Pokémon TCG: Sword and Shield—Brilliant Stars

Put your ideas of cards of zelda HERE!!!!!!!!!!!!!!

Celebexpert2

New Member
This are some technical machines:

Attach it to link or saria
Grass medallion(TM)(10)
(G)Flip a coin,if heads the defending pokemon is now poisoned and sleep,if tails the defending pokemon is now sleep.
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Attach it to King Goron or link Red
Fire medallion(TM)(20)
(R)Each defending pokemon is now burned.
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Attach it to Princess Ruto or link Blue
Water medallion(TM)(40)
(WW)Flip a coin if heads,the defending pokemon is now paralyzed,(but it still do damage).
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Attach it to Nabooru
Spirit medallion(TM)(20)
(FF)Does 20 damage for each energy card attach to the defending pokemon.
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Attach it to Guardian of zelda,zelda or sheik
Shadow medallion(TM)(50)
(DDD)Flip a coin,if tails this attack does nothing,if heads the defending pokemon is now confused.
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Attach it to Rauru
Light medallion(TM)(20)
(LLLL)Flip a coin until you get tails,if one is heads the defending pokemon is now paralyzed,if two are heads the defending pokemon is now confused,if three are heads the defending pokemon is now sleep and poisoned.
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Young link(50 HP)(grass basic)
Mini slash(30)
(G)Flip a coin,if tails this attack does nothing.

Roll attack(20)
(GG)You may put 2 damage counters on 1 benched pokemon,(still do damage to active pokemon)

weakness(R)
resistance
retreat cost(C)
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Link(90 HP)(grass stage 1)
Poke-body(Protector fairy)
If link is damage by your oppnent's pokemon,that damage is reduced by 10.

Super spin(40)
(GGC)Flip a coin,if heads prevent all effects of an attack,including damage done to link.

Spin charge(+40)
(GGGG)If the defending pokemon was damage by Super spin,this attack does 80 damage instead of 40.

weakness(R)
resistance
retreat cost(CCC)
 
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Triforce: Engery card/Trainer

Provides 3 types of any engery you wish, attach this to a Pokemon but it does not count for your engery attachment for the turn, this trainer remans attached untill your Pokemon is knocked out, benched or evolved, at that point this trainer card goes to your oppenent who may use its effects in the same maner.

-1 Per deck-
 
Here is a good idea-

Effects of the fairy ocarina(poke tool)
Attach it to young link

Flip a coin,if heads remove all damage counters from one of your pokemon with
young link,link,young zelda,zelda or sheik in its name.
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another idea-

Effects of the ocarina of time(poke tool)
Attach it to link

Flip a coin,if heads search you deck for a pokemon with zelda in its name,if tails search you deck for a pokemon with ganondorf in its name and your active pokemon has 2 more damage counters in it.
 
Majora's Mask

Majora's Mask(trainer)

If your opponent has the card "skull kid" on his/her bench,draw 3 cards. If not, flip a coin. If taills, you're opponent draws 3 cards.

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Majora's Wrath(120HP) Dark Type

Effect:Summon of Whip
As soon as this card becomes your active pokemon, your opponent draws cards until he has 7 cards in his/her hand.

Farcast D)D)D)D)(Dark) 50

Weakness :Fighting Resistance:Grass Retreat Cost:***

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Skull Kid (50HP) Grass Type

Innocent G)G)
Discard 2 GRASS energies to restore 50HP to this "Skull Kid" card.

Fairies Loyalty C)C) 40
(Colorless)
 
Most of my experience with the Zelda series is with the older games, but here's a couple of cards.

Boomerang
Technical Machine

Attach Boomerang to one of your Pokemon with Link in its name. At the end of your turn, discard Boomerang. The Pokemon Boomerang is attached to may use this attack:

(C) Boomerang Throw
Choose one of your opponent's Pokemon and flip 2 coins. This attack does 20 damage to that Pokemon for each heads.

Hookshot
Technical Machine

Attach Hookshot to one of your Pokemon with Link in its name. At the end of your turn, discard Hookshot. The Pokemon Hookshot is attached to may use this attack:

(C)(C) Hook Shooter
Choose one of your opponent's benched Pokemon and flip a coin. If heads, this attack does 30 damage to that Pokemon and switch that Pokemon with your opponent's Active Pokemon. If tails, this attack does nothing (not even damage).
 
Those cards are cool Dkates:
Here are some ideas of cards of zelda

Young zelda(50 HP)psychic basic

Healing note(10)
(P)Flip a coin,if heads remove 2 damage counters form your own actives pokemons.(both of them)

Call for family(10)
(PC)Search you deck for a pokemon with young zelda or young link and put it on your hand.

weakness(P)
resistance
retreat cost
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Zelda(80 HP)psychic stage 1

Poke-body(triforce symbol)
Your opponent can't use poke-powers,poke bodies,supporters,poke tools,technical machine,stadiums or trainers.This power can't be used if zelda is in a special condition.

Psy double shock(20)
(PC)Flip a coin,if heads the defending pokemon is now paralyzed.


Triforce Protetection(50)
(PPP)Flip 2 coins,for each heads this attack does 50,if 1 is heads,remove 2 damage counters from zelda.

weakness(P)
resistance
retreat cost(CC)
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Sheik(120 HP)psychic stage 2

Poke body(Transformation)
At any time between turns you may remove 1 damage counter from sheiik,and you may took the high stage from sheik(you can take sheik)and put it in to your hand,and now your are playing as zelda.You can evolved it again and use this power.(Only remove damage counters from sheik)

Throw spines(30)
(PPP)Flip a coin,if heads the defending pokemon is now poisoned and sleep.

Transportation smoke(50)
(PPPCC)Flip a coin,if heads prevent all effects of an attack,including damage done to sheik.

weakness(P)
resistance
retreat cost(CCCC)
 
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Man I love majora:)

Odolwa (G) 80HP

Effect:Locust Summon If Odolwa is poisoned,asleep,etc. you may discard 2 (G) energies to Revive 1 pokemon from your discard pile into your hand. This can only be used once as long as odolwa is in play.

Huge Sword 40 *)*)

Ring of Fire (Fire(*

Flip a coin. If heads,Odolwa cannot be damaged the next turn.
W)Fire : R)Water : Retreat)*
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Goht (St) 100 HP

Effect:Run Whenever the defending pokemon tries to do damage to goht, flip a coin. If tails, goht takes no damage. This cannot be used if asleep,etc.

Thunderbolt 40 (St)(St)
W)Fire : R)Ele : Retreat)*
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Gyorg (W) 110HP

Effect:Water Current The defending pokemon cannot retreat. This cannot be used if asleep,etc.

Ferocious Bite 10X (W)
This attack does 10 damage X the number of (W) energies on Gyorg.
W)Ele R)Fire Retreat)*
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Twinmold (Gro) 240HP

Efffect:Gigantic All damage done to twinmold is cut in half. This can be used even if twinmold is asleep,etc.

Inaccurate dive 10 Gro)Gro)Gro)
Flip a coin. If tails, this attack does nothing.
W)none R)none Retreat:***
 
Ganondorf(60 HP)dark basic

Poke body(Type dark as fight)
If you put a dark energy to ganondorf now he is dark(weakness Fight.
resistance psy
retreat cosr(C)The same)

If you put a fight energy he is now fight(weakness Psy.
resistance(L)
retreat cost(C)the same)
Even this power can be use if ganondorf is in a special condition.


Dark slash(40)
(DFF)Flip a coin,if heads the defending pokemon is now sleep.

weakness(P or F)
resistance(L or P)
retreat cost(C)

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re

Celebrex, try to use this format so your cards are easier to read.

Ganondorf-60 HP-dark-basic-
PokeBody-Dark Fighter-When you attach a (D) or (F) energy to Ganondorf, he becomes that type. If he becomes (D), his weakness becomes (F) and his resistance becomes (P). If he becomes (F), his weakness becomes (P) and his resistance becomes (L).
(D)(F)(F)Dark Slash-40-Flip a coin. If heads, the defending pokemon is now asleep(asleep, not sleep).
Weakness-(F)
Resistance-(P)
Retreat-(C)

Please try to put more thought into your cards. Why would a large character have only 60 HP? Dark Slash is very overcosted, and why would a dark slash put the opponent to sleep?
 
Okay shadow of tyranitar

Ganon(110 HP)Dark Stage 1

Darkness shadow(30)
(DF)Flip a coin,if heads remove 1 damage counter from Ganon.

Shadow ray(50)
(DDDF)Flip a coin,if heads the defending pokemon is now confused.

weakness(F)
resistance(P)
retreat cost(CCC)
 
linkcard.jpg
 
The word "got" shouldn't be there, and "defending" should be capitalized, but it's an interesting card.
 
The art is so cool,hey can you tell me how to do it,Where did you doing in pokemonzeo.com,I already enter to that page,I am in that forum,can you tell me how to do it?

This is a idea for a stadium.

Ganondorf's castle(stadium card)

You can play 1 stadium card per turn,this card stay in play in all the game.If you or your opponent put another stadium,discard this card.

If ganondorf or ganon is in play they have 20 more hit points(HP),and if ganon or ganondorf are damage by an attack is reduced by 10.(after applying weakness and resistace)
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can you tell me?
 
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