Pokemon (14) 1 Honchkrow Lv. X 3 Honchkrow 4 Murkrow 2 Claydol 2 Baltoy 2 Chatot Trainers (32) 4 Stevens 4 Celios 4 Wager 4 Quick Ball 4 Pokedex 4 Pluspower 4 Warp Point 2 Night Maintenance 1 TSD 1 Premier Ball Energy (14) 4 DRE 4 Special Dark 4 Call 2 Dark (Basic) This is my version of a fun deck I may play for Battle Roads tomorrow. The goal is to get out a T2 Honchkrow with a Murkrow active and swing for 50 or more every turn from there on. Claydol is to replenish the hand and I also play the Chatot engine for further disruption. Maxed out Warp Points and Wagers help ensure KOs and disrupt the opponent. Everything else is real simple and basic, just constantly attack with Murkrow.