Pulling for the Team (E-on)

Discussion in 'Deck Help and Strategy' started by SwampertEX, Mar 4, 2004.

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  1. SwampertEX

    SwampertEX New Member

    Pulling for the Team (E-on)

    Pokemon: 18
    4 Omanyte (SK)
    3 Omastar (SS)
    1 Omastar (SK)
    3 Cacnea (Power)
    3 Cacturne (SS)
    2 Electabuzz (SS)
    2 Wobbuffet (SS)

    Energy: 16
    4 Boost
    4 Multi
    8 Water

    Trainers: 26
    4 TV Reporter
    2 Underground Lake
    3 POR
    3 Switch
    2 Power Charge
    4 Strength Charm (They're needed)
    2 Crystal Shard
    2 Potion/Moo-Moo/Oran
    3 PETM
    1 Town Volunteers/Fisherman (Prolly Fisherman)

    I thought of this deck a while ago and descided to act on an instince. lol I know it looks wierd, but here's how I figure it:

    If I go up against Gardy, I have Wobbers (gettin active gardy gone w/ Star)
    If I go up against BAR, I have Wobbers w/ CS and I can devovle Blaze/Amphy w/ Star and use SC to kill Mareep or Chic w/ Buzz or Cacturne.
    If I go up against King, use Weakness w/ Buzz keep devolving w/ Star till I can get a fully powered up Buzz, get a SC and kill the Horsea's.
    Niniken, I devolve the Blaze and Bench attk it and the decks hope is lost.
    If I go up against Amphy EX, I use Wobbers and King to devolve.

    That's about all I can think of. This deck is FAR from perfect and I know it's not very fast, but all suggestions are welcome. Thx
    -Swampy
     
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