He's Back!...

Discussion in 'Deck Help and Strategy' started by bizzyPOKEmama, Jan 9, 2008.

8 league13 468 60
Thread Status:
Not open for further replies.
  1. bizzyPOKEmama

    bizzyPOKEmama New Member

    Heres my deck, please tell me if this is a good deck.


    Pokemon=25

    4 gible
    3 gabite
    2 garchomp
    2 garchomp lv. x

    4 eevee
    2 leafeon
    1 leafeon lv. x
    2 glaceon
    1 glaceon lv. x
    2 espeon
    2 umbreon


    Trainer=22

    4 Suzy’s Lottery
    3 roseann's reseach
    4 celio's network
    2 rare candy
    2 amulet coin
    2 dawn stadum
    2 moonlight stadum
    3 premier ball

    Energy=13

    4 multi energy
    3 :water:
    2 :dark: basic
    2 :psychic:
    2 :grass:


    The way I play the deck is start with eeveeuse his attack to get all eevee on the bench. Get
    garchomp active and use rebirth to get eevee lutions out. start koing all the opponents pokemon with eevee lutions.

    Thank you for all your help


    Leafeon L.42 – Grass – HP90
    Stage 1 – Evolves from Eevee

    [G] Tie Up: 30 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.
    [G][C][C] Leaf Guard: 60 damage. Any damage done to Leafeon by attacks during your opponent’s next turn is reduced by 20.

    Weakness: Fire (+20)
    Resistance: Water (-20)
    Retreat: 2


    Leafeon L.X – Grass – HP110
    Level Up

    Poke-Power: Energy Growth
    This Power can be used once during your turn. Choose 1 Energy card from your hand and attach it to 1 of your Pokemon. This Power can’t be used if this Pokemon is affected by a Special Condition.

    [G][C] Fresh Leaf Dance: Does 30 damage + an additional 10 damage for each Energy you have in play.

    Weakness: Fire (+30)
    Resistance: Water (-20)
    Retreat: 2



    Glaceon L.44 – Water – HP80
    Stage 1 – Evolves from Eevee

    [W] Snow Cloak: 30 damage. Flip a coin, if heads prevent all effects of attacks, including damage, done to Glaceon during your opponent’s next turn.
    [W][C][C] Speed Slide: 60 damage. This attack’s damage isn’t affected by Resistance or any other effects on the Defending Pokemon.

    Weakness: Steel (+20)
    Resistance: none
    Retreat: 1


    Glaceon L.X – Water – HP100
    Level Up

    Poke-Body: Freezing Breath
    As long as this Pokemon is your Active Pokemon, your opponent’s Pokemon can’t use any Poke-Powers.

    [W][W][C] Avalanche: 70 damage. Flip a coin, if heads this attack also does 20 damage to each of your opponent’s Benched Pokemon.

    Weakness: Steel (+30)
    Resistance: none
    Retreat: 1


    Espeon L.44 – Psychic – HP80
    Stage 1 – Evolves from Eevee

    Poke-Body: Sunlight Veil
    Each of your Pokemon in play that’s evolved from Eevee has its maximum HP increased by 20. This Body stops working if another one of your Pokemon’s Sunlight Veil Poke-Bodies is already in effect.

    [P][C][C] Morning Sun: 60 damage. You may move an Energy attached to Espeon to 1 of your Benched Pokemon.

    Weakness: Psychic (+20)
    Resistance: none
    Retreat: 1


    Eevee L.14 – Colorless – HP60
    Basic Pokemon

    [C] Call For Family: Search your deck for as many Eevee as you like and put them on your Bench. Shuffle your deck afterward.
    [C] Lunge: 20 damage. Flip a coin, if tails this attack does nothing.

    Weakness: Fighting (+10)
    Resistance: none
    Retreat: 1

    Garchomp L.X – Colorless – HP140
    Level Up

    Poke-Power: Dragon Pulse
    This Power can be used once during your turn, when this card is played from your hand to Level Up a Pokemon. Flip 3 coins, for each heads place 1 damage counter on each of your opponent’s Benched Pokemon.

    [.] Rebirth: Search your discard pile for 1 Pokemon card (excluding Pokemon L.X) and play it on your Bench as a Basic Pokemon. Then, search your discard pile for up to 3 Basic Energy cards and attach them to that Pokemon.

    Weakness: Colorless (x2)
    Resistance: none
    Retreat: 0

    Umbreon L.43 – Darkness – HP80
    Stage 1 – Evolves from Eevee

    Poke-Body: Moonlight Veil
    Each of your Pokemon in play that’s evolved from Eevee has free retreat and no Weakness.

    [D][C][C] Confuse Ray: 50 damage. The Defending Pokemon is now Confused.

    Weakness: Fighting (+20)
    Resistance: Psychic (-20)
    Retreat: 1

    Amulet Coin
    Trainer – Pokemon Tool

    At the end of your turn, if the Pokemon this card is attached to is your Active Pokemon, draw 1 card.

    To use a Pokemon Tool, attach it to 1 of your Pokemon. It can’t be attached to a Pokemon that’s already holding a Pokemon Tool.


    Dawn Stadium
    Stadium

    Whenever either player attaches an Energy from his or her hand to 1 of his or her Grass-type Pokemon or Water-type Pokemon, that player removes 1 damage counter and all Special Conditions from that Pokemon.

    You can put 1 Stadium into play next to your Active Pokemon during your turn. If a different Stadium is put into play, discard this card.


    Moonlight Stadium
    Stadium

    Each player’s Psychic-type Pokemon and Dark-type Pokemon has free retreat.

    You can put 1 Stadium into play next to your Active Pokemon during your turn. If a different Stadium is put into play, discard this card.


    Premier Ball
    Trainer

    Choose either your deck or your discard pile.
    Search for 1 Pokemon L.X card, show it to your opponent, and put it in your hand.
    If you looked through your deck, shuffle your deck.


    Rare Candy
    Trainer

    Choose 1 of your unevolved Pokemon in play and a Stage 1 or Stage 2 Evolution card that Evolves from that Pokemon from your hand. Then, play the selected Evolution card on top of the Pokemon (this counts as Evolving that Pokemon).


    Suzy’s Lottery
    Supporter

    Discard up to 2 cards from your hand.
    If you discarded 1 card, draw 3 cards from your deck. If you discarded 2 cards, draw 4 cards.

    You can only use a Supporter card 1 time during your turn. To use it, place it next to your Active Pokemon and discard it at the end of your turn.
     
    Last edited: Jan 10, 2008
  2. BretKid

    BretKid New Member

    humm one problem


    espeons body says they have to be evolved and garchomp LV.X just puts them on the bench not evolved
     
  3. Blaziken 1111

    Blaziken 1111 Active Member

    You do realize that chomp is very slow so this deck will be slow if you rely on chomp.
     
  4. vorg7

    vorg7 New Member

    You Need 4 Rare Candy or Garchomp will take forever to get out.
     
  5. elekid_957

    elekid_957 New Member

    4-2-3-1 on the chomp line
     
  6. O and theres another problem... what if all these cards don't get printed in the next set?
     
Thread Status:
Not open for further replies.

Share This Page