my regionals deck!!!!need help

Discussion in 'Deck Help and Strategy' started by dragonfire, Apr 10, 2008.

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  1. dragonfire

    dragonfire New Member

    My deck is a psychic, water, and some electric


    Pokemon: 22

    1 semargle sw
    1 ralts pk
    1 ralts df
    1 kirlia pk
    1 kirlia sw
    2 gallade sw
    1 gardevoir pk
    1 gardevoir sw
    2 gardevoir lv.x sw
    1 bagon sw
    1 bagon df
    1 shelgon df
    1 salamence ex df q
    1 rayquaza ex df q
    1 raikou sw
    2 cresselia ge
    1 solrock ge
    1 rotom ge
    1 latios hp


    energy: 23
    3 fighting
    4 water
    1 fire
    8 psychic
    6 electric
    1 multi



    Trainers:15
    1 moonlight stadium
    1 life herb
    2 potion
    2 celios network
    1 professor elms training method
    1 bills maintenance
    1 double full heal
    3 energy search
    1 felicitys drawing
    2 rare candy




    Stratigies
    Solrock
    solrock can use sol charge which will let me search my discard pile for an energy


    raikou
    if i have played no other electric poekmon in play ill charge him up to 5 electric and do 100

    gardevoir pk
    i use ralts on my bench and i use a rare candy and evolve in to gardevoir pk and first attach 5 energys so my max hit is 100 and i use epsy shadow so i add a phsychic energy to one of my pokemon and two damage counters


    i need help on all of this will appreciate alot thank you to whoever posts!!!
     
  2. Muscovy Level X

    Muscovy Level X New Member

    Here's a redone list. Anything close to this will be a big improvement.

    Pokemon: 27
    4 ralts d DF
    1 kirlia d DF
    2 kirlia sw
    2 gallade sw
    1 Gardevoir Lv.X
    2 gardevoir pk
    1 gardevoir sw
    1 gardevoir lv.x sw
    2 bagon df
    1 shelgon df
    2 salamence ex PK
    2 Baltoy
    2 Calydol
    4 Holon's Castform

    energy: 14
    3 fighting
    3 water
    6 psychic
    2 Fire

    Trainers:17
    2 Warp point
    4 celios network
    2 felicity's drawing
    4 rare candy
    4 Team Galactic's Wager
    3 Night Maintenance

    This deck, the strategy is to set up, use Claydol's :ppowr: to get new cards (use Galactic's if your hand is to big to use the :ppowr:), and get Gardevoir and Salamence out. Use Gardy's Power to put a :psychic: energy on Salamence, then put holon's castform on Salamence (this bounces the :psychic: energy to your hand). Attack with Salamence (this messes up any basic Pokemon big time), then when you have two or three Castform in the discard, use night maintenance to get it back. What do you think?

    Another varient is to shorten the Gardy line, and add Cresselia/Lv.X. It's atack lets you take 2 prizes if it was a knockout (does 40 damage). A good card to have if everything is allready weakened.
     
    Last edited: Apr 10, 2008
  3. dragonfire

    dragonfire New Member

    dont have claydol ge idk if i have 4 holons

    Back to back posts merged. The following information has been added:

    and only have 3 rare candys
     
    Last edited: Apr 11, 2008
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