Fox_Master51
New Member
Just a few ideas that I just came up with:
Sceptile 130hp :grass:
Stage 2
Ability: Forest Camo
If this Pokemon has any Special Energy attached to it, its Resistance is -40.
:grass::colorless: Energy Ball 30x
This attack does 30 damage times the amount of :grass: Energy attached to this Pokemon.
Weakness: :fire: x2
Resistance: :water: -20
Retreat Cost: 1
Muk 120hp sychic:
Stage 1 (Plasma)
Ability: Corrosive Slime
If this Pokemon is damaged by an attack (even if Knocked Out), put 3 damage counters on your opponent's active Pokemon.
sychic::colorless: Sludge Wave 50
Before doing damage, discard all Pokemon Tool cards attached to all of your opponent's Pokemon.
Weakness: sychic: x2
Resistance: none
Retreat Cost: 3
Absol 80hp :dark:
Basic (Plasma)
Ability: Disaster Glare
Once during your turn (before you attack), if you have any Plasma Energy in your discard pile, you may look at your opponent's
hand. Then discard 1 card you find there. You may only use 1 Disaster Glare Ability during your turn.
:colorless::colorless: Dark Blade 40
Weakness: :fighting: x2
Resistance: sychic: -20
Retreat Cost: 1
Alakazam 120hp
Stage 2
Ability: Force Field
If this Pokemon has any sychic: Energy attached to it, any damage done to any of your Pokemon is reduced by 30.
sychic::colorless::colorless: Telekinesis
This attack does 60 damage to one of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon).
Weakness: sychic: x2
Resistance: :fighting: -20
Retreat Cost: 1
Excadrill 130hp :fighting:
Stage 1
Ability: Sand Rush
If a Stadium Card is in play, this Pokemon's Retreat Cost is 0.
:fighting::fighting: Power Claw 70
This attack's damage is not affected by any effects on the opponent's Pokemon.
Weakness: :water: x2
Resistance: :lightning: -20
Retreat Cost: 2
Stunfisk 90hp :fighting:
Ability: Mud Trap
If this Pokemon becomes your Active Pokemon by the effects of another card, put 10 damage on 2 of your opponent's
Pokemon.
:lightning: Discharge 20x
You may discard all :lightning: Energy attached this Pokemon. If you do, this attack does 20 damage times the amount of
Energy discarded in this way.
Weakness: :water: x2
Resistance: :lightning: -20
Retreat Cost: 2
Zoroark 110hp :dark:
Stage 1 (Plasma)
Ability: Dark Power
If this Pokemon has any Plasma Energy attached to it, this Pokemon can use the attacks of all :dark: Pokemon in play
as it's own (you still need the necessary Energy to use each attack).
:dark::colorless: Clutch 50
The Defending Pokemon can't Retreat during your opponent's next turn.
Weakness: :fighting: x2
Resistance: sychic: -20
Retreat Cost: 1
More might be on the way. Questions? Comments?
Sceptile 130hp :grass:
Stage 2
Ability: Forest Camo
If this Pokemon has any Special Energy attached to it, its Resistance is -40.
:grass::colorless: Energy Ball 30x
This attack does 30 damage times the amount of :grass: Energy attached to this Pokemon.
Weakness: :fire: x2
Resistance: :water: -20
Retreat Cost: 1
Muk 120hp sychic:
Stage 1 (Plasma)
Ability: Corrosive Slime
If this Pokemon is damaged by an attack (even if Knocked Out), put 3 damage counters on your opponent's active Pokemon.
sychic::colorless: Sludge Wave 50
Before doing damage, discard all Pokemon Tool cards attached to all of your opponent's Pokemon.
Weakness: sychic: x2
Resistance: none
Retreat Cost: 3
Absol 80hp :dark:
Basic (Plasma)
Ability: Disaster Glare
Once during your turn (before you attack), if you have any Plasma Energy in your discard pile, you may look at your opponent's
hand. Then discard 1 card you find there. You may only use 1 Disaster Glare Ability during your turn.
:colorless::colorless: Dark Blade 40
Weakness: :fighting: x2
Resistance: sychic: -20
Retreat Cost: 1
Alakazam 120hp
Stage 2
Ability: Force Field
If this Pokemon has any sychic: Energy attached to it, any damage done to any of your Pokemon is reduced by 30.
sychic::colorless::colorless: Telekinesis
This attack does 60 damage to one of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon).
Weakness: sychic: x2
Resistance: :fighting: -20
Retreat Cost: 1
Excadrill 130hp :fighting:
Stage 1
Ability: Sand Rush
If a Stadium Card is in play, this Pokemon's Retreat Cost is 0.
:fighting::fighting: Power Claw 70
This attack's damage is not affected by any effects on the opponent's Pokemon.
Weakness: :water: x2
Resistance: :lightning: -20
Retreat Cost: 2
Stunfisk 90hp :fighting:
Ability: Mud Trap
If this Pokemon becomes your Active Pokemon by the effects of another card, put 10 damage on 2 of your opponent's
Pokemon.
:lightning: Discharge 20x
You may discard all :lightning: Energy attached this Pokemon. If you do, this attack does 20 damage times the amount of
Energy discarded in this way.
Weakness: :water: x2
Resistance: :lightning: -20
Retreat Cost: 2
Zoroark 110hp :dark:
Stage 1 (Plasma)
Ability: Dark Power
If this Pokemon has any Plasma Energy attached to it, this Pokemon can use the attacks of all :dark: Pokemon in play
as it's own (you still need the necessary Energy to use each attack).
:dark::colorless: Clutch 50
The Defending Pokemon can't Retreat during your opponent's next turn.
Weakness: :fighting: x2
Resistance: sychic: -20
Retreat Cost: 1
More might be on the way. Questions? Comments?
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