Jumpluff (E-on)

Discussion in 'Deck Help and Strategy' started by SupremeBlader22, Jan 3, 2004.

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  1. SupremeBlader22

    SupremeBlader22 New Member

    Pokemon(16)-
    Hoppip(EX) x4
    Skiploom(AQ) x2
    Jumpluff(AQ) x4
    Dunsparce(SS) x2
    Suicune(AQ) x2
    Wobbufett(SS) x2

    Trainers(30)-
    Professor Oak's Research x4
    Copycat x3
    Fast Ball x4
    Pokemon Nurse x4
    Energy Removal 2 x4
    Rare Candy x3
    Grass Cube 01 x2
    Master Ball x2
    Switch x3
    Town Volunteers x1

    Energy(14)-
    Grass Energy x6
    Multi Energy x4
    Rainbow Energy x4

    Strategy-
    Jumpluff is very fast. I usually can get Jumpluff on the table and ready by turn 2. i usually like to start out wit a Wobb or a Dunsparce. i can get Hoppip if i need to wit sparce or i have trainers like fast ball and master ball which r cool. Rare Candy Hoppip to get Jumpluff and attach a Rainbow for Fluff. Suicune is TeCH against Blaziken decks. Wobbufett is protection against EX's. Grass Cube helps every once in a while. Energy Removal 2..nugh said.
     
  2. Spectreon

    Spectreon New Member

    You oughta go ahead and include Low Pressure system.... Take 10 damage from Pluff, add 10 HP to it!!!!!
     
  3. SupremeBlader22

    SupremeBlader22 New Member

    hmm not a bad idea.. ne idea wht i should take out?
     
  4. Spectreon

    Spectreon New Member

    I owuld consider doing this

    Pokemon(18)-
    Hoppip(EX) x4
    Skiploom(AQ) x4
    Jumpluff(AQ) x4
    Dunsparce(SS) x2
    Suicune(AQ) x2
    Wobbufett(SS) x2

    Trainers(27)-
    Professor Oak's Research x4
    Copycat x3
    Fast Ball x3
    Pokemon Nurse x3
    Mr Brineys Compassion x3
    Energy Removal 2 x4
    Low Pressure System x2
    Grass Cube 01 x2
    Master Ball x2
    Switch x3
    Town Volunteers x1

    Energy(12)-
    Grass Energy x5
    Multi Energy x3
    Rainbow Energy x4

    No turn 2 Jumpluf, but still fast, and with more healing, and more HP too. No major change, but should still work pretty much the same......
     
  5. SupremeBlader22

    SupremeBlader22 New Member

    i like some changes...but i am defently keepin the candy in. i think i'll work somethin out
     
  6. SwampertEX

    SwampertEX New Member

    YES THEY DO! I play an almost identical deck and they OHKO Blaze! TRUST ME! THEY HELP! lol
    -Swmapert
     
  7. SupremeBlader22

    SupremeBlader22 New Member

    ha ha true....wht do u suggest jermy?
     
  8. SupremeBlader22

    SupremeBlader22 New Member

    ah but it can do up to 60 and u use only one NRG and fluff is really good as well
     
  9. Spectreon

    Spectreon New Member

    I have noticed you said that before Venus (I think it was you). Are you saying it only averages 30 a turn??? or are you thinking of a different Jumpluff (Neo Rev). This one is, G flip 2 coins, 30x # of heads
     
  10. SupremeBlader22

    SupremeBlader22 New Member

    dosent really matta ne more jermy(VENASUAR here) helped my build a new deck so i probably wont use this deck ne ways
     
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