Legendary Past: A set where Fossils and Legendary rule.

Discussion in 'Create-A-Card' started by afstandopleren, Apr 8, 2008.

  1. afstandopleren

    afstandopleren New Member

    This is my set called: Legendary Past.
    In this set you will find many Fossil Pokemon and some rare Legendary's and strong lv.X Pokemon.

    This set is inspired by the Pokemon games on the DS. That is why Armaldo is a Grass/Fight type because it's actually a Bug/Rock type.

    Since I am running low on inspiration, I invite anyone who would like to make some cards from this set to make them. But please keep them with attacks and stuff from the DS games.
    I use serebii.net for the Pokedex to see what ability's and attacks the Pokemon have availble.

    P.S. Does anyone know how to make cards since I don't know how.
    If so, I'd like to request al the info about where I can get pictures for my cards and how to edit them with a program.
    Please, make it simple because I am a real computer dummy when it comes to elaborate programs.

    And here is an update with all the Pokemon that will be in the set and the ones that are already made.
    NOTE: The ones with a * behind them have not been made yet.
    NOTE: The Energy's can be found in my other thread: 101 Special Energy's.

    Rare Holo's
    1. Aerodactyl
    2. Arceus
    3. Armaldo
    4. Bastiodon
    5. Cradily
    6. Giratina (Snake Form)
    7. Giratina (Dragon Form)
    8. Kabutops
    9. Omastar
    10. Shaymin
    11. Shiny Rampardos

    Rare
    12. Magcargo
    13. Forretress
    14. Relicanth
    15. Dusknoir
    16. Spiritomb
    17. Froslass
    18. Camerupt
    18. Shiny Cranidos
    19. Dragonite (Done by greenzangoose)
    20. Toxicroak *
    21. Kangaskhan (Done by Nevermore)
    22. Lanturn *
    23. Shuckle
    24. Yanmega
    25. Drapion

    Uncommon
    26. Anorith
    27. Shieldon
    28. Lileep
    29. Kabuto
    30. Omanyte
    31. Lunatone (Done by Nevermore)
    32. Solrock (Done by Nevermore)
    33. Dusclops
    34. Dragonair (Done by greenzangoose)
    35. Plusle (Done by Nevermore)
    36. Minun (Done by Nevermore)
    37. Chinchou *
    38. Manetric
    39. Yanma
    40. Kricketune *
    41. Crawdaunt *
    42. Seviper *
    43. Girafarig *

    Common
    44. Lickitung *
    45. Dratini (Done by greenzangoose)
    46. Duskull
    47. Kricketot *
    48. Electrike
    49. Numel
    50. Pineco
    51. Slugma
    52. Croagunk *
    53. Snorunt
    54. Corphish *
    55. Quilfish *
    56. Unown R (Done by greenzangoose)
    57. Unown T (Done by greenzangoose)
    58. Unown U (Done by greenzangoose)
    59. Unown Q (Done by greenzangoose)
    60. Unown ! (Done by greenzangoose)
    61.Unown ? (Done by greenzangoose)
    62. Sableye *
    63. Torkoal *
    64. Farfetch'd (Done by greenzangoose)
    65. Tauros *
    66. Skorupi

    Trainers/Tools/Supporters/Stadiums
    67. Root Fossil (Common) (Reprint)
    68. Claw Fossil (Common) (Reprint)
    69. Helix Fossil (Common) *
    70. Dome Fossil (Common) *
    71. Skull Fossil (Common) (Reprint)
    72. Armor Fossil (Common) (Reprint)
    73. Old Amber (Uncommon *
    74. Weird Fossil (Uncommon)
    75. Armaldo's Armor (Uncommon)
    76. Cradily's Root (Uncommon)
    77. Neutral Distortion (Uncommon)
    78. Crystal Beach (Uncommon) (Reprint)
    79. Ancient Fields (Uncommon) (Stadium) (Done by Nevermore)
    80. Negative Distortion (Rare)
    81. Positive Distortion (Rare)
    82. Warp Stadium (Rare) *

    Energy
    83. Real Dark Energy (Uncommon)
    84. Real Metal Energy (Uncommon)
    85. Huricane Energy (Uncommon)
    86. Special Basic Energy (Uncommon)
    87. Positive Devolution Energy (Rare)
    88. Negative Devolution Energy (Rare)

    Level X
    89. Forretress lv.X
    90. Camerupt lv.X
    91. Cradily lv.X
    92. Armaldo lv.X
    93. Bastiodon lv.X
    94 Omastar lv.X
    95 Kabutops lv.X
    96 Aerodactyl lv.X

    Total: 96
     
    Last edited: May 15, 2008
  2. NewKidOnTheBlock

    NewKidOnTheBlock New Member

    I like the trainer and cradily but not the double weakness and Giratinia reminds me of deoxys
     
  3. afstandopleren

    afstandopleren New Member

    I put in the double weakness because it looks broken because it can heal, defend and has Warp Point and such protection

    Yes, it looks like Deoxys. And it looks like Ditto.
    But that is because I remember seeing a pic of an alternate form of Giratina and thought it would be cool to play with it.

    Here are all the cards that already have been made. You might want to use ctrl+F to find the card you are searching for:

    ---------------------------------------------------
    Lileep lv. 36 - GrassFight- 80
    Stage 1
    Poke-Body: Ingrain
    Lileep can't be forced to switch by your opponent in
    any way. Remove 1 damage counters at the end of
    your turn if Lileep is your Active Pokemon.

    (G) Amnesia
    Choose 1 of the Defending Pokemon's attacks.
    That attack can't be used during your opponent's
    next turn.

    (F)(C) Rock Slide 30
    Flip a Coin. If Heads, your opponent can't attack
    during his or her turn.

    Weakness: (M)+20
    Resistance: (L)-20
    Retreat: (C)(C)

    ----------------------------------------------------
    Cradily lv. 56 - GrassFight - 110HP
    Stage 2

    (G)(G)(C) Giga Drain 50
    Remove 3 damage counters from Cradily.

    Weakness: (M)+30
    Resistance (L)-30
    Retreat (C)(C)(C)

    ------------------------------------------------------
    Cradily lv.X - GrassFight - 140
    Level Up
    Poke-Body: Ancient Plant DNA
    Cradily can use all attacks and Poke-Body's from
    any Lileep you have in play.

    (F)(F)(G)(G) Ancient Power 90
    You must discard 2 Energy attached to Cradily in order to use this attack.
    You may do 50 damage instead of 90.
    If you do, any damage done to Cradily lv.X untill
    the end of your opponents turn, is reduced by 40.

    Weakness: (M)x2
    Resistance (L)-30
    Retreat (C)(C)(C)

    --------------------------------------------------------
    Giratina lv. 49 (Dragon Form) - :psychic: - 90HP
    Basic
    Poke-Power: Shadow Change 'Snake'
    Once during your turn (before your attack), you may search your deck
    for a Giratina 'Snake' and switch it with Giratina 'Dragon'. (Any cards attached to Giratina,
    damage counters, Special Conditions, and effects on it are now on the new Pokémon.)
    If you do, put Giratina 'Dragon' on top of your deck. Shuffle your deck afterward.
    This Poke-Power can only be used if Giratina 'Dragon' is your Active Pokemon.

    (P)(P)(C) Shadow Force 50+
    Does 50 plus 40 more Damage if the opponent has a Stage 2 Pokemon in play.

    Weakness: (D)+30
    Resistance
    Retreat (C)(C)(C)

    -----------------------------------------------------------
    Giratina lv. 49 (Snake Form) - :psychic: - 90HP
    Basic
    Poke-Power: Shadow Change 'Dragon'
    Once during your turn (before your attack), you may search your deck
    for a Giratina 'Dragon' and switch it with Giratina 'Snake'. (Any cards attached to Giratina,
    damage counters, Special Conditions, and effects on it are now on the new Pokémon.)
    If you do, put Giratina 'Snake' on top of your deck. Shuffle your deck afterward.
    This Poke-Power can only be used if Giratina 'Snake' is on your Bench.

    (P)(P)(C) Shadow Dive 50+
    If your opponent has a Stage 2 Pokemon in play, this attack does 50 + 20 more Damage and
    you may switch Giratina with 1 of your
    Pokemon on your bench.

    Weakness: (D)+30
    Resistance
    Retreat (C)(C)(C)


    -------------------------------
    Anorith lv. 37 - GrassFight - 70HP
    Stage 1
    Poke-Body: Battle Armor.
    Whenever an attack does Damage to Anorith, that
    Damage is decreases by 20. (After aplying Weakness
    and Resistance.)

    (C) Knock Off 10
    You may remove up to 2 Tool cards that your opponent
    has in play. If you do, this attack does 10+20 more damage.
    This effect can't be blocked by Poke-Powers, Poke-Body's or
    any other effects on the opponent's Pokemon.

    (F)(C) Sandstorm
    Put 2 Damage Counters on each Pokemon exept (F) types.
    (Both your and your opponents.)

    Weakness: (W)+20
    Resistance: (C)-20Retreat: (C)

    -------------------------------------------------------------------------
    Armaldo lv. 55 - GrassFight - 110HP
    Stage 2

    (F)(G)(G) Crush Claw 70
    Flip a Coin. If Heads, you may discard an Energy attached to the
    Defending Pokemon. If Tails, discard an Energy attached to Armaldo.

    Weakness: (W)+30
    Resistance: (C)-30
    Retreat: (C)(C)

    -------------------------------------------------------------------------
    Armaldo lv.X - GrassFight - 140HP
    Level Up
    Poke-Body: Ancient Armor
    Armaldo can use all attacks and Poke-Body's from
    any Anorith you have in play.

    (F)(F)(G)(G) Ancient Power 50+
    Does 50+20 more damage for every Lileep, Cradily, Anorith and Armaldo
    that you have in play.

    Weakness: (W)x2
    Resistance: (C)-30
    Retreat: (C)(C)(C)


    ----------------------------------------------------------------------------------
    Shaymin lv. 50 - :grass: - 90HP
    Basic
    Poke-Power: Natural Cure
    Once during your turn (Before you attack), you may flip a Coin.
    If Heads, you may remove 2 Damage Counters or 1 Special Condition from
    1 of your Pokemon.

    (G) Worry Seed 10
    Your opponent can't use any Poke-Powers during his/her next turn.

    (G)(G)(C) Seed Flare 50
    Flip 2 Coins. If 1 of them is Heads, you may discard 1 Energy card from 1 of your
    opponents Pokemon. If both of them are Heads, you may remove all Energy cards from
    1 of your opponents Pokemon.

    Weakness: ()+30
    Resistance: (W)-20
    Retreat: (C)(C)

    ----------------------------------------------
    Shieldon lv. 32 - MetalFight - 80HP
    Stage 1

    (M)(C) Taunt
    Prevent all effects excluding Damage, done to Shieldon
    untill the end of your opponents next turn.

    (F)(C) Rock Blast 30X
    Flip a Coin untill you get Tails. This attack does 30 Damage
    times the number of Heads.

    Weakness: (F)+30Resistance: (P)-30
    Retreat: (C)(C)

    ----------------------------------------------------------------
    Bastiodon lv. 47 - MetalFight - 120
    Stage 2

    (F)(F)(C) Stealth Rock 40
    Instead of doing damage, you may choose 1 of your opponent's benched pokemon
    and switch it with the Defending pokemon. If you do, this attack does 40 plus
    10 more damage for each (C) in the new pokemon's Retreatcosts.


    (M)(M)(M)(F) Metal Burst
    When an attack did damage to Batiodon during your opponents last turn, put
    damage counters on the defending equal to the amount of damage done to Bastiodon.

    Weakness: (F)+40
    Resistance: (P)-40
    Retreat: (C)(C)(C)

    -----------------------------------------------------------------------------------
    Bastiodon lv.X - MetalFight - 150HP
    Level Up

    Poke-Body: Metal Change
    Every Basic (M) energy attached to Shieldon
    now has the effect: "Decrease any damage done
    to this Pokemon by 10 for every (M) energy attached.
    This has no effectt if this Pokemon has more than 3 Basic (M)
    Energy's attached.

    (M)(M)(M)(F)(F) Ancient Power 50+
    This attack does 50+10 more for each (M) Pokemon in play.

    Weakness: (F)+50
    Resistance: (P)-40
    Retreat: (C)(C)(C)(C)

    --------------------------------------------------------------------------
    Arceus lv.50 - :colorless - 100HP

    Poke-Body: Multitype
    When Arceus has 2 of the same type Basic Energy attached to it, Arceus
    changes to the type of those Basic Energy. (Choose 1 if there are more than
    2 types to choose from.) Arceus is now that type untill the end of your turn.

    (C)(C) Earth Power 20+
    Flip 2 Coins. For each Heads, this attack does 20+20 more damage.
    For each Tails, Arceus does 10 Damage to itself.

    (C)(C)(C)(C) Judgement 80-
    If an energy attached to Arceus is the same type as the Defending Pokemon,
    this attack does 30 less Damage to the Defending Pokemon.

    Weakness: (F)+30
    Resistance:
    Retreat: (C)(C)

    ---------------------------------------------------------
    Omanyte lv.34 - FightWater - 80
    Stage 1
    Poke-Body: Shell Armor
    Whenever an attack does 50 or more damage to Omanyte
    (After applying Weakness and Resistance),
    prevent all damage excluding effects, done to Omanyte.

    (W)(C) Haze
    Untill the end of your opponents turn, prevent all effects
    excluding Damage done to Omanyte.

    (W)(W)(C) Brine 30+
    This attack does 30+30 more damage to the Defending Pokemon
    if it already has Damage Counters on it.

    Weakness: (G)+20
    Resistance: (FIRE)-30
    Retreat: (C)

    ----------------------------------------------------------------------
    Omastar lv.50 - FightWater - 110HP
    Stage 2

    (W)(W)(F) Toxic Spikes 10+
    This attack does 10+20 more for every (C) in the Defending Pokemon's retreat costs.
    Before doing damage, your opponent may switch the Defending Pokemon
    with one of his/her Benched Pokemon. The new Pokemon is now Poisoned.


    (W)(W)(W) Water Pulse 50
    Flip a coin. If heads, the Defending Pokemon is now Confused.

    Weakness: (G)+30
    Resistance: (FIRE)-40
    Retreat: (C)(C)

    ---------------------------------------------------------------------------------
    Omstar lv.X - FightWater - 130
    Level Up


    (W)(W)(F)(F)(F) Ancient Power 50+
    This attack does 50+20 more damage for each of your opponents Benched Pokemon.

    Weakness: (G)+40
    Resistance: (FIRE)-40
    Retreat:(C)(C)(C)

    ------------------------------------------------------------------------------------
    Kabuto lv.37 - FightWater - 70HP
    Stage 1

    (F)(C) Rapid Spin 20
    Discard a Poke-Tool or a Stadium card in play.
    (Yours or your opponents.)

    (W)(W) Aqua Jet 30+
    Flip a Coin. If heads, this attack does 30+20 more damage.

    Weakness: (L)+20
    Resistance: (FIRE)-30
    Retreat: (C)

    ------------------------------------------------------------------------------------
    Kabutops lv.53 - FightWater - 120HP
    Stage 2

    (W)(W)(F) Giga Drain 50
    You may remove an amount of damage counters, equal to half the damage
    done to the defending pokemon.

    (F)(F)(W) Furry Cutter 40+
    Flip 3 Coins. For each heads, this attack does 40+20 more damage.

    Weakness: (L)30+
    Resistance: (FIRE)-30
    Retreat: (C)(C)(C)

    -------------------------------------------------------------------------------------
    Kabutops lv.X - FightWater - 140
    Level Up
    Poke-Power: Swift Swim
    Whenever Kabutops is attacked, you may flip a coin.
    If heads, that attack does 30 less damage. (After applying Weakness and Resistance)

    (F)(F)(W)(W)Ancient Power 50+
    This attack does 50+10 more damage for each of your Benched Pokemon.

    Weakness: (L)x2
    Resistance: (FIRE) -30
    Retreat: (C)(C)(C)

    Shuckle lv.50 - GrassFight - 80HP
    Basic
    Poke-Power: Sturdy
    Whenever Shuckle recieves damage from an attack, you may
    flip a coin until you get tails. That attack does 10 less damage for
    each time you get heads this way.

    (C) Encore
    If Shuckle was attacked during your opponent's last turn, your
    opponent can't use a different attack during his/her next turn.
    This effect can't be cancelled by Evolving that Pokemon or Leveling it Up.

    (G)(G)(F) Gastro Acid 20
    Your opponent Pokemon can't use any Poke-Power's or Poke-Body's
    untill the end of his or her turn.

    Weakness: (M)(W)+20
    Resistance: (C)(P)-20
    Retreat: (C)

    ------------------------------------------------------------------------------
    Shiny Cranidos lv. 30 - :fighting: - 80
    Stage 1
    Poke-Power: Mold Breaker.
    All effects and damage done by Shiny Cranidos to your opponent's Pokemon aren't
    affected by Poke-Body's, Poke-Power's and any other effects on that Pokemon.

    (F)(F) Pursuit 30+
    This attack does 30+20 more damage for each (C) in the Defending Pokemon's retreat costs.

    Weakness: (W)(F)x2
    Resistance: (FIRE)-30
    Retreat: (C)(C)

    ---------------------------------------------------------------------------
    Shiny Rampardos lv.50 - :fighting: - 150HP
    Stage 2 - Evolves from Shiny Cranidos.
    Poke-Power: Mold Breaker.
    All effects and damage done by Shiny Rampardos to your opponent's Pokemon aren't
    affected by Poke-Body's, Poke-Power's and any other effects on that Pokemon.

    (F)(F)(F)(F) Ancient Power 80
    Shiny Rampardos can't use Ancient Power during your next turn.

    (F)(F)(F)(F)(F) Head Smash 120
    Discard 2 (F) energy attached to Rampardos and Shiny Rampardos does 30
    damage to itself.

    Weakness: (W)(F)x2
    Resistance: (FIRE)-30
    Retreat: (C)(C)(C)(C)

    ------------------------------------------------------
    Aerodactyl lv49 - FightNormal - 90
    Stage 1
    Poke-Body: Pressure
    Each of the opponent's Pokemon's attacks, cost 1 more.

    (C)(C) Fly 40
    Flip a coin. If heads, prevent all effects, including damage, done to
    Aerodactyl during your opponent's next turn.

    (F)(F)(F)(C) Iron Head 70

    Weakness: (W)+30
    Resistance: (F)-40
    Retreat: (C)

    -------------------------------------------------------
    Aerodactyl lv.X - FightNormal - 120
    Level Up

    (C)(C)(C) Elemental Fang 50
    You may discard up to 3 energy in any combination of a Basic (R) , a Basic (W) or a Basic (L) energy
    attached to Aerodactyl. When you discard a Basic energy (R), the Defending Pokemon is Burned.
    When you discard a Basic (W) energy,your opponent can't play any Trainers during his or her next turn.
    When you discard a Basic (L) energy, the Defending Pokemon is Paralyzed. If you discard all 3 energy, the
    Defending Pokemon is now Burned and Paralyzed and your opponent can't play any Trainers or Supporters during his
    or her next turn.

    Weakness: (W)x2
    Resistance: (F)-40
    Retreat: (C)(C)

    --------------------------------------------
    Slugma lv.32 - :fire: - 50HP
    Basic
    Poke-Body: Magma Armor
    This Pokemon can't be Paralyzed.

    (C) Yawn
    The Defending Pokemon is Asleep at the end of your opponents next turn.

    (R)(R)(C) Toxic Fire 20
    The Defending Pokemon is now Poisoned. You may discard an Basic Fire energy
    attached to Slugma. If you do, your opponent puts 2 damage counter on the Defending
    Pokemon instead of 1

    Weakness: (W)+10
    Resistance:
    Retreat: (C)

    ----------------------------------------------------
    Magcargo lv.56 - :fire::fighting: - 100
    Stage 1
    Poke-Body: Flame Body
    If Magcargo is attacked (Even if Magcargo is KO'd), the Defending
    Pokemon is now Burned.

    (F)(F)(F) Earth Power 30
    During your next turn, any damage done to your opponents Evolved Pokemon,
    is increased by 40

    (F)(F)(F)(R)R) Lava Plume 100-
    Does 100-10 Damage for every damage counter on Magcargo.

    Weakness: (W)+30
    Resistance: (G)-30
    Retreat: (C)(C)(C)

    --------------------------------------------------------
    Relicanth lv.50 - FightWater - 90HP
    Basic
    Poke-Power: Swift Swim
    Any damage done to your Beched Pokemon is reduced by 30.

    (W)(W) Rain Dance
    Any damage done by either players (W) is doubled untill the end of
    your next turn.

    (W)(W)(W) Dive 40
    When your opponents defending Pokemon attacks, your opponent
    flips a coin. If Tails, prevent all effects including damage done to Relicanth.

    Weakness: (G)+30
    Resistance: (C)-20
    Retreat: (C)(C)

    ------------------------------------------------------------------------------
    Duskull lv.25 - :psychic: - 60HP
    Basic
    Poke-Power: Levitate
    All damage done to Duskull by your opponents (F) types is decreased
    by 30.

    (P) Astonish 10+
    Flip a coin. If heads, this attack does 10+20 more damage and the Defending
    Pokemon is now Paralyzed.

    Weakness (D)+10
    Resistance: (C)-20
    Retreat: (C)
    ----------------------------------------------------------------
    Dusclops lv.48 - :psychic: - 90
    Level 1

    (P)(C) Night Shade
    Count the number of damage counters on Dusclops and put the same number of
    damage counters on the Defending Pokemon.

    (P)(P)(C) Gravity 20+
    This attack does 30+10 more damage for each (C) in all of your opponents Pokemon's
    Retreatcosts.

    Weakness: (D)+30
    Resistance: (C)-30
    Retreat:(C)(C)
    ------------------------------------------------------------------
    Dusknoir lv.62 - :psychic: - 140
    Stage 2

    (P)(P)(P) Omnious Wind 50+
    Flip a coins. If heads, this attack does 50+30 more damage and you may move a
    damage counter from 1 of your pokemon to 1 of your opponents Pokemon. (Even if
    that KO's that Pokemon.

    (P)(P)(P)(P) Pain Split
    Count the number of damage counters on Dusknoir and the Defending Pokemon.
    If the Pokemon don't share the same number of damage counters, move damage counters
    from the one with the most damage counters to the one with the least damage counters untill
    they have the same number of damage counters on them.

    Weakness: (D)+40
    Resistance: (C)-40
    Retreat: (C)(C)(C)
    -------------------------------------------------------------------
    Spiritomb lv.50 - :psychic::dark: - 90HP
    Basic

    (P)(D) Dark Pulse 30
    Flip a coin. If heads, the Defending Pokemon can't attack during your opponenents next turn.

    (P)(D)(D) Will-O-Whisp 50
    The Defending Pokemon is now Burned.

    Weakness: ()
    Resistance: ()
    Retreat: (C)(C)
    --------------------------------------------------------------------
    Snorunt lv.26 - :water: - 60HP
    Basic
    *Dawn Stone* (You may Evolve Snorunt the turn you played it.)

    (W) Ice Fang 20+
    Flip a coin. If heads, this attack does 20+10 more damage.

    (W)(W) Hail
    This attack does 10 Damage to each non (W) Pokemon in play. (Both yours and your opponents.)
    This damage is'nt affected by Poke-Body's, Poke-Powers, Weakness, Resistance or any other effects
    on a Pokemon.

    Weakness: (M)+20
    Resistance: (W)-20
    Retreat: (C)(C)
    ------------------------------------------------------------------
    Froslass lv.50 - :psychic::water: - 110HP
    Stage 1
    Poke-Power: Snow Cloak
    If your opponent attacks your Active Froslass, he/she flips a coin.
    If tails, Froslass recieves 20 less damage. (After applying Weakness and Resistance.)

    (W)(C) Icy Wind 40
    Does 20 Damage to each of your opponents Benched Pokemon.

    (P)(P)(C) Destiny Bond 70
    If this attack does not KO the Defending Pokemon, discard 2 (P) Energy attached to Froslass. If you do, when Froslass is Knocked Out during your
    opponents next turn, put damage counters on the Defending Pokemon untill it's 10HP away from being KO'd.

    Weakness: (M)+30
    Resistance: (F)-30
    Retreat: (C)(C)

    --------------------------------------------------------------------
    Numel lv.25 - FireFight - 70HP
    Basic
    Poke-Power: Oblivious
    Numel's attacks aren't effected by Resistance on the Defending Pokemon.

    (R) Ember 20+
    Flip a coin. If heads, this attack does 20+20 more damage. If tails, discard a (F) energy
    attached to Numel.

    (F)(R)(C) Magnitude 10+
    Flip 4 coins. For each heads, this attack does 10+20 more damage.

    Weakness: (W)x2
    Resistance: (L)-30
    Retreat: (C)(C)

    -----------------------------------------------------------------------
    Camerupt lv.57 - FireFight - 110HP
    Stage 1
    Poke-Body: Solid Rock
    Any damage done by your opponents Active (W) and (F) Pokemon, is decreased by
    half. (Before applying Weakness.)

    (R)(R)(R) Lava Plume 100-
    This attack does 100-10 damage for each damage counter on Camerupt.

    (F)(F)(R)(R) Earth Power 60+
    This attack does 60+10 more damage for each (F) type Pokemon on your Bench.

    Weakness:(W)(F)+30
    Resistance: (L)-50
    Retreat: (C)(C)(C)(C)

    ----------------------------------------------------------------------
    Camerupt lv.X - FireFight - 130HP
    Level Up
    Poke-Power: Magma Armor
    Camerupt can't be Paralyzed.

    (F)(F)(F)(R)(R) Fissure
    Flip 3 coins.
    If 1 is heads, this attack does 30 damage to each of your opponents Benched Pokemon.
    If 2 are heads, this attack does 60 damage to 1 of your opponents Pokemon.
    When all 3 are heads, the Defending Pokemon is Knocked Out.

    Weakness: (W)(F)+40
    Resistance: (L)-50
    Retreat: (C)(C)(C)(C)

    -----------------------------------------------------------------------
    Pineco lv.23 - Grass - 60HP
    Basic

    (G) Spikes 20+
    This attack does 10+10 more damage for each (C) in the Defending Pokemon's Retreatcosts.

    (G)(G)(C) 10+
    This attack does 10+20 more for every (C) in the Defending Pokemon's retreat costs.
    Before doing damage, your opponent may switch the Defending Pokemon
    with one of his/her Benched Pokemon. The new Pokemon is now Poisoned.

    Weakness: (R)+20
    Resistance: (F)-20
    Retreat: (C)

    --------------------------------------------------------------------
    Forretress lv.62 - GrassMetal - 100HP
    Stage 1
    Poke-Body: Sturdy
    When Forretress recieves 90 or more damage (After applying Weakness.) from an attack from the Defending Pokemon, prevent all damage and effects from that attack, done to Forretress.

    (M)(M)(C) Mirror Shot 40
    When the Defending Pokemon tries to attack during your opponents next turn, he/she flips
    a coin. If tails, the Defending pokemon can't attack.

    (M)(M)(G)(G) Gyroball 50+
    This attack does 50+20 more damage for each (C) in the Defending Pokemon's Retreatcosts.

    Weakness: (R)+40
    Resistance: (F)-30
    Retreat: (C)(C)

    -------------------------------------------------------------------
    Forretress lv.X - GrassMetal - 130
    Level Up
    Poke-Body: Deffensive DNA
    Forretress can use all attacks from it's previous Evolution.

    Poke-Pwer: Elemental Reduction.
    You may discard 1 Basic (W), (G), (P) or (D) attached to Forretress.
    If you do, damage from attacks from the Defending Pokemon that is the same type as the Basic Energy you discarded, are reduced by 30.

    Weakness: (R)+50
    Resistance: (C)-30
    Retreat: (C)(C)(C)
    ------------------------------------------------------------------------------------
    Supporter - Negative Distortion

    Flip 2 Coins. For each Heads, discard a card from your hand, if you do, you may discard
    2 energy attached to 1 of your opponent's pokemon. For each Tails, discard a card from your
    opponent's hand without looking and draw a card from the bottom of your deck.

    --------------------------------------------------------------------------------
    Supporter - Positive Distortion

    Flip 2 Coins. For each Heads, you may draw a Prize card and replace it with a
    card from your hand. Put the new Prize face up. For each Tails, discard a card from your
    hand and search for any 1 Energy card from your Discard Pile and attach it to 1 of your
    Pokemon or put it into your hand.

    -------------------------------------------------------------------------------------
    Supporter - Neutral Distortion
    Flip 2 coins. For each Heads, you may search for any 1 card from your deck.
    For each Tails, you may discard a card from your hand. If you do, and move 1
    damage counter from 1 of your pokemon, to 1 of your opponent's pokemon.
    --------------------------------------------------
    Trainer - Weird Fossil

    Put a Coin next to your Active
    Pokemon without showing. Then
    let your opponent guess if it's Heads
    or Tails. If he or she is guesses right,
    you may search your deck for a Stage 1
    that evolves from a Fossil and put it onto
    your bench. Treat the new Pokemon as a Basic.

    ---------------------------------------------------------------------------
    Pokemon Tool - Armaldo's Armor

    Armaldo's Armor can only be attached to an Active Pokemon that has no
    Pokemon Tool cards attached.

    When the Pokemon this Tool is attached to, is attacked by your opponent's
    Active Pokemon, flip 2 Coins. For each Heads, that attack does 20 less Damage.
    Discard Armaldo's Armor at the end of your opponents next turn.

    -----------------------------------------------------------------------------
    Pokemon Tool - Cradily's Root

    Cradily's Root can only be attached to an Active Pokemon that has no
    Pokemon Tool cards attached.

    When the Pokemon this Tool is attached to attacks, flip 2 Coins.
    If 1 is Heads, remove 3 Damage Counters from your Active Pokemon.
    When both are Heads, you may remove half the current amount of Damage
    Counters and all Special Conditions, on the Pokemon that has Cradily's Root attached.
    Discard Cradily's Root at the and of your turn.

    So, blown by the amount of text?

    I keep updating and editing the series so stay tuned.
     
    Last edited: May 14, 2008
  4. charmander rox

    charmander rox New Member

    Alright, Wierd Fossil is wierd.
    Cradily LvX doesn't exactly get very good attacks with its Memory thing.
     
  5. afstandopleren

    afstandopleren New Member

    True, but it can stall using and Giga Drain and healing a little extra with it's Ingrain Poke-Body that becomes avialable.
    Not to forget Amnesia. There will always be a Stage 2 or something that has only 1 attack. Also, Rock Slide for a little damage and a chance to prevent damage and effects all together.
    I made it really entirly on stalling. Usually not a good thing, but you can get a hard-hitter on the bench and KO a few opponents on the way. Esspecialy since it can't be switched by your opponent once Ingrain has become available again.

    Now with all that, I dare you to say it doesn't get verry much out of the attacks.
     
  6. meditite rox

    meditite rox New Member

    Every Stage 2 in the format currently has at least 2 attacks or at least 1 attack and a Poke-Power/Poke-Body.

    Cradily LV.X is broken, it can reduce damage by 50 or remove 3 damage counters with a 50 damage attack, or do 90 damage, and it's Body lets it use Spongy Stone and Ingrain, so it can do 50 healing 6 damage counters a turn, being un Warp Pointable, and has 140 HP.
     
  7. meditite rox

    meditite rox New Member

    If you use rare candy, you can get Spongey Stone instead, healing 5 a turn, 2 a turn on the bench.
     
  8. yoyofsho16

    yoyofsho16 New Member

    dude, that is the original cradily exactly, but with two types!

    nice job bringin it back!

    however, cradily X is a bit broken. Id say reduce it by 20 or something, but 50 is too good. and i think its pokebody is kind of too good too, if you use rare candy.
     
  9. vadrake

    vadrake New Member

    I'd argue anything Empoleon and Walrain can nuke in one hit is hardly broken. Actualy, it'd be good tech with Sceptile or Breloom.
     
  10. meditite rox

    meditite rox New Member

    Anorith's Battle Armor is broken, plus the TCG doesn't do halves anymore since Base Set.
     
  11. meditite rox

    meditite rox New Member

    You do not capitalize coin, heads, tails, or damage.
     
  12. charmander rox

    charmander rox New Member

    Ancient Power and Metal Burst aren't good enough, and Stealth Rock is too good.
     
  13. charmander rox

    charmander rox New Member

    Compare Metal Burst to Typhlosion's Rage.
     
  14. poketo

    poketo New Member

    You want to check wierd fossil you still make the evo the same stage as it is and couldn't be in play.

    Arceus should be the energy you just attached this turn
     
  15. charmander rox

    charmander rox New Member

    UF Typhlosion

    [R][C][C] Rage 50+
    Does 50 damage plus 10 more damage for each damage counter on Typhlosion.
     
  16. poketo

    poketo New Member

    can't attack is nearly the same as paralyze... you might want to use sleep
     
  17. poketo

    poketo New Member

    sorry but you may need another edit like this:
    Discard as many :lightning as you like flip a coin for each one if you get one heads the defending pokemon is paralyzed
     
  18. meditite rox

    meditite rox New Member

    You can't be Asleep and Paralyzed.

    You said Shiny Cranidos on Shiny Rampardos's attack.
     
  19. poketo

    poketo New Member

    there has to be a lot of improvising then
     
  20. meditite rox

    meditite rox New Member

    You need to edit the text on Elemental Fang, if you discard a Multi, you get all 3 effects.
     

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