Kabutops MD

Discussion in 'Deck Help and Strategy' started by pokmeman, Jul 15, 2008.

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  1. pokmeman

    pokmeman New Member

    Well, I had this idea and was wondering what other people thought of it before getting the cards to attempt it.

    Pokemon: 18
    2 Kabuto (MD)
    3 Kabutops (MD)
    2 Mareep
    1 Flaaffy
    2 Ampharos (SW)
    2 Baltoy
    2 Claydol
    3 Phione
    1 Chatot

    Trainers: 26
    3 Roseanne's Research
    4 Rare Candy
    4 Celio's Network
    3 Professor Oak's Visit
    2 Fossil Excavator
    2 Team Galactic's Wager
    2 Night Maintenance
    3 Dome Fossil
    2 Warp Point
    1 Lake Boundary

    Energy: 16
    6 Fighting Energy
    4 Lightning Energy
    2 Scramble Energy
    4 Call Energy

    Start with Phione or Chatot and try to get Claydol out as fast as you can. Then, with Claydol's power helping you draw, get out an Ampharos and start punishing them for using supporters. Throughout this, you should also build up a Kabutops for attacking with.
    With Kabutops denying trainers, and Ampharos hurting them for using supporters, your opponent should be in for a rough time.
    Last edited: Jul 16, 2008
  2. Politoed666

    Politoed666 New Member

    I like it for the most part, but swap out the Chatot and Tauros for 2 more Pachi. Getting out your Baltoy and Mareep as fast as possible is crucial to the deck's success. What would be even better is dropping the Pachis, Chatot, and Tauros for 4x Phione (evo wish) and dropping 2x Lightning Energy, 1x Wager, and 1x Warp Point for 4x Call Energy.
  3. charchar

    charchar New Member

    no pachi no tarous yes call. no dre, spread fail,
  4. zthunderz2

    zthunderz2 New Member

    when it comes out
    put a yanmega in
  5. charchar

    charchar New Member

    no, to many lines and yanmega takes more space. You already got enough spread in there..
  6. pokmeman

    pokmeman New Member

    Well, added Call Energy, but I dunno whether to go with Phione/Call or Pachirisu/2 Call/2 Multi.
  7. piñata

    piñata New Member

    Make it 3 kabuto so u can use candies for late game and use 2 phione because u cannot get dome with pachi and play DRE's for the t2 factor even though it doesnt make u spread u probally wont have ampharous out. JMO
  8. Sandslash7

    Sandslash7 <a href="http://pokegym.net/forums/showpost.php?p=

    Phione/Call would be a better starter, as Pachi can't grab Fossils.

    I'd recommend keep it at 2 Kabuto.
  9. pokmeman

    pokmeman New Member

    Alright, went with Phione/Call for starter. You think it's ready to start obtaining cards for?
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