here are the clues, but you'll have to talk to Diane to get them:
Identity: "Her name is Electra."
Location: "Deep inside a Team Galactic facility."
Butler gave you the name, you're looking for Electra. Problem is, Team Galactic has facilities in Eterna City and in Veilstone City, and you won't find anything if you go to the wrong one...
Anyway, the correct location is the one in Eterna City. You'll find Electra near a fusebox. Talk to her to complete the errand.
9th Errand: The Rock Kit
Once you've given Electra the Fuses, she'll tell you that superwoman Kidd Summers, from Lucario and the Mystery of Mew, is at it again. This time, the task is trying to reach every peak in the Mt. Coronet area within a two-week span. However, one of the Rock Kits that Kidd's using in this challenge got delivered to Electra by mistake. Once you ask Electra if she wants the Rock Kit delivered to Kidd, she'll ask that you deliver it to Kidd. Accept the task and Electra will give you the "Rock Kit" key item.
Your next task is to find Kidd Summers. Here are the clues:
Identity: "I spoke too much already..."
Location: "She's at Mt. Coronet, but I'm not too sure where exactly..."
Electra spoiled enough before giving you the Rock Kit, making the worthless Identity clue moot. Of course, you don't know where exactly at Mt. Coronet Kidd's at right now, so you'll have to search yourself. Once you meet up with Kidd at the snowy peak, talk to her and you've completed the errand.
10th Errand: The Lugia Scope
Once you've given Kidd the Rock Kit, she'll tell you that a scope that she didn't order got delivered to her instead of the Rock Kit you just gave her. The scope is intended to track Lugia, a task she's not interested in. Once you ask Kidd if she wants the scope taken to the one who actually ordered it, she'll ask that you deliver it to the person in question. Accept the task and Kidd will give you the "Lugia Scope" key item.
Your next task is to find the owner. Here are the clues:
Identity: "Third in descent of a famed treasure hunter."
Location: "A water route in the north."
The Identity clue could throw some for a loop, but it's not actually hard to figure out that Luka's the target. However, "water route in the north" didn't exactly specify how far north, west, or east, so people could easily check Route 226, Route 230, or Ludicolo Lane. Ludicolo Lane is the correct location, and Luka's on an island in the middle of the route. Talk to her to complete the errand.
11th Errand: The Water Database
Once you've given Luka the Lugia Scope, she'll tell you that she's recently been compiling data on Water-type Pokémon in Sinooh and has just completed her findings. She wants to get the data online, but trusts only one person with the task of uploading the data. Once you ask Luka if she's got a hard copy, she'll ask that you take a CD to the one she trusts. Accept the task and Luka will give you the "Database CD" key item.
Your next task is to find this computer expert. Here are the clues:
Identity: "Uses a laptop for pretty much everything, even for battle strategy. Has a powerful Steel-type Pokémon."
Location: "Eastern Sinooh."
Luka also warns that the laptop expert might be using an alias. This might shed some light on the vague Location clue, provided you can actually crack alias identities. If you can find the person going by "Jamie" on Route 224, that's the person you need to talk to. Upon mentioning Luka, "Jamie" comes clean and reveals herself as Rebecca from Destiny Deoxys, not associated in any way with the one whom a ghost talked through during certain third-generation transmittable data. The "powerful Steel-type Pokémon" in the Identity clue corresponds to her Metagross. Your errand is complete.
12th Errand: The Application Forms
Once you've given Rebecca the Database CD, she'll tell you that another person trusts her with a certain computer-related task. This one involves a lot more paperwork, however, as it involves downloading online applications for a certain sensei's fighting dojo, printing them off, and taking them to said sensei. Once you ask Rebecca if she could use a rest and asking her if you can take the paperwork to the sensei, she'll agree and give you the "Dojo Paperwork" key item. However, there's a hitch to the errand: You can't Fly, bike, run, or jump over ledges. You can jump over ledges, but only if absolutely necessary to continue along your path.
Your next task is to find the sensei. Here are the clues:
Identity: "A veteran with at least 25 years of fighting experience, maybe even more. Has a Scizor that goes by Blade."
Location: "Far other end of the mainland."
Well, you could be looking for any sensei with that much experience based on first part of the Identity clue, but the second part of the clue pinpoints Shingo as the target. The location points to Canalave City and, specifically, the far westernmost accessible point in mainland Sinooh. Given the movement restrictions placed on you for this task, prepare to be walking for quite awhile. Once you've trudged through the hike, you'll find Shingo and Blade where Rebecca said they'd be, the far westernmost accessible point in mainland Sinooh. Talk to Shingo to complete the errand.
13th Errand: Misplaced Hitmonlee
Once you've given Shingo the Dojo Paperwork, he'll tell you that he recently had a battle against a young trainer in order to check out the young talent. The young trainer misplaced one of his Pokémon during the battle, and one of Shingo's students discovered it upon a Hitmonlee appearing that wasn't any of theirs. Once you ask Shingo if he wants to find the owner of the Hitmonlee, he'll agree and give you the "Lost Pokémon" key item.
Your next task is to find the Hitmonlee's trainer. Here are the clues:
Identity: "This Hitmonlee has a clone that exists somewhere in the world."
Location: "My mind's not as sharp as it used to be. All I know is he's in a large store."
The Location clue is clearer than Shingo will admit to. The only store larger than a normal Pokémon Mart is the Veilstone Department Store. Of course, Shingo doesn't tell you exactly where in the store he's at. As for the Identity clue, if you can figure out a trainer whose Hitmonlee wound up cloned, you should be able to narrow it down to a trainer from the first movie. If you look around, you'll find Corey on 4F of the Veilstone Department Store. Talk to Corey to complete the errand.
14th Errand: SuiScope Model 2.0
Once you've given Corey the Lost Pokémon, he'll tell you that Hitmonlee was separated from him when a package arrived at Shingo's dojo that was intended for a Suicune hunter. The package contains a new model of an item helpful for Suicune hunters. Once you ask Corey if he wants to find whom the actual recipient should be, he'll agree and give you the "New SuiScope" key item.
Your next task is to find the owner of this scope. Here are the clues:
Identity: "He does not go by the name of Eugene."
Location: "It's not as if Suicune has an entire lake named after it..."
The Identity clue isn't helpful, but the Location clue is clearer than Corey lets on. There is a Suicune Lake in the Trainers' Resort complex, so odds are your target is there. However, once you step onto the lakefront, you'll be ambushed by your secondary rival! (The rival whose gender is opposite that of the player character's is the secondary rival, while the rival whom you can give a name is the primary rival.) Apparently, the target hired him/her to keep people away from the lakefront while important research is going on! You'll mention the New SuiScope, but the rival won't believe you. At this point, a battle will ensue. Here's the team:
(These listings assume the player is playing as a male trainer. Players playing as a female trainer will instead face
[PK][MN] Trainer Lucas(M). This doesn't affect the Pokémon setups, as Lucas uses the same Pokémon setups as Dawn does.)
If you picked Turtwig as your starter:
[PK][MN] Trainer Dawn(F): L66 Tangrowth, L66 Magmortar, L67 Clefable, L67 Alakazam, L68 Empoleon
If you picked Chimchar as your starter:
[PK][MN] Trainer Dawn(F): L66 Magmortar, L66 Politoed, L67 Clefable, L67 Alakazam, L68 Torterra
If you picked Piplup as your starter:
[PK][MN] Trainer Dawn(F): L66 Politoed, L66 Tangrowth, L67 Clefable, L67 Alakazam, L68 Infernape
After the battle, the rival will mention that Eusine--yes, the rival's let the target's name slip!--was expecting a package. You'll show the New SuiScope, and the rival will let you through. Look around the lake's shore and you'll find Eusine somewhere nearby. Talk to Eusine to complete the errand.
15th Errand: The Lati Relics
Once you've given Eusine the New SuiScope, he'll tell you that he thought he had already gotten this item--until he opened the box and found a lot of Latias and Latios relics inside instead. He also found it weird that the letter inside addressed him as "Lorenzo". Once you ask Eusine if he wants to give the relics to the proper Lorenzo, he'll agree and give you the "Lati Relics" key item.
Your next task is to find this Lorenzo guy. Here are the clues:
Identity: "I already told you. His name's Lorenzo."
Location: "A location where a roaming Pokémon once stood. Not on a shifting island, though..."
You already know you're looking for a guy named Lorenzo, and from the looks of the Lati Relics, you should probably figure out that he's from Pokémon Heroes. However, Eusine points to two different possible locations. One's a cavern in Lake Verity once inhabited by Mesprit, the other's on Full Moon Island where Cresselia once was. Finding Lorenzo is tricky, because upon inspection of either of the locations, you won't find Lorenzo there. You're going to have to visit both locations. Once you've visited both locations, Lorenzo will appear on the scene and you'll have completed your errand.
16th Errand: The Hula Letter
Once you've given Lorenzo the Lati Relics, he'll tell you that he came to Sinooh to hunt down what he didn't get because, instead of the relics, he got a letter addressed to some hula dancer from what he recalls are the Sevii Islands he's never heard of. He has no use for this letter, and wants you to deliver it. You're not given a choice here, you'll be given the "Hula Letter" right away and says to look for the "hula dancer from the Sevii Islands.".
Your next task is to find this hula dancer. Here are the clues:
Identity: "I already told you, this hula dancer's from the Sevii Islands."
Location: "I seem to recall something going on in the Survival Area...though I may have the wrong area of that island..."
Lorenzo's uncertainty on the Location clue throws the Identity clue into doubt. It's possible he got the wrong set of islands! Anyway, it turns out Lorenzo did have the wrong area of the island, since you won't find any hula dancers in the Survival Area. You're actually going to have to go to the Fight Area, where you'll find a hula performance going on in front of the Battle Tower. If you talk to the lead dancer, you'll ask her if she's the one from the Sevii Islands Lorenzo told you about. She'll tell you that she's from the Orange Islands, not the Sevii Islands, then see the Hula Letter and take it from you before revealing her name as Floreia. It looks like your errand's complete...
17th Errand: The Lost Flute
Once Floreia takes the Hula Letter, she'll tell you that, on her way to Sinooh, someone placed someone else's flute into her luggage. The flute is part of an ancient Orange Islands ritual and needs to be returned. Once you ask Floreia if she wants the flute returned to its proper owner, she'll agree and give you the "Festival Flute" key item.
Your next task is to find the owner of the flute. Here are the clues:
Identity: "The keeper of a talking SLOWKING."
Location: "It's not like anyone can trace progress after arriving at the airport..."
The Location clue is somewhat obvious. The target is at the Trainers' Resort Airport, but exactly where isn't clear. The Identity clue may be a little tougher, but if you can identify Melody from Pokémon the Movie 2000, you're in good shape. Floreia won't tell which airlines she used or even where the connection was made, however, so you may be looking through the Airport for quite awhile. The terminal you're looking for is Air Sinooh International Teminal JOi. You'll find Melody among the crowd here. Talk to Melody to complete the errand.
18th Errand: The Eat Seats
Once you've given Melody the Festival Flute, she'll tell you that there were three people involved in a baggage mixup at an airport in Goldenrod City, where Floreia and Melody changed from an Orange Airlines flight to an Air Sinooh flight. Melody's flute ended up in Floreia's bag, while a pair of tickets for eat seats at an Electabuzz baseball game ended up in Melody's bag. Melody doesn't care much for baseball and doesn't give you a choice--she'll give you the "Game Tickets" key item and ask you find their owner.
Your next task is to find the owner of the tickets. Here are the clues:
Identity: "Electabuzz fan. Hard to miss."
Location: "Four squares big on the Sinooh map."
While the Identity clue pretty much points to Casey, the Location clue is another story. "Four squares big on the Sinooh map" can refer to Jubilife City, Veilstone City, Pastoria City, Hearthome City, or Sunyshore City. Casey could be pretty much anywhere in any of those five cities! Anyway, Casey's in Jubilife City, specifically in the Pokémon Center. Talk to Casey to complete the errand.
19th Errand: The Recommendation Letter
Once you've given Casey the Game Tickets, she'll tell you that she's in Sinooh as part of a drive to increase the Electabuzz baseball team's fanbase in this country. Electabuzz fans from all over have been given Recommendation Letters to hand to other people in order to help get as many fans as possible. Each fan distributing the initial letters on the drive get three letters. Casey's already handed out two of hers, one to someone in Snowpoint City, another to someone in Floraroma City. However, she's having no luck finding a taker in Jubilife City, so she'll hand you her last "Recommendation Letter" (key item) and ask that you take it to Veilstone City.
Your next task is to find exactly whom you should be delivering this letter to. Here are the clues:
Identity: "Just find someone you know who's not actually from Veilstone."
Location: "I don't care if you have to rip Veilstone apart, just deliver it there!"
The clues aren't that well-written, so you're probably going to be looking all over town for someone only to not be finding any takers. Corey's still there even after you returned his Hitmonlee, and once you show him the Recommendation Letter, he'll take it and you'll have completed your errand.
20th Errand: The Hammock
Once you've given Corey the Recommendation Letter, he'll tell you that someone delivered him a hammock that he didn't order. Once you ask Corey if he wants to give the hammock to someone who can use it, he'll agree and give you the "Hammock" key item.
Your next task is to find someone who could use a new hammock. Here are the clues:
Identity: "Said to be linked to Goku in one country..."
Location: "Forget sending out that <1st> of yours here..."
<1st>: The lead Pokémon in your party.
The Identity clue isn't exactly the best in the world, and the Location clue isn't the best either. Goku's the key part of the Identity clue. This clue should lead you to Morrison (his Japanese voice was the voice of Goku in the original Dragon Ball). The Location clue could lead you to either the Safari Zone or Pal Park. Morrison's more likely to be relaxing somewhere in the Safari Zone, so head there. Pay your way in and look throughout the area. Once you've found Morrison, talk to him to complete the errand.
21st Errand: The Ritual Album
Once you've given Morrison the Hammock, he'll tell you that someone's photo album got mixed in with his belongings after he left Verdanturf on another journey after the Hoenn League. The photo album contains photos of some ritual Morrison's never seen. Once you ask Morrison if he wants to return the photo album to its proper owner, he'll agree and give you the "Ritual Album" key item.
Your next task is to find the owner of this album. Here are the clues:
Identity: "Some flute-playing babe. Of course, it might not actually be a picture of the owner..."
Location: "Far away from the owner's home, I can tell you that."
The Location clue is of no help. Although Morrison expressed doubt, the Identity clue is actually quite clear. Whom did you recently return a flute to? Melody's still where she's standing even after returning the flute, and if you talk to her, this errand is complete.
22nd Errand: The Travel Photos
Once you've given Melody the Ritual Album, she'll walk away from the scene, then return a minute later and tell you that she noticed the album was missing when a champion from Mauville requested a few prints of an event he'd hoped to attend. The reason she ran out just now was to have those prints made, and will ask you if you'd like to deliver the "Travel Photos" key item to the trainer who asked for them. If you accept, you'll get the Travel Photos.
Your next task is to find the champion who ordered the pictures. Here are the clues:
Identity: "I think this guy's watched a certain latter-two installments of a movie trilogy too many times with boots like his MEOWTH wears..."
Location: "A liar's garden."
"Liar's garden" might be taken as a bad clue, but if you can figure out the liar is Mr. Backlot, you should figure out that the location in question is the Trophy Garden. The Identity clue is long-winded and references the second and third Shrek movies, and boots on Meowth is a dead giveaway that the target is Tyson from the Hoenn League (not to be confused with a Team Rocket Admin also named Tyson). You'll find Tyson and his Meowth (complete with a special overworld sprite with its hat, scarf, and boots!) training in the garden. Talk to Tyson to complete the errand.
23rd Errand: The Evolution Solution
Once you've given Tyson the Travel Photos, he'll reveal the newest transmittable TM fresh off the presses: TMd58 Double Hit. Concidentially, a trainer with an Aipom has recently asked Tyson to find a way to teach her Aipom the Double Hit move in hopes that the Aipom will eventually evolve. Once you ask Tyson if he wants you to help out, he'll agree and tell you that the solution is to give the trainer one of these new TMd58s. Tyson will give you two TMd58s, one to give to the target and the other to keep for yourself. (As usual with transmittable TMs, once you have a TMd58, you can buy another one at the d-Shop in the Trainers' Resort for 10,000.)
Your next task is to find the Aipom trainer. Here are the clues:
Identity: "AIPOM, GRANBULL, MANKEY, BUTTERFREE, QUAGSIRE, GIRAFARIG."
Location: "A painting of three gods."
The Location clue sounds vague, as any painting of three gods could serve as a valid location. However, it's actually a dead-ringer for Celestic City. The Identity clue, however, could use a bit of deciphering. If you can figure out that it's the full team of a movie trainer, you should figure out that Lisa's your target with the help of the Location clue. Lisa's still where she was earlier when you returned her Pokégear. Talk to Lisa to complete the errand.
24th Errand: The LaRousse Passport
Once you've given Lisa one of your TMd58s, she'll tell you that a package she thought contained one of these TMs instead contained someone else's LaRousse City passport along with a rose. The wrong package had been given to her by mistake. She'll ask that you get this passport out of her sight, and will give you the "LaRousse Passport" key item.
Your next task is to find whom this passport belongs to. Here are the clues:
Identity: "His hair is not blue."
Location: "Bumpy mountains a city away from a lake."
The Location clue may look tough to figure out, but if you can figure out that the city is the Trainers' Resort, you should be able to reveal that your target is in the Scizor Mountains to the resort's east. However, the contents of Lisa's bundle are better clues than the Identity clue. Who carries around roses and has a LaRousse passport? If you can figure out that it's Drew's LaRousse passport you're delivering, then finding Drew should be easy. Drew's not in the easiest area to access, but once you find him, talk to him to complete the errand.
25th Errand: The Ancient Sketchbook
Once you've given Drew his LaRousse passport, he'll tell you that someone arranged to have their old sketches transported to Sinooh from Kanto. However, they ended up in Drew's hands by mistake. He estimates the sketches to be 80 years old, although the book appears to have originated only 40 years earlier. Once you ask Drew if he wants the sketches returned to their owner, he'll agree and give you the "Ancient Sketches" key item.
Your next task is to find the owner of this ancient sketchbook. Here are the clues:
Identity: "He took a 40-year-old sketchbook home with him as a young kid travelling through time."
Location: "Above the beginnings of the Underground."
The Location clue can be taken multiple ways, but if you can figure out that the first Explorer Kit is one of them, Eterna City should come to mind. As for the time-travelling young kid who took a sketchbook home with him, if you remember that it was Sammy that did such a thing in Pokémon 4Ever, you should figure out that you're looking for Prof. Oak in the present day. Head for his place in Eterna City.
Before you can even come within one step of Prof. Oak, though, your secondary rival will appear on the scene once again, claiming "nobody lays a hand on my client!" Apparently, Prof. Oak has been harassed by foreign hackers recently, and the rival has been asked to assume that anyone approaching is with the hackers. A battle will then ensue. Here are the teams:
(These listings assume the player is playing as a male trainer. Players playing as a female trainer will instead face
[PK][MN] Trainer Lucas(M). This doesn't affect the Pokémon setups, as Lucas uses the same Pokémon setups as Dawn does.)
If you picked Turtwig as your starter:
[PK][MN] Trainer Dawn(F): L76 Banette, L78 Tangrowth, L78 Magmortar, L79 Clefable, L79 Alakazam, L81 Empoleon
If you picked Chimchar as your starter:
[PK][MN] Trainer Dawn(F): L76 Banette, L78 Magmortar, L78 Politoed, L79 Clefable, L79 Alakazam, L81 Torterra
If you picked Piplup as your starter:
[PK][MN] Trainer Dawn(F): L76 Banette, L78 Politoed, L78 Tangrowth, L79 Clefable, L79 Alakazam, L81 Infernape
Once you've beaten the rival, you'll show the Ancient Sketches. The rival will then take the sketchbook and give it to Prof. Oak. This completes the errand.
26th Errand: The Cosplay Clothes
Once the rival has given the Ancient Sketches to Prof. Oak, Prof. Oak will tell you that a package he thought contained the sketchbook instead contained a bunch of Pokémon cosplay outfits depicting Cacturne, Banette, Ariados, Octillery, and Wigglytuff, none of which are his. He believes he knows who these outfits really belong to, and wants you to deliver them. You don't get a choice, you'll get the "Cosplay Wardrobe" key item.
At this point, your rival will look out of the window and see a bunch of helicopters! These helicopters belong to the hackers, and the helicopters will shoot down anyone who tries to fly! From this point up until a certain point later on, you will not be able to use Fly to get anywhere, which means you're forced to walk everywhere.
Your next task is to find out who these clothes belong to. Here are the clues:
Identity: "Likes airing someone else's dirty laundry."
Location: "Home of the Double Performance."
The Location clue is of little help. Unless you can figure out that the first Super Contest in the anime that utilizes the Double Performance is in Hearthome City, it'll be a difficult clue to crack. As for the Identity clue, it's a clue to Harley's first appearance, where Max told Harley some of May's dirty secrets and played them back in front of the crowd! If you head to the Super Contest Hall in Hearthome City, you'll find Harley somewhere inside. Talk to him to complete the errand.
27th Errand: The Defense Mechanism Part
Once you've given Harley the Cosplay Wardrobe, he'll tell you that he, too, got a package intended for someone else. The package he thought contained his cosplay wardrobe instead contained a small part for what appears to be a defense mechanism. He believes he knows who should have gotten this part, and if you ask him if he wants to give the part to the intended target, he'll agree and give you the "DMA Part" key item.
Your next task is to find who's expecting this part. Here are the clues:
Identity: "Old fat geezer. He claims he watched a LATIOS die, but who would believe him?"
Location: This clue depends on where the transfer of the Lati relics took place. If you were at Lake Verity when you gave Lorenzo the Lati Relics, the clue is "This place minus its inhabitant equals a gibbous." If you were at Full Moon Island when you gave Lorenzo the Lati Relics, the clue is "The middle god."
Before you can leave the contest hall, you'll find the primary rival at the door. There's no battle here, this rival's just watching your back while the hackers are in the air. If you talk to him, you'll find out that he and the other rival are taking turns in keeping their client safe (you're the client).
If you can figure out that it was Lorenzo from Pokémon Heroes who watched a Latios die, then you should probably figure out that he's at the other location where the Lati Relics transfer could have taken place. The clue is easier to figure out if the first exchange took place at Lake Verity, since a gibbous moon is basically a crescent moon (Cresselia) short of a full moon, which references Full Moon Island. The other clue, given if the first exchange took place on Full Moon Island, is a bit harder, but if one can figure out Mesprit is the middle god of the trio of Uxie, Mesprit, and Azelf in more ways than one, you should be able to figure out Lake Verity from it.
If you gave Lorenzo the Lati Relics at Lake Verity, head for Full Moon Island. If you gave Lorenzo the Lati Relics on Full Moon Island, head for the cave at Lake Verity. You'll find Lorenzo there. Talk to him to complete the objective.
28th Errand: Not a Real Silver Wing
Once you've given Lorenzo the DMA Part, he'll tell you that a package came to his door. He thought it contained this DMA Part, but instead it contained a life-size faux Silver Wing ordered by "some joker named Robert". Obviously, he doesn't know Robert is a Hoenn Grand Festival champion, because if he did, he wouldn't be calling Robert a joker. Once you ask Lorenzo if he wants this trinket delivered to whomever ordered it, he'll agree and give you the "Silver Badge" key item.
Your next task is to find "the joker". Here are the clues:
Identity: "I already told you, some joker named Robert!"
Location: "An Airport! Wait, do I even have the right side of the complex?"
This time, it's the secondary rival waiting at the entrance of the area. If you talk to this rival, (s)he's done a little research, and discovered the hackers' primary language is Turkish.
Unless the current Enigma Island has a PC on it, this is your last chance for awhile to use a PC. If you need to use a PC for anything, do it now, since you will be unable to do so in a little bit. If the current Enigma Island has a PC on it, you have a little more time, but not that much more...
Once again, Lorenzo is unsure about the Location clue. He points to the Trainers' Resort Airport, but he thinks he may have the wrong side of the complex. Sure enough, Robert's nowhere to be found at the Airport. In fact, if you go to the Airport, all flights are grounded due to the hackers' presence preventing takeoffs. You're going to have to go to the current Enigma Island. Any island will do. If the current island is not Robert's Jet Set, Robert will approach you upon your entry into the area of the base island (whether or not this is a land area depends on the island); if the current island is Robert's Jet Set, you can find Robert where you'd normally find him and talk to him. Once you're in conversation with Robert, you've completed the errand.
29th Errand: Booking a Johto Tour
Once you've given Robert the Silver Badge, he'll give you a "Tour Book" key item before describing anything about it. The Tour Book contains locations in Johto perfect for setting up locations such as circuses, concerts, and even magic acts. He wants you to take it to someone who can use this information to take a magic tour through Johto. Here are the clues he gives:
Identity: "Obviously, Sinooh never forgave him for almost destroying the world with a fake Pokémon, so he and his girlfriend are going by aliases."
Location: "With his girlfriend on Route 229."
Apparently, Robert wants you to complete this errand in a hurry, since the clues are easy to crack. You're looking for Butler on Route 229. You'll find the primary rival at the entrance to Ludicolo Lane, but when you enter Ludicolo Lane, a cry of "We're too late!" can be heard. Both you and the primary rival will head a short distance further, to where Bebe and the secondary rival are situated. Bebe is carrying a large bundle with her. Bebe does the taking here, and the situation is horrible! Turkish hackers have taken over Sinooh's PC systems! That package Bebe is carrying is every Pokémon that had been stored on her system that she withdrew just in time, but she'll give you only one chance to swap Pokémon. If your lineup still isn't equipped for a foot trek from Ludicolo Lane all the way to Route 229, take this chance.
If you check a PC at this point in time, you'll read a message written in Turkish by the hackers. The message translates to English as follows: "Attention, idiots of Sinooh. We have taken over your <D4> PC systems. What are you going to do in your life without them, <B5>es? Sincerely, your friendly neighborhood Turkish hackers." This message will come up on every PC (even those in the employ of Team Galactic, proving the hackers are not their allies) you use until you're able to use Fly again. Don't bother asking Bebe for a translation--she'll say, "I'm a programmer, not a translator!"
Don't let Turkish hackers get to you. You still have an errand to complete. If you can reach Butler on Route 229, talk to him to complete the errand.
30th Errand: The Evolution Letter
Once you've given Butler the Tour Book, he'll tell you that he found it hard to find good locations even before the Turkish hackers came into the picture. This Tour Book will help him immensely. However, the Turkish hackers are also making mail difficult to use, and a nickname specialist had recently asked Butler for advice on how to evolve his Eevee. Butler was about to mail a letter to the nickname specialist, but the Turkish hackers shut down the PCs before the letter could be sent. He'll give you the "Evolution Letter" key item and these clues:
Identity: "SPARKY."
Location: "Castle."
The secondary rival is waiting nearby, watching your back.
Brief and to the point. The Location clue might not be obvious, but the Pokémon League is the only place with a castle. The Identity clue is the nickname of Ritchie's Pikachu--the one Casey calls an insult to Electabuzz pride--and should be easy to crack. If you head to the Pokémon League castle, you'll find Ritchie inside. Talk to him to complete the errand.
31st Errand: The Hackers' Bane
Once you've given Ritchie the Evolution Letter, he'll tell you that an expert programmer from another land has figured out a way to repel the Turkish hackers. This programmer managed to send an assistant to hand-deliver a data disc to a laptop expert, the only one capable of repelling the Turkish hackers, but the assistant had to give the disc to Ritchie instead after the hackers made several threats on the assistant's life. Ritchie will ask you to finish the task and give you the "Anti-Hacker Disc" key item.
If you talk to Bebe at any time during the rest of this piece of data, she'll reveal that the expert programmer in question is the same one that gave her the Eevee she gave you. This pretty much implies Bill is the expert programmer in question.
Your next task is to find the laptop expert capable of repelling the Turkish hackers, and the only one capable of running PC programs even through Turkish hacker techniques. Here are the clues:
Identity: "I'm sure the laptop expert would have loved to face friends, but if it weren't for that Poké-phobic kid and that door..."
Location: "Not too far from here."
Oh, great, the last thing we need right now are cryptic clues! We're in a crisis caused by Turkish hackers! Anyway, if you can figure out the friends are Rafe and Sid, the Poké-phobic kid is Tory, and the door was in LaRousse City, you should figure out that the laptop expert you're seeking is Rebecca, who's been going by an alias on Route 224. You'll find your primary rival has come to the castle as well, ready to see you off on the last leg of the crusade against the Turkish hackers. Once you reach Rebecca, talk to her and give her the Anti-Hacker Disc. Once she runs the disc, the secondary rival will appear on the scene and report that the helicopters are leaving. Rebecca will confirm this, as one program sent a false signal to the hackers about their takeover being completed. After a few more seconds, the primary rival will appear on the scene, and Rebecca will be done running the software! The Turkish hacker threat is over, you can once again use a PC and Fly between places without worry! Your errand is complete.
32nd Errand: Frequent Flier Rewards
Once you've driven off the Turkish hackers and restored the PC systems to normal, Rebecca will tell you that someone redeemed their frequent flier miles, but the check was sent to Rebecca by mistake. Once you ask her if she wants to give the check to the person who it should went to, she'll agree and give you the "Flier Check" key item.
Your next task is to find this globetrotter. Here are the clues:
Identity: "You need a version 4 or higher Pokédex in order to get information about his signature Pokémon..."
Location: "An extreme end of the longest route in Sinooh. If you can even call it a route..."
The Identity clue might be a bit hard to crack if you can't figure out that Ash tried to get data on Blaziken on a version 3 Pokédex but couldn't because it had no data. The Blaziken in question was Harrison's, hence you're looking for Harrison. The Location clue points you to Mt. Coronet, but doesn't specify exactly where on Mt. Coronet. "Extreme end" can point to either the area closest to Routes 207 and 208 or the area closest to Route 216. You may have to look at both ends. Harrison is found in the extreme southern end, near Routes 207 and 208. Talk to him to complete the errand.
33rd Errand: The Mountain Map
Once you've given Harrison the Flier Check, he'll tell you he noticed Kidd Summers lost in another area of Mt. Coronet. There is currently only one detailed map of the Mt. Coronet area in the Mt. Coronet area, and Harrison has it. Harrison doesn't want anyone to get easily lost here, so he'll give you the "Coronet Map" key item and asks you to deliver it to Kidd.
Your next task is to deliver the map to Kidd. Harrison won't give you any clues, claiming he's spoken too much already. Kidd's in the same area of Mt. Coronet she was before, the snowy peak. Talk to her to complete the errand.
34th Errand: Magmarizers for Sale
Once you've given Kidd the Coronet Map, she'll tell you that a flyer addressed to a relative of a famed professor was delivered to her by mistake before she even left on this mountain trek. The flyer advertises an item that can be used to allow a Magmar to evolve. However, Kidd doesn't have a Magmar, only two Weavile. Once you ask Kidd if she wants to give the flyer to the one whom it should have gone to, she'll agree and give you the "Magmarizer Flyer" key item.
Your next task is to find this professor's relative. Here are the clues:
Identity: "The grandson of a famed professor."
Location: "A remote laboratory of the famed professor who's his grandfather."
The only known grandson of a famed professor we know of is Gary. However, there's three possible locations you can possibly find Prof. Oak at. One is at his place in Eterna City, another is at the Research Lab in the Trainers' Resort, and a third is on the Oak's Remote Lab Enigma Island. The correct spot to look is the Research Lab. You'll find Gary inside (and Prof. Oak not). Talk to Gary to complete the errand.
35th Errand: The Return Tickets
Once you've given Gary the Magmarizer Flyer, he'll tell you that he accidentially booked tickets back to Kanto on Kanto Airways for four people. (He doesn't have the cheerleaders anymore, and the amount's wrong for them anyway--he had six cheerleaders.) The booking was an accident since Gary is currently doing research here in Sinooh and won't be returning to Kanto for quite awhile, but he wants to take advantage of his mistake and send four people home. He'll give you the "KA Tickets" key item without a second thought.
Your next task is to find the ones needing a ride back home. Here are the clues:
Identity: "Three generations of a water performance troupe said to have ties to MANAPHY. Talk to the youngest."
Location: "They're probably searching for the tickets you're about to deliver..."
Gary will remain at the Research Lab for quite awhile similar to how Milane is staying in Hearthome City. Neither will leave their spots with the others once this piece of data is over.
The Location clue pretty much leads to the Kanto Airways counter at the Trainers' Resort Airport. However, if you can't figure out that the performance troupe is that from Pokémon Ranger and the Temple of the Sea, you might be looking for quite awhile. You'll find Lizabeth and her family where you last saw them (when they asked you to reunite Milane and her child). Without the child in tow, Lizabeth's now the youngest of the group, so talk to her to complete the errand.
Final Errand: The Missing Bow
Once you've given Lizabeth the KA Tickets, she'll brim with excitement about finally being able to go home! As the rest of her family boards the plane, however, Lizabeth herself has one last errand she'd like to ask of you. Someone ordered a new Charizard-size flame-retardant bow, but it was delivered to Lizabeth and her troupe by mistake. Since Lizabeth is in a hurry to get home, she'll give you the "Charizard Bow" key item and these clues before leaving:
Identity: "A keeper of many Charizard, not just the one this bow is for."
Location: "I'm surprised that place doesn't have dance-game arcade machines!"
Once Lizabeth's gone, it's time to figure out that this is the final errand. The Identity clue should point to Liza once you've figured out that the clue factors in the Charizard in the Charicific Valley. The Location clue should be apparent once you take the dance-game arcade machines (or rather the lack thereof) into account. It's pointing to the Dance Hall, where Liza gave you your first errand. It's time to come full circle, so head to the Dance Hall.
The Final Battle:
Once you step into the Dance Hall to complete the last errand, you'll come face to face with BOTH of your rivals! Apparently, they've teamed up for one last battle before you can finish your errands! Here's the lineup of whom you're facing (the battle is fought 2-on-2):
(These listings assume the player is playing as a male trainer. Players playing as a female trainer will face
[PK][MN] Trainer Lucas(M) instead of Dawn. This doesn't affect the Pokémon setups, as Lucas uses the same Pokémon setups as Dawn does.)
If you picked Turtwig as your starter:
[PK][MN] Trainer Dawn(F): L83 Banette, L85 Tangrowth, L85 Magmortar, L87 Clefable, L87 Alakazam, L89 Empoleon
[PK][MN] Trainer <rival2>(M): L83 Staraptor, L84 Floatzel, L84 Roserade, L85 Heracross, L85 Snorlax, L89 Infernape
If you picked Chimchar as your starter:
[PK][MN] Trainer Dawn(F): L83 Banette, L85 Magmortar, L85 Politoed, L87 Clefable, L87 Alakazam, L89 Torterra
[PK][MN] Trainer <rival2>(M): L83 Staraptor, L84 Rapidash, L84 Roserade, L85 Heracross, L85 Snorlax, L89 Empoleon
If you picked Piplup as your starter:
[PK][MN] Trainer Dawn(F): L83 Banette, L85 Politoed, L85 Tangrowth, L87 Clefable, L87 Alakazam, L89 Infernape
[PK][MN] Trainer <rival2>(M): L83 Staraptor, L84 Floatzel, L84 Rapidash, L85 Heracross, L85 Snorlax, L89 Torterra
In all instances, <rival2> denotes the name given to the primary rival.
Upon beating the rivals, they'll be shocked at your sheer skill! The primary rival will tell you that the Turkish hackers wouldn't have stood a chance against you, while the secondary rival will tell you that they both were glad to have protected you during the Turkish hacker incident, even if you really didn't need it. They'll both leave the area. Once you regain control, look for Liza where she was when this mission began. Talk to her to give her the Charizard Bow and complete the errand.
Once you've given Liza the Charizard Bow, she'll tell you that someone sent her a disc that she doesn't need or have the storage for. Once you ask if she wants to give the disc to someone who can make use of it, she'll agree and give you the "Black DVD 4" for the Earl's Case. Here are the clues she'll give:
Identity: "The only one that could potentially keep going even in the face of Turkish hackers."
Location: "Right in front of me."
The clues point to you! Looks like the Black DVD 4 is yours to keep.
Once Liza takes her leave, you've completed this entire piece of data. Everyone except for Milane and Gary will have either left altogether or returned to where they can normally be found. Here's the lowdown on the DVD Liza gave you for completing all of the errands:
Black DVD 4
Challenge Name: "Power Battle!"
Description: "How are you going to handle sheer power?"
Sim Trainer Type: Belle & Pa
Sim Trainer Name: Miley&Billy
Battle Type: Double
Turns: Infinite
3 Teams Per Side, Teams Are Pre-Set
Your First-Team:
L50 Bastiodon♂: Protect, Shock Wave
(Type:
Rock/
Steel) (AB: Sturdy) (Item: Magnet)
L50 Flygon♀: Protect, Earth Power
(Type:
Ground/
Dragon) (AB: Levitate) (Item: None)
L50 Roserade♀: Protect, Weather Ball
(Type:
Grass/
Poison) (AB: Natural Cure) (Item: Wind Adapter)
L50 Pachirisu♂: Protect, Grass Knot
(Type:
Electric) (AB: Pickup) (Item: Miracle Seed)
L50 Dugtrio♀: Protect, Earth Power
(Type:
Ground) (AB: Arena Trap) (Item: None)
L50 Unown: Protect, Hidden Power (Flying 60)
(Type:
Psychic) (AB: Levitate) (Item: Sharp Beak)
Your Second-Team:
L50 Typhlosion♂: Protect, Aerial Ace
(Type:
Fire) (AB: Blaze) (Item: Sharp Beak)
L50 Jynx♀: Protect, Payback
(Type:
Ice/
Psychic) (AB: Forewarn) (Item: Blackglasses)
L50 Primeape♂: Protect, Overheat
(Type:
Fighting) (AB: Vital Spirit) (Item: White Herb)
L50 Camerupt♀: Protect, Earthquake
(Type:
Fire/
Ground) (AB: Magma Armor) (Item: None)
L50 Dusknoir♀: Protect, Focus Blast
(Type:
Ghost) (AB: Pressure) (Item: Wide Lens)
L50 Parasect♂: Protect, Sludge Bomb
(Type:
Bug/
Grass) (AB: Effect Spore) (Item: Poison Barb)
Your Third-Team:
L50 Tangrowth♀: Protect, Shock Wave
(Type:
Grass) (AB: Chlorophyll) (Item: Magnet)
L50 Crobat♂: Protect, Giga Drain
(Type:
Poison/
Flying) (AB: Inner Focus) (Item: Miracle Seed)
L50 Raichu♀: Protect, Grass Knot
(Type:
Electric) (AB: Static) (Item: Miracle Seed)
L50 Jynx♀: Protect, Water Pulse
(Type:
Ice/
Psychic) (AB: Oblivious) (Item: Mystic Water)
L50 Rampardos♂: Protect, Focus Blast
(Type:
Rock) (AB: Mold Breaker) (Item: Black Belt)
L50 Sceptile♂: Protect, Thunderpunch
(Type:
Grass) (AB: Overgrow) (Item: Magnet)
Opponent First-Team:
L50 Charizard♀:
Blast Burn,
Sky Attack
(Type:
Fire/
Flying) (AB: Blaze) (Item: None)
L50 Ampharos♂:
Volt Tackle
(Type:
Electric) (AB: Static) (Item: None)
L50 Ludicolo♀:
Hydro Cannon,
Frenzy Plant
(Type:
Water/
Grass) (AB: Rain Dish) (Item: None)
L50 Blastoise♂: Hydro Cannon
(Type:
Water) (AB: Torrent) (Item: None)
L50 Electivire♂:
Volt Tackle
(Type:
Electric) (AB: Motor Drive) (Item: None)
L50 Roserade♀:
Frenzy Plant,
Gunk Shot
(Type:
Grass/
Poison) (AB: Poison Point) (Item: None)
Opponent Second-Team:
L50 Sunflora♀:
Frenzy Plant
(Type:
Grass) (AB: Chlorphyll) (Item: None)
L50 Lugia:
Hydro Cannon
(Type:
Psychic/
Flying) (AB: Pressure) (Item: Mystic Water)
L50 Scizor♂: X-Scissor,
Meteor Mash
(Type:
Bug/
Steel) (AB: Technician) (Item: None)
L50 Raichu♂:
Volt Tackle
(Type:
Electric) (AB: Static) (Item: None)
L50 Metagross:
Psycho Boost, Meteor Mash
(Type:
Steel/
Psychic) (AB: Clear Body) (Item: None)
L50 Cacturne♀:
Frenzy Plant, Dark Pulse
(Type:
Grass/
Dark) (AB: Sand Veil) (Item: None)
Opponent Third-Team:
L50 Azumarill♀:
Hydro Cannon
(Type:
Water) (AB: Thick Fat) (Item: None)
L50 Tangrowth♂:
Frenzy Plant
(Type:
Grass) (AB: Leaf Guard) (Item: None)
L50 Suicune:
Psycho Boost
(Type:
Water) (AB: Pressure) (Item: Twistedspoon)
L50 Blaziken♂:
Blast Burn,
Close Combat
(Type:
Fire/
Fighting) (AB: Blaze) (Item: None)
L50 Meowth♂: Last Resort
(Type:
Normal) (AB: Technician) (Item: None)
This Meowth has a special sprite with a hat, scarf, and boots, similar to the treatment given to Tyson's Meowth.
L50 Milotic♀:
Hydro Cannon
(Type:
Water) (AB: Marvel Scale) (Item: None)
Strategy: The opponents use powerful STAB attacks. Your best chance is to Protect every other turn, especially if the opposing move is Frenzy Plant, Blast Burn, or Hydro Cannon (as this will give you a free shot). It may take several strikes to down each Pokémon, but you should come through. Just be careful when you're using your own Roserade, since it's Careful nature hinders its Weather Ball slightly. Also note that this sim assumes this battle is taking place during the day (even if the DS's clock reads 11:00 PM or something along those lines), so Weather Ball is a Flying-type attack with the aid of the Wind Adapter.
Reward: You will recieve 10 TMd59 (Sky Attack) the first time you clear this DVD