Speed Krow

Discussion in 'Deck Help and Strategy' started by Professor Elm, Jun 7, 2008.

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  1. Professor Elm

    Professor Elm Active Member

    Pokemon (14)
    1 Honchkrow Lv. X
    3 Honchkrow
    4 Murkrow

    2 Claydol
    2 Baltoy

    2 Chatot

    Trainers (32)
    4 Stevens
    4 Celios
    4 Wager
    4 Quick Ball
    4 Pokedex
    4 Pluspower
    4 Warp Point
    2 Night Maintenance
    1 TSD
    1 Premier Ball

    Energy (14)
    4 DRE
    4 Special Dark
    4 Call
    2 Dark (Basic)

    This is my version of a fun deck I may play for Battle Roads tomorrow.

    The goal is to get out a T2 Honchkrow with a Murkrow active and swing for 50 or more every turn from there on.
    Claydol is to replenish the hand and I also play the Chatot engine for further disruption. Maxed out Warp Points and Wagers help ensure KOs and disrupt the opponent.

    Everything else is real simple and basic, just constantly attack with Murkrow.
     
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