Pokemon (12) 4 Electrode 4 Voltorb 4 Spinda Trainers (34) 4 Great Ball 4 Quick Ball 4 Celios 4 Holon Mentor 4 Oak's Visit 4 Castaway 4 Strength Charm 4 Pluspower 2 Energy Search Energy (14) 3 Lightning 2 Darkness 2 Water 2 Fire 2 Fighting 2 Psychic 1 Grass T1 Spinda for 40 T1 Torb for 20 T2 Spinda for 40 T2 Torb on bench T2 Trode for 100 T3 Spinda for 40 T3 Trode for 100 It's a rush deck. Spinda is amazing and underrated. Seriously with DREs and Castaway and Energy Search you can easily get 40 for 1. Spinda easily handles the basics and can get an EASY T1 donk. And Electrode handles any type of threat that is building up. If they get out a quick Gallade a Trode w/ 2 Pluspower and Charm can KO it. OR just 100 w/ Trode and 40 w/ Spinda. It's VERY hard for GandG decks to recover from such an early pwnage. Game should be over by turn 4 or so if you get what ya need.