PUMA v.2

Discussion in 'Deck Help and Strategy' started by DelcattyEX, Nov 1, 2008.

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  1. DelcattyEX

    DelcattyEX New Member

    Pokemon
    2 x Azelf
    1 x Azelf
    1 x Azelf LV.X
    2 x Uxie
    1 x Uxie
    1 x Uxie LV.X
    2 x Mesprit
    1 x Mesprit
    1 x Mesprit LV.X
    1 x Mewtwo
    1 x Mewtwo LV.X
    1 x Palkia
    1 x Palkia LV.X



    Trainer/Supporter/Stadium
    4 x Great Ball
    4 x Snowpoint Temple
    4 x Premier Ball
    4 x PlusPower
    4 x Roseanne's Research
    4 x Bebe's Search
    2 x Cynthia's Feelings
    2 x Team Galactic's Mars
    2 x Team Galactic's Wager



    Energy
    14 x Psychic Energy - Basic

    Strategy: The normal one, get op energies on Mesprit, knock out all. Palkia Lv. X for switching and Mewtwo Lv. X against other AMU.
     
  2. Jayson

    Jayson New Member

    Warp Point and/or Switch to get multiple Lv.Xes out per turn and to more effectively abuse Palkia's power.
     
  3. revdjweb

    revdjweb New Member

    pluspower so you can supreme blast for 210? you would be far better served with 4 energy pickups and have the ability to do supreme blast on consecutive turns.
    bebe's search is inefficient in a deck of all basics and that is already running 12 supporters. pokeradar or even quickball is a better, faster play.
    you definitely need switches to compliment palkia.
     
  4. Vinsanity

    Vinsanity New Member

    Great Ball is pretty bad in this actually, at least, as a 4-of. Pluspower and Galactic's Mars aren't necessary either, those slots would better be served as Energy Pickup, Switch, Night Maintenance, and/or TSD. Also, 1 Luxury Ball of course.
     
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