Scizor Prime Deck (possibly for BRs)

Discussion in 'Deck Help and Strategy' started by TexasTorchic, Sep 17, 2010.

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  1. TexasTorchic

    TexasTorchic New Member

    Hey everyone,

    This is a pretty plain Scizor Prime deck. I've done a little research and looked into what others are testing and considering for it. I've seen Steelix and Scizor suggested, Scizor and Flygon, Scizor and Nidoqueen, etc. I quite liked Darkrai079's suggestion of Metagross and Scizor as well.

    4 Scyther PL 130
    3 Scizor UD 84
    1 Scizor MD 29
    4 Skarmory UD 21
    2 Uxie LA 43
    1 Azelf LA 19
    1 Chatot MD 55
    1 Doduo SV 102
    1 Dodrio UD 11

    4 Bebe's Search
    3 Pokemon Collector
    3 Looker's Investigation
    3 Conductive Quarry
    2 Lucian's Assignment
    1 Luxury Ball
    3 Expert Belt
    1 Palmer's Contribution
    4 Energy Exchanger
    4 Super Scoop Up
    2 Warp Point

    8 Metal Energy (Basic)
    4 Metal Energy (Special)

    Strategy: It's the classic Scizor Prime setup; hopefully I open with Skarmory and use Skarmory's "Steel Coat" attack to begin building Scizor Prime on the bench for an early-to-mid-game sweep with "Metal Scissors".

    Techs: Dodrio's Poke-Body offers retreat reduced by :colorless::colorless:, Chatot is there to help me get out of a bad hand, Scizor MD is an alternate attacker that punishes other Pokemon for the usage of Special Energy cards, Looker's Investigation is simply my personal preference for a shuffle-and-draw supporter (I get to look at their hand at the price of one less card than I would get for Professor Oak's New Theory and possibly disrupt them along the way), and everything else seems more or less self-explanatory.

    I won't claim to know anything about the deck-- I'm more of a stage two player (last season was predominately CurseGar, and before that it was Gardevoir/Gallade and then later Machamp for me) so I'm kind of going into this blind. Any suggestions and constructive criticism are very, very welcome.
  2. rokman

    rokman <a href="

    conductive quarry and ssu are gross. flips are bad dude

    4 energy exchanger is too much. 3 is plenty

    3 belt seems like 1 too many also
  3. TexasTorchic

    TexasTorchic New Member

    I agree, I'm not big on flips. Suggestions on what to add in?
  4. Lloyd

    Lloyd New Member

    I suggest +4 reversal (it's flippy yes, but it's always good in a deck like this).
    You need a counter to Dialga G. Reversal it's also a good card against him. Then if you find a space for a tech fire..
  5. Acmeminer

    Acmeminer New Member

    SSU's are really good, why would you take them out?
  6. rokman

    rokman <a href="

    because 50% of the time they are a wasted card?
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