Light Pokemon

Discussion in 'Create-A-Card' started by Larvitarium, Aug 16, 2003.

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  1. Larvitarium

    Larvitarium New Member

    Light Mew
    Type(P)
    Hp:50
    Poke-Body: Energy Bubble
    Reduce attacks done to Mew by 20.
    (P)(C)Playful Psyblast(Base damage 20) Flip a coin if heads this attack does 10 more damage for each damage counter on Mew, and one of your benched Pokemon. If tails this attack does 30 damage.
    Retreat cost-(*)(*)
    Light Machamp
    Type(Fight)
    HP:70
    Poke-Power: Solitude
    Shuffle 1 of your benched pokemon into your deck along with any cards attached to it.
    (F)(F)(C)Happy Punch:(Base damage 50) If the defending Pokemon has Light in its name this attack does 30 damage.
    Retreat cost-3
    Light Charizard
    TYPE(F)
    HP:90
    (F)Scalding Coal(Base damage 20)
    (F)(F)(C)(C) Singe(base damage 50) The defendng pokemon is now burned.
    retreat cost-3

    Light Kadabra
    Type(P)
    HP:60
    (P) Energy Absorbtion:Attach up to two (P) energys to Light Kadabra.
    (P)(P)(P)Psyshock(Base damage 40) Flip a coin if heads the defending Pokemon is paralyzed, if tail discard any energy card from Light Kadabra.
    Retreat cost-2
     
  2. dkates

    dkates New Member

    On "Light Mew" (which shouldn't even exist, BTW -- "Light" and "Dark" only appear on Evolutions), the attack's base damage is written wrong -- I think you mean "20+", in which case the tails effect would be 20 damage. When does the Light Machamp's Power trigger? The abilities of the Light Charizard (which. BTW, has too low of HP) seem very familiar. Where do the Energies come from on Light Kadabra's Energy Absorption come from? The Light Machamp best fits the profile of a Light Pokemon -- they tend to have high HP, protective abilities, and low attack power.
     

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