This is the deck that my friend showed me and I liked a lot, so I built it. It works pretty well, but I get lots of bad starts (especially with mew). Here it is: pokemon :15 2 mew ex hp 3 togekiss 2 togetic ge 3 togepi ge 2 dusknoir 1 dusclobs cg (AWESOME!) 2 Duskull dp Energy :20 20 psychic trainers :25 4 candy 4 bebe's (or celio's , but I like to be able to get mew) 4 pluspower 2 steven's 3 crystal beach 2 roseanne's 3 quick ball 1 warp point (want more, but no room) 2 night maintenance Stategy : Load mews with energies, then devolve the heck out of your opponent. I know I should have more draw power, but I have no space and I want energies in the deck. I tried it in regionals, but lost badly for many reasons : I got T2'd by a magmortar, I only played 1 G&G, and I had lots of bad starts. Thanks for replies!