my new and improved deck

Discussion in 'Deck Help and Strategy' started by lugia, Sep 6, 2003.

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  1. lugia

    lugia New Member

    its a pschic and fighting deck.unlimited format.



    Pokemon(23)
    3 abra(base)
    2 kadabra(base)
    2 alakazam(base)
    2 natu(neo discovery)
    2 xatu(neo discovery)
    1 chansey(base)
    1 machop(legendary)
    2 machop(expantion)
    2 machoke(base)
    1 machamp(legendary)
    2 swinub(neo destiny)
    2 piloswine(neo destiny)
    1 lugia(neo? it has aerowing if that helps) :clap: :cool: :thumb:

    trainers(21)
    2 bill
    1 recycle
    1 pokemon trader
    1 pokemon center
    1 pokedex
    1 gust of wind
    1 prof. oak
    2 bill's matinence
    1 counter attack claws
    1 super potion
    2 pokemon breeder fields
    3 energy search
    1 heal powder
    2 berry
    1 potion

    energy
    8 pschic
    7 fighting



    My stadegy is to get xatu, pilowswine and lugia :clap: :cool: :thumb:
    out.You may think 2 swinub is too few but I seem to draw them
    o.k.. Whatever you think would be best!
     
  2. Dek

    Dek New Member

    I think that was teh Discovery or Revelations. Anyways onto the deck

    the main problem I see in this deck is that you have too many singles and too many evolution lines. For now, lets go with 2 Evolution lines in the deck. In this case, lets go with Abra and Machop.

    Arthas Zero tip #1: always have one version of a certain card.

    Your Pokemon line-up should look similar to this:
    4 Abra
    2 Kadabra
    2 Alakazam
    4 Machop (legendary collection)
    2 Machoke
    2 Machamp
    2 Chansey/Lugia (whichever one you want)

    you now have 18 Pokemon

    Arthas Zero tip #2: With trainers, never have single copies
    Arthas Zero tip #3: Always go with one or 2 healing cards.

    With those 2 tips in mind, try a trainer set up like this:

    4 Oak
    4 Super Potion
    3 Pokemon Center
    3 Pokemon Trader
    3 Bill
    3 Oracle (combine it with Bill)
    3 Energy Search
    3 Gust of Wind

    you now have 26 trainers

    Arthas Zero tip #4: always try to spread your energies out evenly

    you now have 16 spaces open. fill these up with basic energies.

    8 Psychic energies
    8 fighting energies

    now the deck is complete. lets look at the final results:

    4 Abra
    2 Kadabra
    2 Alakazam
    4 Machop (legendary collection)
    2 Machoke
    2 Machamp
    2 Chansey/Lugia (whichever one you want)

    4 Oak
    4 Super Potion
    3 Pokemon Center
    3 Pokemon Trader
    3 Bill
    3 Oracle (combine it with Bill)
    3 Energy Search
    3 Gust of Wind

    8 Psychic energies
    8 fighting energies

    if you dont have any of the cards that my version has, its ok. you can always subsitute a few cards for a few others.
     
  3. dkates

    dkates New Member

    Good fix, Arthas, except for two things. First, you still have two Stage 2's. So, drop Machamp's line, and instead put in a Basic or Stage 1 Fighting line, as well as 2 Cleffa. Also, I can think of better cards for some of your Trainer slots. Super Potion? Gold Berry! Bill/Oracle? Computer Search and Item Finder!
     
  4. Ultramew

    Ultramew New Member

    I thought I'd just point this out...on tip 2 you said never go single copies. But in tip 3, you aid go with 1 OR 2 Healing cards. Did you mean 1 or 2 different TYPES of healing cards, or 1/2 physical cards? I thought I'd point this out not to confuse people.
     
  5. Dek

    Dek New Member

    Ultramew: oh yeah. oops. I mean two types of healing cards (like Pokemon Center AND Super Potion). Sorry about the confusion.

    Dkates: dudezors, i already added in Super Potion :lol:
     
    Last edited: Sep 6, 2003
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