T1 Butterfree DP-ON the fastest deck

Discussion in 'Deck Help and Strategy' started by sleep lock, Jul 18, 2008.

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  1. sleep lock

    sleep lock New Member

    POKEMON:23
    4-4-4 Butterfree
    2-2 Claydol
    1-1-1 Sceptile
    2-2 Shaymin lv.X

    TRAINER:23
    4 Bebe's Search
    3 Rose's Research
    2 TWG
    3 POV
    2 RC
    3 NM
    1 TSD
    3 Warpoint
    2 Switch

    ENERGY:14
    14 :grass:

    strategy: start out as caterpie pupate to metapod emerge to butterfree on first turn FTW:thumb:

    Back to back posts merged. The following information has been added:

    people please comment
     
    Last edited: Jul 18, 2008
  2. Time for Pain

    Time for Pain <a href="http://pokegym.net/forums/showthread.php?

    scep tile is uneeded IMO. I would try to put in potion and leftovers to keep buterfree alive.
     
  3. Professor Elm

    Professor Elm Active Member

    -Sceptile line
    +Healing stuff
     
  4. adrianhk

    adrianhk New Member

    keep the sceptile

    I would keep the sceptile for both as a mid and late game attacker and for it's power to make each leaf energy worth double. I also think 2 potions and 4 leftovers would help so take out all switches and the and 2 more trainers
     
  5. mewoxys666

    mewoxys666 New Member

    Sceptile comes to show no benefit to this deck. Why would making all grass count as 2 help Butterfree in any nature at all? I am not quite sure what Shaymin does, would you provide a translation, especially seeing as it comes out after Legends. However, I agree with the potions idea, the Leftovers only further the idea, and maybe even Dawn Stadium, for further healing. Played against one of these, it's annoying seeing Butterfree on the opponent's side before you even get a chance to respond, so this deck is pretty darn quick.
     
  6. Blaziken 1111

    Blaziken 1111 Active Member

    4 Plus powers and multiple bucks is needed.

    Take out the switches and POV and the sceptile line for 4 PP, 3 Bucks and 1 more candy.
     
  7. mikeynumber1

    mikeynumber1 New Member

    yes pluspowers are deffinatly needed. Not to sure about bucks but maybe.
     
  8. Vengence Dragon

    Vengence Dragon New Member

    dude, this is not the fastest deck

    Kingdra goes first and attaches energy to horsea

    You go and fail on Pupate

    They go RC to kingdra and win the game
     
  9. mewoxys666

    mewoxys666 New Member

    That, could be a harsh statement. Now tell me, where throughout all the healing in this deck, makes you think that something that must wait for 120 energy to be in the discard just to OHKO ONE Butterfree, is going to "win" the game? This thing can heal whatever damage dealt by kingdra is placed, and best of all he can simply hold his basics in hand so kingdra's discarding 2 cards and bench hitting is disabled. This may not be the fastest deck ever, but it's still really annoyingly fast. Try and watch what you say to people Vengence. Little groundless ego goin there...
     
  10. Vengence Dragon

    Vengence Dragon New Member

    you have a point I am coming off like a jerk

    However I am simply implyign that ButterFree is doint 30 damage as well as kingdra is doing I guess you could technically say 30 damage. I don't think that it could be the fastest deck nor the strongest when it is dealing only 30 damage a turn.
     
  11. mewoxys666

    mewoxys666 New Member

    Yeah. That much I agree with. Implement, Shaymin into the equasion though, giving Butterfree a whopping 160 HP, which is nice. Makes it really hard to take down. I do see your point in the damage lacking though, whereas a power house like Kingdra can power through Butterfree once his assitant heals like potion and such are disabled or used up. It would be a long match but in the long run I believe Kingdra will win simply due to be a harder hitter, but perhaps play testing is in order =)
     
  12. Riq

    Riq New Member

    u need Rare Candy. I play a deck kinda sorta similar to this and u DONT ALWAYS GET HEADS!.1-1 Sunflora SW is a beast!
     
  13. mikeynumber1

    mikeynumber1 New Member

    - 1-1-1 scepy
    + 2 rare candy
    -1 warp point
    +2 potion
    -2 tgw
    +2 plus power

    oh and my gyarados deck is just as fast as this, and id love to play against this with it.
     
  14. Fire Master

    Fire Master New Member

    What about using Cherrim IFDS?, it increases damage and healing:

    Cherrim LV.30 – Grass – HP80
    Stage 1 – Evolves from Cherubi

    Poke-Body: Sunny Day
    Each of your Grass-type and Fire-type Pokemon’s attacks does an additional 10 damage to your opponent’s Active Pokemon.

    [.] Sweet and Salty Pollen: 20 damage. Remove 2 damage counters from 1 of your Pokemon.
    [G][C][C] Solar Beam: 50 damage.

    Weakness: Fire (+20)
    Resistance: Water (-20)
    Retreat: 1
     
  15. Vengence Dragon

    Vengence Dragon New Member

    I don't see why you are looking toward the fall when te deck ca easily be fine with BRs.

    For cities, I don't think the deck will do well as cards like torterra will trample the deck as it only does 30 damage. It might do well at BRs however if you can get two heads T1
     
    Last edited: Jul 24, 2008
  16. jkwarrior

    jkwarrior New Member

    i would say....

    4/3/4 Butterfree
    2/2 Dol
    2/2 Shaymin
    1/0/1 Metagross?

    4 Bucks
    4 PP
    3-4 Candy
    other cards
     
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