smacktack15
New Member
This is my deck that I created (Team Lesage) I just copied and pasted it from my forums so the links for the scans are from the Pokebeach website. Enjoy:smile:
Creator: Zachary Lesage (Smacktack15)
Deck: Rainbows
Format: (HP) - (GE)/(P7)
Date: Monday/March/3rd/2008
Pokemon: 16
2- Togekiss (GE)
1- Togetic (GE)
2- Togepi (GE)
1- Claydol (GE)
1- Baltoy (GE)
1- Milotic (GE)
1- Feebas (GE)
2- Pachirisu (GE)
2- Rayquaza ex d (DF)
1- Mew ex (HP)
1- Mew * d (DF)
1- Mew d (P5)
Trainers: 25
2- Crystal Beach (CG)
1- Lake Boundary (MT)
1- Windstorm (CG)
2- Steven's Advice (PK)
3- Team Galactic's Wager (MT)
2- Roseanne's Research (SW)
2- Celio's Network (CG)
3- Rare Candy (GE)
3- Super Scoop Up (DP)
3- Energy Removal 2 (PK)
2- Night Maintenance (SW)
1- Time-Space Distortion (MT)
Energy: 19
6- Electric Energy (DP)
4- Psychic Energy (DP)
3- Water Energy (DP)
3- Fight Energy (DP)
3- Fire Energy (DP)
Deck total: 60 cards (modified)
Card Analysis:
Togekiss
http://pokebeach.com/scans/great-encounters/11-togekiss.jpg
This card is the acceleration of the deck. You play this card down to power-up the right Pokemon at the right times. This card can also double as an attacker/staller/etc./etc. so don't feel worried of playing it down for some witty moves Togepi can also be helpful because it's "Find a Friend" attack can give you extra help (search your deck for any Pokemon and put it in your hand) but, is flippy.
Claydol
http://pokebeach.com/scans/great-encounters/15-claydol.jpg
This is a very great "engine" Pokemon! It allows you Team Galactic Wager recovery for a win/win situation and can be used by itself for draw-power. Baltoy is also a very good card because it can get you out of sticky-situation.
Milotic
http://pokebeach.com/scans/great-encounters/25-milotic.jpg
This Pokemon allows you to void out those pesky Lv.X's (Gardevoir Lv.X & Magmortar Lv.X come to mind). It's attack is a great counter to Magmortar (Lv.X)/ any other Pokemon that requires energy or is weak to fire (or both) because with luck, you can discard up to 2 energy which pairs up with Energy Removal 2 perfectly! With a Lake Boundary in play, this can be a heavy hitter in the right cases. Feebas can get you some Pokemon too (just like Togepi) but, it costs one Water Energy.
Pachirisu
http://pokebeach.com/scans/great-encounters/5-pachirisu.jpg
This card allows you to get prime set-up. Try to have a Rayquaza ex, Togepi, & (insert tech here) (Mew * d/Mew ex/Mew d/Feebas/ Baltoy). The tech you choose depends on the situation because the deck can gain advantage early game with type-advantage. Sacrifice Pachirisu for a Rayquaza ex to do some ripping
Rayquaza ex d
http://pokebeach.com/sets/exdf/97.jpg
Rayquaza ex is a great recovery card because after a painful knock-out, you can easily slip on one-two Electric Energy on him for 30 to anyone, 50 to a Pokemon with a Poke-Power, or a flat-out 70!!!. This beast can be considered the main Pokemon in the deck.
Mew ex
http://pokebeach.com/sets/exhp/100.jpg
This is one heck of a card! This is the secret G&G counter that everyone overlooks!!! It has a nice Poke-Power that works wonders with Team Galactic's Wager because it lets you see if they have a yeaherz or oh-noz hand. It is played for it's main attack, Devo Crush. You send this up with or without a Lake Boundary and you can take out a Gardevoir Lv.X or Gallade by discarding two energy (You can get them back with a Night Maintenance).
Mew * d
http://pokebeach.com/sets/exdf/101.jpg
This is another all-out tech that especially kills Magmortar (Lv.X). Play this according to the situation.
Mew d
http://www.pokebeach.com/news/0907/mew.jpg
This is like Mew * d but, you play it when your opponent plays out a Pokemon that is weak to Fire-type or a Pokemon ex. This is a great pawn in you metaphorical chess game because it can do alot of thing that are surprizing (Psychic Cut/Bring down sound really fun lol)
Crystal Beach: Play before a Scramble, Double Rainbow, and/or Boost Energy comes out.
Lake Boundary: Play when needed (Warning: DO NOT WASTE)
Windstorm: Play to discard annoying Pokemon Tools/Stadiums late game, let Pachirisu discard the Pokemon Tools earlier on.
Team Galactic's Wager: Play when you have a terrible hand or when you need a game-winning card (be sure to use Mew ex's Poke-Power 1st if possible)
Steven's Advice: Perfect synergy between this and Claydol, what else can I say.
Energy Removal 2: Burn your opponents hard by using this and Milotic's Twister attack. Your opponent will be really fed up by all of their wasted energy.
Super Scoop Up: Re-do Togekiss' Poke-Power again and again for a super-effect!
Rare Candy: To get out a quick Togekiss (you can also get out a speedy Claydol or Milotic)
Roseanne's Research: Can get specific energy and get more Pokemon, use wisely.
Celio's Network: Get's you the Stage 1 & Stage 2 Pokemon you need. Only get Basic Pokemon in bad situations where you have no other options.
Night Maintenance: Gets back energy into the deck for Togekiss to have better effects. Get back Pokemon if there are no signs of a Time-Space Distortion coming up soon.
Time-Space Distortion: Can get back a Rayquaza ex or a Stage 1 line back for desired effects. Good luck with the rolls
Energy: Straight forward... Mew * d & Mew d
Other Techs:
Just about anything.
I meant to post this up earlier so yeah, sorry:lol:
Creator: Zachary Lesage (Smacktack15)
Deck: Rainbows
Format: (HP) - (GE)/(P7)
Date: Monday/March/3rd/2008
Pokemon: 16
2- Togekiss (GE)
1- Togetic (GE)
2- Togepi (GE)
1- Claydol (GE)
1- Baltoy (GE)
1- Milotic (GE)
1- Feebas (GE)
2- Pachirisu (GE)
2- Rayquaza ex d (DF)
1- Mew ex (HP)
1- Mew * d (DF)
1- Mew d (P5)
Trainers: 25
2- Crystal Beach (CG)
1- Lake Boundary (MT)
1- Windstorm (CG)
2- Steven's Advice (PK)
3- Team Galactic's Wager (MT)
2- Roseanne's Research (SW)
2- Celio's Network (CG)
3- Rare Candy (GE)
3- Super Scoop Up (DP)
3- Energy Removal 2 (PK)
2- Night Maintenance (SW)
1- Time-Space Distortion (MT)
Energy: 19
6- Electric Energy (DP)
4- Psychic Energy (DP)
3- Water Energy (DP)
3- Fight Energy (DP)
3- Fire Energy (DP)
Deck total: 60 cards (modified)
Card Analysis:
Togekiss
http://pokebeach.com/scans/great-encounters/11-togekiss.jpg
This card is the acceleration of the deck. You play this card down to power-up the right Pokemon at the right times. This card can also double as an attacker/staller/etc./etc. so don't feel worried of playing it down for some witty moves Togepi can also be helpful because it's "Find a Friend" attack can give you extra help (search your deck for any Pokemon and put it in your hand) but, is flippy.
Claydol
http://pokebeach.com/scans/great-encounters/15-claydol.jpg
This is a very great "engine" Pokemon! It allows you Team Galactic Wager recovery for a win/win situation and can be used by itself for draw-power. Baltoy is also a very good card because it can get you out of sticky-situation.
Milotic
http://pokebeach.com/scans/great-encounters/25-milotic.jpg
This Pokemon allows you to void out those pesky Lv.X's (Gardevoir Lv.X & Magmortar Lv.X come to mind). It's attack is a great counter to Magmortar (Lv.X)/ any other Pokemon that requires energy or is weak to fire (or both) because with luck, you can discard up to 2 energy which pairs up with Energy Removal 2 perfectly! With a Lake Boundary in play, this can be a heavy hitter in the right cases. Feebas can get you some Pokemon too (just like Togepi) but, it costs one Water Energy.
Pachirisu
http://pokebeach.com/scans/great-encounters/5-pachirisu.jpg
This card allows you to get prime set-up. Try to have a Rayquaza ex, Togepi, & (insert tech here) (Mew * d/Mew ex/Mew d/Feebas/ Baltoy). The tech you choose depends on the situation because the deck can gain advantage early game with type-advantage. Sacrifice Pachirisu for a Rayquaza ex to do some ripping
Rayquaza ex d
http://pokebeach.com/sets/exdf/97.jpg
Rayquaza ex is a great recovery card because after a painful knock-out, you can easily slip on one-two Electric Energy on him for 30 to anyone, 50 to a Pokemon with a Poke-Power, or a flat-out 70!!!. This beast can be considered the main Pokemon in the deck.
Mew ex
http://pokebeach.com/sets/exhp/100.jpg
This is one heck of a card! This is the secret G&G counter that everyone overlooks!!! It has a nice Poke-Power that works wonders with Team Galactic's Wager because it lets you see if they have a yeaherz or oh-noz hand. It is played for it's main attack, Devo Crush. You send this up with or without a Lake Boundary and you can take out a Gardevoir Lv.X or Gallade by discarding two energy (You can get them back with a Night Maintenance).
Mew * d
http://pokebeach.com/sets/exdf/101.jpg
This is another all-out tech that especially kills Magmortar (Lv.X). Play this according to the situation.
Mew d
http://www.pokebeach.com/news/0907/mew.jpg
This is like Mew * d but, you play it when your opponent plays out a Pokemon that is weak to Fire-type or a Pokemon ex. This is a great pawn in you metaphorical chess game because it can do alot of thing that are surprizing (Psychic Cut/Bring down sound really fun lol)
Crystal Beach: Play before a Scramble, Double Rainbow, and/or Boost Energy comes out.
Lake Boundary: Play when needed (Warning: DO NOT WASTE)
Windstorm: Play to discard annoying Pokemon Tools/Stadiums late game, let Pachirisu discard the Pokemon Tools earlier on.
Team Galactic's Wager: Play when you have a terrible hand or when you need a game-winning card (be sure to use Mew ex's Poke-Power 1st if possible)
Steven's Advice: Perfect synergy between this and Claydol, what else can I say.
Energy Removal 2: Burn your opponents hard by using this and Milotic's Twister attack. Your opponent will be really fed up by all of their wasted energy.
Super Scoop Up: Re-do Togekiss' Poke-Power again and again for a super-effect!
Rare Candy: To get out a quick Togekiss (you can also get out a speedy Claydol or Milotic)
Roseanne's Research: Can get specific energy and get more Pokemon, use wisely.
Celio's Network: Get's you the Stage 1 & Stage 2 Pokemon you need. Only get Basic Pokemon in bad situations where you have no other options.
Night Maintenance: Gets back energy into the deck for Togekiss to have better effects. Get back Pokemon if there are no signs of a Time-Space Distortion coming up soon.
Time-Space Distortion: Can get back a Rayquaza ex or a Stage 1 line back for desired effects. Good luck with the rolls
Energy: Straight forward... Mew * d & Mew d
Other Techs:
Just about anything.
I meant to post this up earlier so yeah, sorry:lol: