Pokemon=18 4 dratini (df) 2 dragonair(df) 4 dragonite ex (df) 2 absol ex (pk) 4 celebi (mt) 1 chingling (mt) 1 unown e (mt) Trainer=27 1 switch 4 energy removal 2 4 rare candy 3 warp point 2 holon legacy 1 professor rowan 2 holon mentor 2 steven advice 3 professor elm training method 1 copy cat 4 tv reporter Energy=15 13 grass 2 boost Strategyokeball: My ideal starter for this deck is Celebi, so that I may attach an energy, then use the attack “Sprouting”. Then, by turn two, use Celbi's attack “Leaf tornado” and move the energy to a Dratini by turn four, I should have at least 4 energy on the field, to start hitting my opponent with Dragonight Ex. I run UnownE, for the extra 10 Hp for Dragonight, and Absol is there to move some extra damage (made early in the game by Dragonight ) to my opponents powering up benched Pokemon. I run 3 warp point for a consistent disruption, and switch to retreat my active Celebi (Warp point can also help with that too). I feel the decks draw power is flawed and I wanted to take out Er2 for Ssu.Any ideas are welcomed, thanks.