hey guys, it's been awhile since i've posted, before the new board i think actually. anyway, here's something for everyone to look at. 4 Ralts SS 2 Kirlia RS2 3 Gardevoir RS 1 Gardevoir ex SS 3 Zigzagoon SS 2 Linoone RS 3 Skitty RS2 3 Delcatty RSH 2 Professor Oak's Research 2 Copycat 1 Wally's Training 2 Oracle 1 Pokemon Fan Club 1 Warp Point 2 Switch 4 Potion 3 Rare Candy 2 Star Piece 3 Strength Charm 2 Town Volunteers 4 Boost Energy 10 Psychic Energy well there it is. as you can see i play the r/s gardevoir, rather than the EX one (i threw one in for tech). as far as drawing trainers i like to play a little bit of everything so that i'll have what i need for the situation, while all still fulfilling the same purpose, to draw. the warp/switch ratio is there cause while i really like making my opponet switch, it's more often than not in my favor to not have them switch, so 1/2. potion is perfect in this deck. since i do exactly 20 damage to myself from gardi's power, it's perfect for taking it off. moo moo is too risky when the damage is exact. rare candy is amazing in this deck, gardevoirs come out of no where with this thing, total must. star piece is something i like the most about this. it lets me use gardi's power on benched ralts, attach star, and then attack like normal and search for kirlia and it now already has an energy on it ready for more. strength charm is there since most of this deck relies on koing the pokes using exact damage, this card helps get that extra boost. 2 town volunteers since i discard energy so much and need it back in my deck to search for with the power rather than really in my hand. boost, duh, gardi +30. anyway, you'll see that there's no dragon in it yet (not like anything cept tv reporter would be useful in here anyway), but that's just cause i haven't updated it, eh. anyway, all comments welcome. thanks guys.