mew

Discussion in 'Deck Help and Strategy' started by pewe22, Mar 10, 2011.

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  1. pewe22

    pewe22 New Member

    4 mew prime
    2 ryperor ( hard crush)
    1-1 infernape


    4 judge
    3 collectors
    4 seekers

    4 resue energies
    7 fire
    30 pyshic ( purple)


    the idea is to lost world ryperor then after that use hi attack to disscard hpefully 5 enegies
    use seeker to save mew or to help donk if possible
     
  2. Kt3kais

    Kt3kais New Member

    That's alot of energy. I would cut 20 psychic 5 fire for other staple cards. I would add a Porygon line including the Lv. X to use Decode. That ensures 100 damage every turn
     
  3. chase4787

    chase4787 New Member

    Delcatty pl is a common partner for mew and rhyperrior. You should consider it for it's poke power.
     
  4. espy87

    espy87 New Member

    I would make a safer list, including Sableye(Who could Donk/Set up) and Octillery from PL incase of Dialga G X probably something along the lines of:

    Pokemon: 14
    4 Sableye SF
    4 Mew Prime
    2 Remoraid PL
    2 Octillery PL
    2 Rhyperior LV X ( hard crush)


    T/S/S: 19
    4 Judge
    1 Luxury Ball
    3 Bebe's Search
    3 Palmers Contribution
    4 Collectors
    4 Seekers

    Energy: 27
    4 Rescue Energies
    4 Cyclone Energies
    4 Special Dark Energies
    4 Darkness
    11 Psychic

    You will be doing 100-150 every turn guaranteed. Cyclone Energy is good in this deck seeing as you won't need to really be attaching any energy since everything aside from Mew's initial attack is free. You could save it to get by a cheap prize they might throw up at you.
     
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