My Eeveelutions Decklist

Discussion in 'Deck Help and Strategy' started by ssj goten, Aug 2, 2008.

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  1. ssj goten

    ssj goten New Member

    Hi I am going to worlds and I was wondering if someone could help me with the list:

    Pokemon
    2x Leafeon Lv.X
    2x Leafeon MD Lv.42
    2x Espeon MD
    1x Umbreon MD
    1x Jolteon MD
    1x Vaporeon MD
    1x Flareon MD
    4x Eevee MD (with Call for family)

    2x Claydol GE
    2x Baltoy GE

    3x Holon's Castform
    1x Jirachi EX CG=22

    Trainers:
    4x Celio's Network
    2x Bebe's Search
    3x Steven's Advice
    2x Windstorm
    2x Lake Boundary
    3x Plus Power
    2x Roseanne's Research
    2xNight Maintenace
    1xWarp Point=21

    Energy
    4x Call Energy
    3x Psychic Energy
    3x Grass Energy
    3x Scramble Energy
    4x Double Rainbow Energy = 17

    Strategy: The same ol' Eeveelutions Strategy, use Leafeon Lv.X's Energy Forcing to attach as extra Energy on one of your pokemon and Jirachi EX locks G&G/Plox and Espeon gives 20+ to all Eeveelutions and Umbreon removes retreat and Weakness to them.
     
  2. mario1

    mario1 New Member

    Too many eveelutions to be consistant remove flareon, jolteon and vaporeon.
     
  3. ssj goten

    ssj goten New Member

    Well I think my pokemon list is quite consistent... Because Vaporeon counters Magmortar and heals, Jolteon counters Empoleon and paralyzes, and Flareon counters Torterra/Sceptile deck and burns and discard DRE/Scramble. Magmortar, Empoleon decks and Torterra/Sceptile is three archetypes this year which are going to be used on worlds so I don't see why I should remove those three...
     
  4. KAZUTO!!!

    KAZUTO!!! New Member

    Hey, I love Eevee decks. I'm planning on running this deck at the LCQ. Here's my current list:

    Pokemon (21):

    Leafeon Lv.X x2
    Leafeon MD (Holo) x2
    Espeon MD x2
    Umbreon MD x1
    Jolteon MD x1
    Flareon MD x1
    Vaporeon MD x1
    Eevee MD (Call For Family) x4
    Claydol x2
    Baltoy x2
    Mew *d x1
    Jirachi EX CG x1
    Holon's Castform x1

    Trainers (23):

    Bebe's Search x4
    Professor Oak's Visit x4
    Roseanne's Research x3
    Team Galactic's Wager x2
    Premier Ball x2
    Time-Space Distortion x2
    Lake Boundary x2
    Plus Power x2
    Warp Point x1
    Night Maintenance x1

    Energy (16):

    Double Rainbow Energy x4
    Scramble Energy x2
    Grass Energy x3
    Psyhic Energy x2
    Water Energy x2
    Lightning Energy x2
    Fire Energy x1

    So far, it's worked for me. The only problem is getting Claydols out consistently. I'm going to try 2-3 Claydol line, and if that doesn't work, 3-4 Claydol line. I think I also need a third Lake Boundary somewhere here, since I'm doing alot of type matching (Flareon > Torterra, Espeon > Gardevoir, Jolteon > Empoleon, and Vaporeon > Infernape/Mag). However, I don't know what to take out for these cards. Replace the 4 Oak's with 3 Steven's can open up space for a third Claydol, but there doesn't seem to be much I can do about the 3 Lake Boundaries. Perhaps a Warp? Perhaps only two Steven's, instead of 3? I don't know. I'll test.
     
  5. Banette EX

    Banette EX New Member

    You need those for the deck to be str8 lutions. Cut down on the Castforms. You dont need PPs, Acreus999 energy line is better.
     
  6. mud mud mudkip

    mud mud mudkip New Member

    take out the flareon and put in chatot.
     
  7. Zyklon

    Zyklon New Member

    Well, good luck with your Castform starts. :p Take out two of them, and replace them with a Grass energy and a Lake Boundary.
     
  8. Pokeric

    Pokeric New Member

    My fixes are in bold good luck at worlds :biggrin:
     
  9. Lil_Magma

    Lil_Magma Member

    cut some castforms

    keep the flareon for the mirror and torterific
     
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