mag\blaze\dol for regionals- needs help

Discussion in 'Deck Help and Strategy' started by o-ren-itachi, Apr 4, 2008.

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  1. o-ren-itachi

    o-ren-itachi New Member

    i wanted to use a rougue for regionals but there isnt enough time to develop a good one. this is my backup so please rate and fix

    poke 22

    4 pachi *
    2-2 claydol
    3-3-1 magmortar
    3-1-2-1 blaziken firestarter\GE

    trainers 24

    3 roseannes
    1 premeire ball
    3 candy
    1 TSD
    3 plus power
    2 night maitnence
    4 bebes
    1 warp point
    1 switch
    3 tvr
    1 windstorm
    1 copycat

    energy 14

    10 fire
    3 scramble
    1 FF

    * i might replace pachi with 3 mentor replace extra slot and roseannes with more trainers or energy.

    any help would be appreciated
     
  2. elekid_957

    elekid_957 New Member

    pokemon:23
    4 pachirisu
    2-2 delcatty
    1 delcatty EX
    3-1-2/1 blaze PK/GE
    3-3-1 magmorter

    trainers:22
    3 roseannes
    2 premeire ball
    3 candy
    2 night maitnence
    4 celios
    2 warp point
    4 tvr
    1 windstorm
    1 holon mentor

    energy:15
    1 holon ff
    2 DRE
    2 scramble
    10 fire
    how i would play it. delcatty is better than claydol for discarding energy and drawing cards
     
  3. o-ren-itachi

    o-ren-itachi New Member

    i agree delcatty helps discarding energy and draw but cladol prevents me from decking out so i might test with delcatty. i need 2 firestartes or maybe 3 at most
     
  4. elekid_957

    elekid_957 New Member

    delcatty EX can also deal out tons of damage at the end of the game and can disrupt peoples hands
     
  5. o-ren-itachi

    o-ren-itachi New Member

    well i agree but claydol keeps peoples hands at 6 or lower so constrain wont do much but im considering using delcatty
     
  6. garchompx12

    garchompx12 New Member

    take out the pluspower. you dont need them since bazooka's 20 will serve as 2 pluspowers later on. add in wager and felicitys. also IMO the best way to run blaze is 4 torchic, 1 combusken, 3 blaze RS, and 1 blaze GE. and lastly drop a pachi for a tauros CG, since its like a searchable windstorm
     
  7. burnpsy

    burnpsy New Member

    my ideas:

    remove the premier ball
    remove 1 pluspower, 1 switch, and 1 copycat

    what to add (I suck at this part):

    2 night maintenance
    2 Professor Oak's Visit / 1 POV and 1 TVR
     
  8. o-ren-itachi

    o-ren-itachi New Member

    uuum i need to DISCARD energy not put to the bottom. and i dont need 4 night maitnence. i need switch and warp point because mag is fat. and premeire ball gets maggy x in discard OR deck so no
     
  9. BloodDraek

    BloodDraek New Member

    I think it might be wise to switch a switch (Ya I said switch a switch) for a warp point.
    As well as that you should

    Drop

    1 FF
    1 Premier Ball
    3 Plus Power
    1 Pachi

    Add

    1 scramble
    1 warp Point
    1 Tauros cg (Alex is right)
    Your choice on what to add for the Plus Powers (maybe 3 celio's for faster set up or 3 TGW to mess up your opponents set-up. This is a lot of words in paranthesis.)
    After those changes I think the deck might be better. But dusknoir could really stop this deck so when a duskull cones up you want to snipe it AFAP (As Fast as Possible)

    But be warned, I played that deck for about 5 battles and got bored out of my mind. It is a tough deck to play and 1 week of playtesting might not be enough for regionals.
     
  10. garchompx12

    garchompx12 New Member

    PLOX FTW (this is not spam)
     
  11. o-ren-itachi

    o-ren-itachi New Member

    i already switched for touros and i will switch switch for warp. i need premere and wp because my maggy x is always discarded and there are going to empoleon decks there. i played with mag typh catty so i have the idea how to use this. i really do not need 4 scranble i know for a fact

    Back to back posts merged. The following information has been added:

    yes it is are you kidding?
     
    Last edited: Apr 4, 2008
  12. Blaziken 1111

    Blaziken 1111 Active Member

    the premeir ball isn't needed because 1 won't make a big difference and also you don't need mag lv.x.
     
  13. o-ren-itachi

    o-ren-itachi New Member

    yeah.... sniping for 100 wont help AT ALL right?
     
  14. Blaziken 1111

    Blaziken 1111 Active Member

    Sorry let me rephrase my statement. Mag lv.x can be very helpful at times but it's not needed to win. You have NM to get it back and that's all you need. If you really want it then take it out and add in another NM or TSD.
     
  15. BloodDraek

    BloodDraek New Member

    No, Mag Lv.X wins most of its matches, I know from experience that Torrid wave + Flame Bluster on a bench poke for the double ko wins matches.
     
  16. Chromecatz

    Chromecatz New Member

    BloodDraek is correct. :D
     
  17. B_B_C

    B_B_C New Member

    EDIT: Pokemon

    3 pachi
    3-3-1 maggytar X
    3-2-2(GE)-1 (PK) Balze

    I can't think of a trainer line.

    Energy:

    12 fire
    3 scrmable.
    1 FF
     
    Last edited: Apr 4, 2008
  18. garchompx12

    garchompx12 New Member

    OMG forget the premier ball! its not searchable and celios/nm or TSD is just as fine. premier is just a random waste of space and thats why it isnt even really playable because it isnt NEEDED
     
  19. burnpsy

    burnpsy New Member

    hey!! I told you I sucked at that second part!!!, and other people seem to agree with m on some of the removals...
     
  20. o-ren-itachi

    o-ren-itachi New Member

    well i know for a fact that premeir ball has saved my *** the last three games ive played today.i am still trying to fit in more energy and brian i need at LEEST 2 firestarters
     
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