It's a somewhat basic SableLock build that I have modified for my purposes and local meta, 2-2 Garchomp C LV.X 4 Sableye 1-1 Blaziken FB LV.X 2-2 Honchkrow SV 2 Uxie 1 Mesprit 1 Ambipom G 1 Honchkrow G 1 Bronzong G 1 ToxiPromo G 28/ 2 Cyrus' Initiative 3 Collector 2 Judge 1 VS Seeker 3 Energy Gain 4 PokeTurn 1 Luxury Ball 4 Power Spray 1 Aaron's Initiative 2 SP Radar 2 Comunication 4 Cyrus' Conspiracy 10/ 1 Fire 1 Psychic 4 Double Colorless 2 Special Darkness 2 Darkness Energy Hopefully starting with Sableye, take the first turn and begin by either disrupting with Cyrus' Initiative or Judge if I have more basic in hand T1, or going for a collector to begin setting my bench up. Mesprit is a fairly obvious tech for locking an opposing LuxChomp build from bringing something up for a K-O, Honchkrow is for Gyarados purposes and to resnipe things with Garchomp C LV.X. Ambipom G is my goto Garchomp C COUNTER, when I don't want to waste dropping a DCE to my discard with my Garchomp C, or for when it's recharging from the hit. Honchkrow G is decent for searching out trainers, however could be replaced by something else in this particular list. Bronzong G is for PokeTurn + saving Energy Per Turn usage. ToxiPromo is my Luxray GL counter. Blaziken FB is to bring up and knock out Dialga G X, stuff with too high hp to snipe, the works. He cleans up bad situations in all practicality.