butlerforhire
New Member
A single Masquerain tech (laugh, scoff, whatever) OHKOs Groudon for two energy of any type, no questions asked, and once you KO their active, powered/semi-powered Groudon, they're going to need to use Drought on their next one (effectively sacing it in the process) to power up a BENCHED one to have any chance at all. Something like Warp Point in that instance would probably mean game since there is no way to power up an energyless Groudon in a single turn without getting really lucky on Energy Pickup, and aside from that, Masquerain just laughs and uses Centrifugal Force for 120 damage.
If Groudonk really only runs 4 Groudon and absolutely banks on being able to maintain control of the game after getting an early KO, a card like Masquerain that is easily teched into Luxray is going to hurt it bad.
Incidentally, against Rhyperior lv. X, Masquerain does 80 for 2, which barring a SSU would then allow a Buck's/PlusPower + Shock Bolt to finish it off. Not as easy or effective as against Groudon, but it would be a possibility.
Basically I think it is a viable tech for Luxray that could at least help in those match-ups.
If Groudonk really only runs 4 Groudon and absolutely banks on being able to maintain control of the game after getting an early KO, a card like Masquerain that is easily teched into Luxray is going to hurt it bad.
Incidentally, against Rhyperior lv. X, Masquerain does 80 for 2, which barring a SSU would then allow a Buck's/PlusPower + Shock Bolt to finish it off. Not as easy or effective as against Groudon, but it would be a possibility.
Basically I think it is a viable tech for Luxray that could at least help in those match-ups.