Ghost in the shell- T2 Bannette

Discussion in 'Deck Help and Strategy' started by logan1975, Mar 4, 2008.

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  1. logan1975

    logan1975 New Member

    Ghost in the shell

    hey there friends,Greetings from Chile! this is my deck version
    for these pranky little ghosts...

    turn2 bannette

    pokes (11):pokeball:

    x2 shuppet (cg):psychic:
    x2 shuppet (dp3):psychic:
    x4 bannette (dp3):psychic:
    x1 minum (dp3):lightning
    x1 sableye (cg):dark:
    x1 unown (item)(dp3):psychic:

    trainers (33):pokeball:

    x3 tv reporter
    x3 holon adventurer
    x4 master ball
    x4 great ball
    x2 dusk ball
    x2 cessation cristal
    x4 power plus
    x2 strenght charm
    x2 battle frontier
    x2 lake boundary
    x1 warp point
    x4 e.removal 2

    energy (16):colorless

    14 psychic :psychic:
    2 d.r.e

    try to get bannette out as fast as possible,using ascention, hit for a fast 70
    and then whoop anything that comes at front, hopefully using another bannette, mainly dominating from
    the very beginning. the poke line is mainly for back up purposes, the unknown
    gives you +10 hp, the sableye discards the top card, and the minun gives you
    extra(situational)drawing power.

    comments, and please...fixes....

    best regards!
  2. Ra2xse

    Ra2xse New Member

    Lunatone GE is > tha Sableye CG, Shuppet CG is > than Shuppet SW.
  3. Flygon999

    Flygon999 New Member

    You need a way to beat Magmortar.............

    -2 Shuppet SW
    -1 Minun
    -1 Sableye
    -1 Unown (whatever "item" is)
    -4 ER2
    -2 Battle Frontier (I understand that it's good for delcatty but you need Lake Boundry more)
    -3 Holon Advintuer (not so good whithout delta pokemon in the deck)
    -2 Cessation Crystal (if you put in the Lunarock idea it'l mess you up)
    -2 Dusk Ball
    -1 Master Ball
    -1 Great Ball

    +2 Shuppet CG
    +2 Lunatone
    +2 Solrock
    +2 Clalmperl
    +2 Gorebyss (a good counter for Magmortar)
    +4 Quick Ball (this is a great card for getting Bannette out fast, then discard it with TVR)
    +3 Felicity's Drawing
    +1 TV Reporter

    I hope this helps!
  4. Blaziken 1111

    Blaziken 1111 Active Member

    -2 DRE
    -4 psychic
    +4 Multi
    +1-1 lunasol
    - Adventurer
    +2 felicities
    +1 TVR
    - DP3 shuppets
    +CG shuppets
  5. zerpakovskas

    zerpakovskas New Member

    Take out unkown, and maybe sableye. It will slow down your t2b. you can try solrock and lunarock, they are usefull in this deck.
  6. logan1975

    logan1975 New Member

    ghost in the shell- t2 bannette, the fixes

    here is the list with all the fixes you've made

    pokes (14)

    x4 shuppet (cg)
    x4 bannette (dp3)
    x1 solrock
    x1 lunatone
    x2 clamperl
    x2 gorebyss

    trainers (30)

    x4 tv reporters
    x2 felicity's drawing
    x3 great ball
    x4 quick ball
    x3 master ball
    x1 warp point
    x4 power plus
    x2 strenght charm
    x4 lake boundary
    x3 E.R2

    energy (16)

    x4 multi
    x12 psychic
    Last edited: Mar 5, 2008
  7. Ra2xse

    Ra2xse New Member

    There is 6x Master Ball, use Celios and Roseanne's, now you have only 6 supporters, you can run 12 -16 whitout a problem.
  8. skarmory777

    skarmory777 New Member

    4 warp point. Bannette works on the element of surprise. No gallade is going to come out against you until it can 1-shot you and know nothing else is coming up. You force them up you'll have a much better shot on getting the early advantage.
  9. DL24

    DL24 New Member

    OMG!!! The deck name is awesome!
  10. metagross

    metagross New Member

    Well, if Gallade wont come out against you, just enjoy your easy 6 prizes. Besides with Lake Boundary you OHKO Gallade and without it you OHKO everything else (except for Furret). Banette has the upper hand in GG matchup.
  11. JokerBoi

    JokerBoi New Member

    Felicity is a waste of time drop those, add castaway. What is up with all the balls?!?! Celios and Roseannes take up less space.
  12. Magic_Umbreon

    Magic_Umbreon Researching Tower Scientist, Retired

    To get the Banette's back and thin the deck in a turn. Ball = get banette then discard with TV Rep/Felicity or something similar with Lunatone.
  13. mewlover777

    mewlover777 New Member

    *sighs because he is actually helping the deck that cost him fiirst at states today*
    You need to run 4 crystal guardian shuppets.
    I would also take out the unknown and add in 1 either one warp point or 1 sableye more.

    Other than the above statements it looks pretty decent
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