Well I finally rented Soulcaliber II for Gamecube and this has to be one of the best fighting games to have ever existed. It did have reason to be one of the most anticipated games of all time. The game has tons of different ways to play and supports up to four players alternatly. Of course it has the Arcade mode which simply challenges other blade weilding warriors. Plus Timed battle, Surivial, Practice and more, but what I like the most is the Weapons Master Mode. Here you play through a story and win by completing different scenarios. I haven't finished through it yet but it is truly cool to play. If you are not use to the 3-D and can't jump enviroment of these Fighting Games I extremly recommend you play Training mode and the start of Weapons Master mode to get in shape. As for characters you get all sorts of variety. What is special about each console is that they have included at least one different character in each. For Gamecube you get the infamous Link from The Legend of Zelda: Ocarina of Time. Despite the fact that I can play the Hyrulian hero, I choose Cassandra as my main fighter. Mainly because of her simplicity of the Ω sword and her shield. Her combos I found easy to execute as well. Graphics are incredible for this game and there is very little to be disapointed about. With a variety of stages, and colorful selection of costumes for each character you are not going to be disappointed. Music is very crisp and clean, along with the introduction video at the start of the game. Sounds are completely accurate. Voices are okay but it does get a little tiring at the start of most battles when you hear... "A hero seeks a sword, and a sword seeks truth." What is the narrator trying to tell us. Plus the words avalable for each character will soon get to be a broken record. But this problem is very insignificant in comparison to the rest of the game. With clash of swords and destiny to fulfill, this game should be in everyone's collection. I give Soulcaliber II for the Gamecube and very satisfactory 5 out of 5.