Flygon deck. (I need a lot of help)

Discussion in 'Deck Help and Strategy' started by xHighTension, Jun 19, 2008.

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  1. xHighTension

    xHighTension New Member

    Flygon -1 SW Pokemon =22
    Vibrava -2 SW
    Trapinch -3 SW
    Wormadam sandy cloak -1 SW
    Burmy sandy cloak -2 SW
    Solrock -1 GE

    Zangoose -1 (first attack "Call for family")
    Chatot -1 (MD)
    Lugia -4 (SW)

    Hypno -1 GE
    Drowzee -2 GE
    Bronzong -1 MD
    Bronzor -2 MD

    Trainers: =15
    Bebe's Search -3
    Roseanne's Research -3
    Warp Point -2
    Double Full Heal -1
    Super Scoop Up -4
    Rare Candy -2

    Energy: Psychic: 9 =23
    Fighting: 12
    Multi Energy -1
    Recover Energy -1

    I ordered 2 Flygon ex's. I want to try to fit distribute them in. Any ideas guys?
     
    Last edited: Jun 19, 2008
  2. Scizor5000

    Scizor5000 New Member

    Too many energy, too many pkmn, too few trainers.

    -4 Lugias
    -Hypno line
    -2 Super Scoop Up
    -3 :psychic:
    -2 :fighting:
    -------------------
    +2-2 Claydol GE
    +1 Bronzor
    +2 Bronzong
    +1 Burmy
    +2 Wormadam
    +2 Flygon ex
    +1 Rare candy
    +1 Warp Point

    Try that. Also, why do you use Solrock? I don't see a great need for him in this deck...
     
  3. typo

    typo New Member

    Get rid of super scoop up:thumb:
     
  4. Garch

    Garch <a href="http://pokegym.net/forums/showpost.php?p=

    Here it goes...

    ^ No, don't. Read on to find out why.

    Here goes...

    -22 all the pokemon... (Sorry, but, yeah...)
    -14 all energy except psy (Sorry again...:redface:)
    -1 Double full heal
    =37


    +4 Trapinch d DF
    +2 Vibrava d DF
    +4 Flygon ex d DF ( I know this is HARD to get, but it'll make the deck better.:thumb:)

    +4 Baltoy GE
    +2 Claydol GE
    +2 Claydol HP
    (If you want a call for familly go with) +3 Pahirisu GE
    +4 Plus power
    +2 Rare candy
    +1 Absol EX
    +9 Psychic energy
    =37

    It'll work a LOT better than what you have. Trust me. Try to start with pachi, call for what you need, get claydol HP going, using wide laser to spread damage, and when he's K.O.ed, send out Flygon ex d DF to clean up. Use absol ex to help gain easy K.O.s and use SSU on Absol ex to use it's power again.

    I know that's a big change, but it's GOOD. And The main pokemon are psychic, not fighting.:biggrin:
     
  5. xHighTension

    xHighTension New Member

    I don't see how people can manage decks with such low pokemon.

    Because I don't draw pokemon at the start so my opponent gets a few extra cards? That's why I use 15/16 basic pokemon. ... And I see on here that people have 7-8 basics in there deck.
     
  6. Garch

    Garch <a href="http://pokegym.net/forums/showpost.php?p=

    It works very well... to many basics, and your in trouble. I use 8. I hardly ever mul. 15/16 is WAY to many basics. 1/4 of your deck!?!? Ouch... trust me on this one. It's just better.

    Edit: BTW, the list I gave you has a whopping 12 basics anyway.
     
    Last edited: Jun 21, 2008
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