afstandopleren
New Member
Don't know if this deck already exists but I thought it was a fun idea that might just work.
The list might need work, but the cards work.
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Pokemon
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3-2-2 Empoleon line
2 Emopoleon lv.X (Supreme Comander)
1-1 Dusknoir DP OR 2 Absol SW
2-2 Claydol GE (Hand Refresher)
3-3-3 Gardevoir SW (Telepass/PLOX)
1 Gardevoir lv.X (Teleporter)
Total: 24
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Trainers
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4 Rare Candy
2 Lake Boundary
2 Warp Point
2 TMWager
3 Celio's
3 Bebe's
2 Roseanne's
1 Night Maintenance
1 TSD
Total: 20
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Energy
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4 DRE
6 Basic sychic:
6 Basic :water:
Total: 16
Strategy:
The goal of this deck is to annoy to the max. If you can manage to set up 2 Empoleon lv.X while a Gardevoir is Active, your opponents Claydol becomes useless and your opponent can't do alot during his/her turn with a small hand. This can lead to easy victory.
Ideal course of actions:
-During your first turn, if you can use any Trainers/Supporters, try to get a Claydol line ASAP.
-Get 1 Gardevoir set up fast to PLOX your opponent.
- While PLOX-ing your opponent, get Empoleon lv.X into play fast.
-Use Supreme Command to put up to 4 of your opponents cards out of play.
-Absol can help with this if there is no Baltoy or Claydol in sight. With 2 Supreme Commands, your opponent should have only 2 or 3 cards in his/her hand making it easier to empty the hand a little more.
-Dusknoir can eliminate Claydol if you surprise/trick your opponent in to a full-ish Bench.
The list might need work, but the cards work.
----------
Pokemon
----------
3-2-2 Empoleon line
2 Emopoleon lv.X (Supreme Comander)
1-1 Dusknoir DP OR 2 Absol SW
2-2 Claydol GE (Hand Refresher)
3-3-3 Gardevoir SW (Telepass/PLOX)
1 Gardevoir lv.X (Teleporter)
Total: 24
---------
Trainers
---------
4 Rare Candy
2 Lake Boundary
2 Warp Point
2 TMWager
3 Celio's
3 Bebe's
2 Roseanne's
1 Night Maintenance
1 TSD
Total: 20
-------
Energy
-------
4 DRE
6 Basic sychic:
6 Basic :water:
Total: 16
Strategy:
The goal of this deck is to annoy to the max. If you can manage to set up 2 Empoleon lv.X while a Gardevoir is Active, your opponents Claydol becomes useless and your opponent can't do alot during his/her turn with a small hand. This can lead to easy victory.
Ideal course of actions:
-During your first turn, if you can use any Trainers/Supporters, try to get a Claydol line ASAP.
-Get 1 Gardevoir set up fast to PLOX your opponent.
- While PLOX-ing your opponent, get Empoleon lv.X into play fast.
-Use Supreme Command to put up to 4 of your opponents cards out of play.
-Absol can help with this if there is no Baltoy or Claydol in sight. With 2 Supreme Commands, your opponent should have only 2 or 3 cards in his/her hand making it easier to empty the hand a little more.
-Dusknoir can eliminate Claydol if you surprise/trick your opponent in to a full-ish Bench.
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