Someone help me with Garchomp Tech?

Discussion in 'Cards: Strategy and Rulings Discussion' started by psy, Sep 25, 2007.

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  1. psy

    psy New Member

    I was considering to use Typloshion(MT) as a tech for Garchomp.
    Should I do that? Or do you guys have some other good techs!
     
  2. fchangus2

    fchangus2 New Member

    for energy acceleration, Raichu or Eggs is probably better. You get 2 per turn and they are stage 1.
     
  3. Thats it. Really its the best one.
     
  4. TLesky

    TLesky Active Member

    Kinda depends on the metagame in your area. Pretty much any nrg accelerator is great. If there is heavy waterdecks in your area, Raichu is the man. IF grass is big, then Typhlosion is ok. IF there isnt any 1 type, then Eggs can be consistant. Ive been trying it with Mime Jr and Mr. Mime plus some water nrg. Lots of fire and psycic around here, so getting those energies on is helpful. Also Mr. Mime is a pretty good staller especially when Jr is under it against the dreaded fire monkey, unless they want to put on more than 2 nrg.

    Just my thoughts:thumb:
     
  5. psy

    psy New Member

    Thank you guys very much! I think I'm gonna use Typloshion(MT).

    But how many? 3-2-3 Typloshion?
     
  6. Dragoncius

    Dragoncius New Member

    i dont think a 3-2-3 Typhlosion line is a "tech".... a tech wud be something like 1-0-1 or 2-1-2 at most.
     

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