Discussion in 'TCG News & Gossip Discussion' started by Planteon, Oct 15, 2003.
US Patent 6601851
They could sue Konami for YGO...
Very good, like a twist in the plot... Muahaha...
But see, here's the problem...
Image of Nintendo's Patent Form
Image of Wizards' Patent Form
I see... Wizards' "Death Ward" is mostly blank, very few details. Nintendo's "Ginji" has a bunch of info on it. I'm guessing that all that info is what allowed the separate patent.
I don't get it, what is going on?
Can someone please sum this up? This is way too long and confusing. (I will never get into law)
To me it seems the MTG patent is similar but not the same as the Pokemon one therefore it looks unlikely that WotC will use the patent against Nintendo and PUI
exactly so OrangeSoda.
You can patent new ideas even if they build upon older ideas.
[just a detail but I don't think that this game uses the current pokemon cards]
I just burnt many brain cells reading that stuff, can someone translate it to stupid?
All that reading hurt my head
I have the similar interpertation as yours. I scanned the patents and read the important one specially the difference of the plays of Pokemon and MtG.
The Garfield patent covers the concept of a trading card game... Its a very broad patent.
Other patents are for specific varients of a tcg, mechanics, win states etc.
So almost any tcg will need to pay royalties to WotC for use of the idea of a tcg. but equally Wotc are not able to use features from pokemon that are not covered in the origianl garfield patent.
That would make sence just since MTG was the first TCG out there.
Unfortunately for WotC though games have been played with collectable cards for many a year B4 MtG was born.
I remember playing with Cigarette Cards footballers and battleships... I expect in the US it was Baseball and Bubblegum cards?
There surely has to be a new element for the patent to be truely workable?
yep 'prior art' can invalidate any patent
Well, it might be a simple matter of WotC being the first ones to actually try to patent the idea of CCGs. When you think about it, the idea of having cards that people can collect and play with doesn't sound like something that one person can own, so people who did it before probably just didn't try to patent the idea.
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