MewKiss (Ultimate G&G Counter)

Discussion in 'Deck Help and Strategy' started by reptilemaster, Apr 13, 2008.

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  1. reptilemaster

    reptilemaster New Member

    This is the deck that my friend showed me and I liked a lot, so I built it. It works pretty well, but I get lots of bad starts (especially with mew).

    Here it is:

    pokemon :15
    2 mew ex hp
    3 togekiss
    2 togetic ge
    3 togepi ge
    2 dusknoir
    1 dusclobs cg (AWESOME!)
    2 Duskull dp

    Energy :20
    20 psychic

    trainers :25
    4 candy
    4 bebe's (or celio's , but I like to be able to get mew)
    4 pluspower
    2 steven's
    3 crystal beach
    2 roseanne's
    3 quick ball
    1 warp point (want more, but no room)
    2 night maintenance

    Stategy : Load mews with energies, then devolve the heck out of your opponent.

    I know I should have more draw power, but I have no space and I want energies in the deck.

    I tried it in regionals, but lost badly for many reasons : I got T2'd by a magmortar, I only played 1 G&G, and I had lots of bad starts.

    Thanks for replies!
    Last edited: Apr 13, 2008
  2. Garchomper

    Garchomper New Member


    Did you play at the wisconsin dells regionals? if so, i'm pretty sure i played you!

    P.S. please forgive me if i am wrong!:redface:
  3. reptilemaster

    reptilemaster New Member

    HI! Yes I did, but what deck did you use cause I don't know who you are yet.
  4. Garchomper

    Garchomper New Member

    I played a monarchy ( nidoqueen/nidoking) deck w/ 4-4 muk added in.

    u beat me w/ the mew EX :frown:
  5. Pokeric

    Pokeric New Member

    To help with the bad starts, play a starter like Pachy and drop 2 psychics for more draw and toss the quick balls for pokedexs, I can see that helping a LOT and if you want mw to be your main attacker, paly another one
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