T2 Houndoom

Discussion in 'Deck Help and Strategy' started by empoleonperson, Feb 28, 2008.

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  1. empoleonperson

    empoleonperson Active Member

    4-4 Houndoom GE
    2-2 Claydol
    1 Saybelye
    4 Crystal Beaches
    4 Buffer Pieces
    4 Quick Balls
    2 Castaways
    1 Scott
    3 Pluspowers
    3 Stevens advice
    1 Warp point
    4 TGW
    2 Night Maintience
    3 Rossennes Resarch
    4 Special Dark
    4 Multis
    8 Fire

    Pretty much t2 Houndoom play cc t2 and do 70+ burn on the pachirisu. Crystal bEach And ER2s make some games easier like magmortar and gandg.
    Last edited: Mar 9, 2008
  2. fchangus2

    fchangus2 New Member

    lol, dudue, 70 kos pachi so you don't need to burn the corpse.. anyways, I'd add some draws in the deck. you only have 3 TGW.
  3. Flygon999

    Flygon999 New Member

    this is a very fast deck, not much to change.
  4. Ikari

    Ikari New Member

    Is really necesary 4 Crystal Beach? :confused:
  5. 4 Holon mentor or 4 Roseanne's will make sure your Quick Ball only get Houndoom.
    Minus a Beach for a scott. add a free retreat Stadium for the Houndoom that needs to get off the dance floor.
  6. empoleonperson

    empoleonperson Active Member

    okay there we go new list TGW is there for disruption if you mulagain too much
    stevens gives you 4 to 6 cards most of the time
    put some mentors in too and rossenees research in to
    Last edited: Feb 28, 2008
  7. Rashad

    Rashad New Member

    add in great balls pokedex and 2 sableye and or absol
  8. empoleonperson

    empoleonperson Active Member

    why it makes it harder on doom to get from QB
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