The name comes from the idea that a Pokemon with Grass Energy will die instantly with a flip of Life Drain. 3 grimer 3 muk 3 gastly 2 haunter 3 gengar 1 smeargle -- 15 2 great ball 2 roseanne's 4 celio's 4 rare candy 3 windstorm 2 steven's 2 tgw 2 copycat 2 castaway 3 pokedex 1 night maint 2 warp point -- 29 11 psychic 4 dre 1 scramble -- 16 STRATEGY: Muk's Poke-Body makes the Defending Pokemon Poisoned if it has Grass Energy. This includes Multi, delta Rainbow, DRE, Scramble, and Castform, as well as Grass. So, good odds that the Defending will be Poisoned. Gengar uses Life Drain, which is nasty against anything when you hit heads. With Muk, a heads flip and a Poisoned Pokemon is a KO. Gengar's second attack works to spread damage counters, which is helpful also. Smeargle is added as an outlet. First, if you start with it, get 3 energy. Second, if it comes up mid-game, use Trace (also a flip) to copy one of opponent's Benched Pokemon. Good TecH. You can take out the Smeargle for another Grimer if you want the quicker start. Pokedex added to the mix to have a better chance of getting DRE's, which Muk needs, and which doesn't affect Gengar at all. You could use instead ER2 to get rid of Holon WP or GL on the Defending Pokemon. Warp Point is included also for that reason, to remove to the Bench a Pokemon with WP or GL, or CC. Windstorm is also to get rid of CC. Muk's attack is pretty cool, utilizing Confusion, and No-Escape. Combined with Haunter's Sleep, you have quite a bit of disruption in the deck. Grimer's Gunky is a type of Agility. Gastly is pretty bad. Venomoth is a problem for the deck, and only Muk can do anything about it since Gengar, Haunter, Grimer's Gunky, and all Special Conditions have no influence on Venomoth. However, you will still get the Poison from Muk's Poke-Body.