Psy/Fight Battle Road Deck

Discussion in 'Deck Help and Strategy' started by elebbit, Sep 15, 2007.

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  1. elebbit

    elebbit New Member

    So I haven't tried to make a decent tourney deck in a LONG time. Wanted to make something for the new season that is fun and strong and came up with this:

    Pokemon: 21

    D Ninetails
    D Vulpix x2
    MT Lucario Lv. X
    DP Lucario x2
    DP Riolu x3
    D Cacturne
    CG Cacnea x2
    MT Crobat x2
    MT Golbat X2
    MT Zubat x3
    MT Toxicroak x2
    MT Croagunk x3
    --------

    Trainers: 19

    Rare Candy x2
    Cozmo's Discovery x2
    Night Maintenence x3
    Dusk Ball x2
    Pokedex Handy 909is x2
    Copycat x3
    Celio's Network x2
    Bill's Maintenence x3
    --------

    Energy: 20

    Psychic x10
    Fighting x8
    Multi x2


    Basically some poising, great attacks with low cost, and low retreat. Pointers are appreciated!
     
  2. Dark Weedle

    Dark Weedle New Member

    too much going on
     
  3. Rai

    Rai <a href="http://pokegym.net/forums/showpost.php?p=

    I see what looks like... Damage Spreaders combined with poison lockers with a random Ninetails to make your opponent completely confused as to what you're playing.

    What ARE you trying to do with this? Poison? Then just run pure Psychic pokemon, and find room for a Skarmory EX (to dissuade switching).

    Spread Damage? Then max out the Cacturne and Lucario lines.

    Focusing what pokemon you run will make inconsistant lines such as 2-1 Ninetails (which in my opinion is worthless, since the coolest part of Ninetails d isn't available if you only run one copy) and 2-1 Cacturne vanish, which means that you're getting your main cards quicker, which is good.

    Let us know what you want to play first, THEN we'll help, as not all collections of cards work as expected.
     
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