Salamence SW

Discussion in 'Cards: Strategy and Rulings Discussion' started by i like nachos, Oct 30, 2007.

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  1. i like nachos

    i like nachos New Member

    I like the new Salamence from Secret Wonders.Its second attack allows you to do 100 to either your oppenents active or one benched pokemon depending on if you discard 2 Fire or 2 Water energys.For the 2 Fire Blaziken or Typhlosion are obvious choices but i don't know about the 2 Water. Any ideas???

    Salamence L.62 – Colorless – HP140
    Stage 2 – Evolves from Shelgon

    [C][C] Critical Hit: 50 damage. This damage isn’t affected by Weakness, Resistance, or any other effects on the Defending Pokemon.
    [R][R][W][W] Dragon Finish: Discard 2 Basic Fire Energy or 2 Basic Water Energy attached to Salamence. If you discard Fire Energy, do 100 damage to the Defending Pokemon. If you discard Water Energy, do 100 damage to 1 of your opponent’s Benched Pokemon. (If you can’t discard, the attack fails.)

    Weakness: Colorless (+30)
    Resistance: fighting (-20)
    Retreat: 3
  2. Darkwalker

    Darkwalker New Member

    With the retreat cost so high I don't see you being able to use Firestarter pokemon all that easily. If you do have a way to cycle them back and forth from your bench (maybe Garde?) you could play Holon's Castform and DRE for the Water requirements for the attack cost. Getting the 2 basic Water on every turn would require require something like Flygon d and Amphy d or a lot of Energy Switches asssuming you already have the Water attatched to something.

    You could aslo go with Swampert Ex and Holon Circle, but that seems a bit much for an attack that might not even KO something anymore.
    Last edited: Oct 31, 2007
  3. i like nachos

    i like nachos New Member

    Thats true but for the Firestarter you could always play Warp or like you said Gardy Lv X
  4. Jayson

    Jayson Active Member

    Blastoise for water energy, double rainbow for fire energy, Suicune to get energies back? And since you'll already have a Blastoise line for your energy acceleration, you can tech a Blastoise d to help Salamence's crippling weakness.

    Or you could run delta basics for Salamence, and charge them up with Flygon d before you evolve them.

    Sniping for 90 is pretty cool but sniping for 100 would be so much better. You could take out almost any EX tech people are still using: Mightyena, Jirachi, Delcatty, Absol. If you have a damage spreader somewhere in the deck, add Crawdaunt and Rayquaza to that list. Oh and sniping for 100 would be a great way to take out Chanseys before they become a threat.
  5. Ardoptres

    Ardoptres New Member

    Suicune gets Pokemon back, not energies.
  6. B_B_C

    B_B_C New Member

    Ahhhh no. Suicune gets energy back.
  7. moza

    moza New Member

    Pokepower: Aqua Recover

    Once during your turn, when you put Suicune from your hand to your Bench, you may search your Discard Pile for 3 Water Pokemon, show them to your opponent, and put them into your hand.

    WOW I typed all of that out ;x
  8. Ardoptres

    Ardoptres New Member

  9. lolganium

    lolganium New Member

    i also like this card but toise will be twice as slow as he should be cause the power ends your turn.

    but you may as well just stick to basic attaching. cause a hit for 100 then one for 50 should ko most things right now.
    blaze fiestater FTW, and that suicune as well.
  10. empoleonperson

    empoleonperson Active Member

    with Jayson's idea i would go
    4-3-4 salamence
    4-2-3-1 Baltoise
    3 smeargle
    2 suicune
    1-0-1 Empoleon for sniping
    4 holon circles and 4rare candys
    a lot of stage 2ws but if you can make it work then....
  11. Regis_Neo

    Regis_Neo Moderator

    I guess it depends on what attack you want to go with. You can go with Blaziken or Typlosion for a consistent 100 to the defending, or with Blastoise, which is slightly less consisntent in that you can only drop mass Water Energies every other turn, but you can snipe anything for 100.
  12. ARMondak

    ARMondak New Member

    I like this card, but 100 damage isn't what it used to be - it doesn't OHKO many stage 2s or Blissey.
  13. flariados

    flariados New Member

    i would play 4-3-4 salamence or add a salamence ex DF in it but dont play 4-2-3-1 blastoise just play 3-2-2-1 blastoise.
  14. Ardoptres

    Ardoptres New Member

  15. DarthPika

    DarthPika New Member

    I would play this card, not as a front line attacker, but as a sniper. 100 to any benched is amazeing. For a powerfull front line attacker have 1/2 Sallamence ex PK.
  16. (TYranitarFReak)

    (TYranitarFReak) New Member

    true. Even after u have enough energy and is able to pull sally out, u CANT OHKO A blissey.... sad..
  17. Luxatos

    Luxatos <a href="

    Looks like a contender for the Ampharos-d/Flygon-d combo. Maybe.
  18. Black Mamba

    Black Mamba New Member

    You would have to be a pretty sick person to play Ampharos/Flygon AND Salamence in the same deck.

    This Salamence would be good if it wasn't basic energy cards, or if it did 130 damage instead of 100. Right now, it's just slow and inconsistent.
  19. lolganium

    lolganium New Member

    what's wrong with 2HKO on everything? i see it as pretty good myself.
  20. ~`Flygon`~

    ~`Flygon`~ New Member

    PLay Firestarter something not Blastoise,its not good really already tested it. Salamence is great

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