Could this be a new deck?:
Pokemon-
3-2-3 Blastoise
2-2 or 3-3 Lumineon
2-1-2 Feraligatr
1-1 Driftbloom (only if it can get back Holon Circle)
4 Starter (optional)
Trainers-
4 Holon Circle
Strategy- Use Blastoise to load up Lumineon, use Reverse Stream, return the energy, use Energy Cyclone. Rinse and repeat.
Translations-
Squirtle L.15 – Water – HP50
Basic Pokemon
[.] Bubble: Flip a coin, if heads the Defending Pokemon is now Paralyzed.
[W][C] Aqua Tail: 20 damage. Flip a coin for each Water Energy attached to Squirtle, this attack does an additional 10 damage x the number of heads.
Weakness: Lightning (+10)
Resistance: none
Retreat: 1
Wartortle L.28 – Water – HP80
Stage 1 – Evolves from Squirtle
[W][W] Giant Wave: 40 damage. Wartortle can’t use Giant Wave on your next turn.
[C][C][C] Shell Attack: 50 damage.
Weakness: Lightning (+20)
Resistance: none
Retreat: 1
Blastoise L.52 – Water – HP120
Stage 2 – Evolves from Wartortle
Poke-Power: Water Dip
You can use this Power once during your turn; using this Power ends your turn. Choose any number of Basic Water Energy in your hand and attach them to your Pokemon in any way you like. This Power can’t be used if this Pokemon is affected by a Special Condition.
[W][W][C] Hydro Pump: 50 damage. This attack does an additional 20 damage for each Water Energy attached to Blastoise that isn’t used to pay for the attack’s cost. Extra energy after the second doesn’t count.
Weakness: Lightning (+30)
Resistance: none
Retreat: 2
Pokemon-
3-2-3 Blastoise
2-2 or 3-3 Lumineon
2-1-2 Feraligatr
1-1 Driftbloom (only if it can get back Holon Circle)
4 Starter (optional)
Trainers-
4 Holon Circle
Strategy- Use Blastoise to load up Lumineon, use Reverse Stream, return the energy, use Energy Cyclone. Rinse and repeat.
Translations-
Squirtle L.15 – Water – HP50
Basic Pokemon
[.] Bubble: Flip a coin, if heads the Defending Pokemon is now Paralyzed.
[W][C] Aqua Tail: 20 damage. Flip a coin for each Water Energy attached to Squirtle, this attack does an additional 10 damage x the number of heads.
Weakness: Lightning (+10)
Resistance: none
Retreat: 1
Wartortle L.28 – Water – HP80
Stage 1 – Evolves from Squirtle
[W][W] Giant Wave: 40 damage. Wartortle can’t use Giant Wave on your next turn.
[C][C][C] Shell Attack: 50 damage.
Weakness: Lightning (+20)
Resistance: none
Retreat: 1
Blastoise L.52 – Water – HP120
Stage 2 – Evolves from Wartortle
Poke-Power: Water Dip
You can use this Power once during your turn; using this Power ends your turn. Choose any number of Basic Water Energy in your hand and attach them to your Pokemon in any way you like. This Power can’t be used if this Pokemon is affected by a Special Condition.
[W][W][C] Hydro Pump: 50 damage. This attack does an additional 20 damage for each Water Energy attached to Blastoise that isn’t used to pay for the attack’s cost. Extra energy after the second doesn’t count.
Weakness: Lightning (+30)
Resistance: none
Retreat: 2