Pokémon TCG: Sword and Shield—Brilliant Stars

Mwahaha. DP5 Scans (Uxie Lvl X, Mespirit Lvl X and Azelf Lvl X)

Status
Not open for further replies.
Most of those decks are nowhere near tier 2...

I seriously feel that we will have a huge metagame shift just because of what's rotating out. If Mag and GG are destined to stay competitive after Worlds, they have to be rebuilt COMPLETELY because they rely so heavily on things like DRE, Scramble and Catty.

And only 3 of those decks that I listed were pre-JPN DP5. I honestly don't think, unless someone discovers some amazing tech, that there will be something to topple G&G/Mag. Fossils stand a REALLLLLY good chance but other than that it will most likely just be a 2-3 deck format until after we get JPN DP5.

Good thing i already did that ;)

anyway, this set has some great cards and next year should be fun, but we all know that after CC's only 4 or 5 of the decks will prove to be highly competivite :(
 
If Mag and GG are destined to stay competitive after Worlds, they have to be rebuilt COMPLETELY because they rely so heavily on things like DRE, Scramble and Catty.
How does Magmortar or G&G rely on delcatty? Most use claydol now.
 
For those of us that garner the most pleasure from building decks and playing at league, DP5 is among the coolest sets to tease us in awhile. I don't much care how stuff does against gardy/gallade or magmortar. I'm more excited about building an energyless deck with Yanmega, Spiritomb, Cresselia Lvl. X, and the TM's. Or Blastoise/Forretress, or any of the hundreds of new combinations possible.
 
For those of us that garner the most pleasure from building decks and playing at league, DP5 is among the coolest sets to tease us in awhile. I don't much care how stuff does against gardy/gallade or magmortar. I'm more excited about building an energyless deck with Yanmega, Spiritomb, Cresselia Lvl. X, and the TM's. Or Blastoise/Forretress, or any of the hundreds of new combinations possible.

Actually, DP5 is going to be fun for those that get pleasure from building competitive decks and using them. *looks at Fairy lv.x*
 
Most of those decks are nowhere near tier 2...

I never said they were. I just meant that before Gardy/Mag came out, someone would have said the future was alive and kicking and could have pointed out all this new ideas that could do well. Flash forward to the future, and they would have been absolutely correct in that the decks COULD do well, but they would be wrong in assuming that they WOULD do well.

Same logic applies now imho. People assume that all these new cards will lead to decks that WILL do well in the format. I feel the new cards will lead to decks that CAN do well, but whether they DO or DON'T is up in the air.
 
myself said:
Fossils
Eeveelutions
Garchomp X
Kingdra.dec
Polideck
Groudonk
Kyogre.dec
Rayquaza.dec
Fairies (Uxie, Mesprit, Azelf)

They might not all be tier 1, but they certainly have the ability to be at least strong tier 2.

Just the sheer amount of DECENT CHOICES from TWO SETS leads me to believe that there will be a more open meta very soon. I believe that except for a few cards *coughGardevoircough*, the power level of most DP sets is grossly below that of pre-DP sets. The next two sets mark a big change in that trend, and I think it will show once these sets come out.
 
I disagree. DP-on cards might not be able to combo to do as much damage as LBS or MetaNite ever did, but right off the bat, there has been decks from the DP-on era that have become really big fighters. Infernape was the first one, sweeping with it's T2 80/90s, and then there was Blissey, and then Magmortar. Attacks are doing more and more damage as more DP sets come out. Power-wise, I feel DP-on sets are even with pre-DP sets, if not slightly better. There weren't that many great powers in HP-PK other than the few powers in PK that were reprinted (Delcatty/Blaziken/etc). We already have pokemon that do those jobs already like Bronzong and Typhlosion and we have great powers to draw/setup like Gardevior/Porygon2/Claydol. HP-wise, DP-on pokemon are much higher, with stage 1's having over 110HP (130-200) and the standard for stage 2's rising to 130 when many had 110 or 100 in pre-DP.

I feel there might not be as many "easy combos" as there once was. But I think that makes it fun and challenging and actually adds skill to making decks. Of course decks like Mag/GG are pretty much obvious.
 
I feel there might not be as many "easy combos" as there once was. But I think that makes it fun and challenging and actually adds skill to making decks. Of course decks like Mag/GG are pretty much obvious.

It may add fun and challenge to deck building in some cases, but there are several top players fleeting from the game because there isn't a big choice of obvious decks that do well. This season has really turned off a lot of players because building a different deck to do well is putting oneself between a rock and a hard place. People are trying to come up with solid ideas that don't do well against major decks, or come up with counter-decks. It's really time-consuming to find a deck that can consistently win that isn't one of two decks already established, which detracts from skill and fun in gameplay.

But with the addition of several new cards that are overpowered in their own right, it adds to the repertoire of obvious combos that players can choose from and do well with and they don't have to feel obligated to counter the big 2. And with the format being shaken up by the loss of cards that are integral to the big 2 decks' strategies, people will be looking at a clean slate for once. In a fresh meta like that, people will be looking for decks that are good in their own right, not in a vacuum against other decks.
 
New TM<s! Finally! I've waited so long! *throws a party*

Yeah, combos are harder nowadays, especially as Banette's been erratad, but that's not to say combos are too hard. Once you can find them, you can use them. Even if they're a bit tricky to pull off.
 
I disagree. DP-on cards might not be able to combo to do as much damage as LBS or MetaNite ever did, but right off the bat, there has been decks from the DP-on era that have become really big fighters. Infernape was the first one, sweeping with it's T2 80/90s, and then there was Blissey, and then Magmortar. Attacks are doing more and more damage as more DP sets come out.

LBS and MetaNite did significantly more damage almost every turn than most decks even have the potential of doing now.

LBS could do 200 to the active or 100 anywhere every turn, and MetaNite could do 30+20+20+20+20+20... Granted, Metanite could not do this every turn, but it could still easily do 70-110 every turn.

Now, we have Magmortar and G&G.

Magmortar can techincally do 20+20+20... but realistically it will be doing 60-80 to the active and 100 anywhere occasionally, occasionally using Scrambles to max out at something ridiculous like 140-160. G&G can do 180 at most (and even then only once), can't snipe the bench at all except with Bring Down, which can only kill the weakest pokemon they have left, and late game does no more than 60 a turn.

As you can see, the maximum realistic amount of damage has decreased significantly.
 
It might be doing less damage consistently, but it's doing more damage for less resources. I was talking with a friend about this. I can setup this whole engine with Feraligatr, Magneton, and Delcatty and get 7 energy in my hand and do 140 damage, or the GG player can get out a single Gallade with a DRE and any energy, and nothing else, and do the same amount of damage (pretty much). Damage consistently doesn't matter if the opponent is getting the Gallade out soon enough and OHKO'ing the only thing you actually have built. And let's remember Gardevior lv.X how it can OHKO anything for 2 energy (DRE, Scramble, etc).

Sure decks, aren't pumping out the 100's to the bench or the 200's active anymore, but they are working around pokemon where you just need 1 pokemon setup to sweep the opponent.

I wouldn't even put Magmortar in the same class as GG. Magmortar is just like LBS and all that, it's a setup deck. GG is nothing like it. It can do the same big damage with 1 Gallade and nothing else. It can still OHKO your basics T3 with just a Gardy lv.X.
 
Status
Not open for further replies.
Back
Top