Steelix Prime Help.

Discussion in 'Deck Help and Strategy' started by jk8971, Mar 14, 2011.

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  1. jk8971

    jk8971 New Member

    List looks like this :

    Pokemon (20)

    4-3 Steelix prime (SF onix)
    2-2 Bliss
    4 Sableye
    2 Uxie
    1 unown q
    1 Skuntank G
    1 Regice

    T/S/S (26)

    4 bebe
    3 collector
    4 PONT
    2 Seeker
    2 Engineers
    1 Palmer

    4 Moomoo Milk
    2 E.Belts
    2 Switch

    2 Conductive Quarry

    Energy (14)

    4 DCE
    4 SP metal
    6 Metal

    Start out with sableye preferably and impersonate for collector or engineers. Set up steelix with a DCE to energy stream your lost energy back onto him, while healing with Blissey / Moomoo milk. Need help on starter though.. Is sableye the way to go? or is jirachi or smeargle better?
     
  2. pokfan

    pokfan New Member

    I don't think you need 4 sabyles? Maybe a life herb instead of all the Moo-moo milks.
     
  3. chrataxe

    chrataxe New Member

    Why SF Onix? How often will it take less than 40 damage?
     
  4. jk8971

    jk8971 New Member

    more often than it will attack for 3 energy.
     
  5. Electrode Twins

    Electrode Twins New Member

    hahahaha

    it's funny cause it's true, but so very sad for onix.
    Poor onix never gets to attack. Always the one who get attacks. Thank the poke-gods Metal-Coat.

    Harden is a good choice.
     
  6. chrataxe

    chrataxe New Member

    Two energy, not three. Swing around Onix helps in a TON of matchups, to include Luxchomp, Umbreon, Magnezone.

    Honestly, what matchup have you ever taken less than 40 in to justify it over Swing Around?
     
  7. Electrode Twins

    Electrode Twins New Member

    [3] Swing Around (20+) Flip 2 coins. This attack does 20 damage plus 20 more damage for each heads.

    It's three energy bro. Don't be rude.
     
  8. jk8971

    jk8971 New Member

    I see his argument (DCE + 1) but it's a last resort to have to hit with Onix in the first place. My question still remains on starter help. Is sableye the way to go? or who? Or maybe its best to add call in anbd no starter? Thanks :)
     
  9. Electrode Twins

    Electrode Twins New Member

    Jirachi RR is a great metal starter.
     
  10. chrataxe

    chrataxe New Member

    Well, I really do think the swing around is vital. Its not really a last resort, its just another way of doing things at times, but its whatever.

    As for a starter, I run 3 Jirachi RR and 1 Jirachi LA and 4 call, works amazing. I also don't run collectors. But, I think call > impersonating collector if you aren't going to run BTS (I don't run BTS). Sableye is a solid starter in any deck. Also, I have to question the use of seeker without BTS. There is the old arguement about how Jirachi doesn't work because it is worthless if you go first, but running it with call is broken. Just ensure you run a fairly heavy supporter line to draw into one early. If Jirachi gets KO'ed, you can always search one out. I'm not really a fan of Smeargle in Steelix because Steelix just doesn't retreat enough. Though, Smeargle with a heavy Energy Exchanger line might be an awesome way to grab Special Metals through your opponents Cyrus. Spiritomb is also over looked. I prefer Jirachi, but would go with tomb over Smeargle and Sableye. The ability to call Onix (or just drop it T1) and evolve it without it ever being picked off is amazing. Trainer lock paired with Judge (I HIGHLY recommend 4 judge) will kill your opponent's start. That is almost enough to win the game alone.
     
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