Taste the Rainb-Oh-Z !!!

Discussion in 'Deck Help and Strategy' started by Themagicman, Feb 25, 2008.

8 league13 468 60
Thread Status:
Not open for further replies.
  1. Themagicman

    Themagicman New Member

    Hi again, This is the other deck i use to run. I dont plan to use it at tourney, but can you help me finetuned it ? Thanks.

    POKEMON (21)

    3 x Ho-Oh (SW)
    3 x Smeargle (SW)
    3 x Togepi (GE)
    2 x Togetic (GE)
    3 x Togekiss (GE)
    3 x Gible (MT)
    2 x Gabite (MT)
    2 x Garchomp (MT)

    TRAINERS (23)

    3 x Bebe's search
    3 x Roseanne's Research
    3 x Mr Stone's Project
    3 x Team Galactics Mars
    3 x Energy Search
    3 x Rare Candy
    2 x Holon Mentor
    2 x Strenght Charm
    1 x Felicity's Drawing

    ENERGIES (16)

    2 x Water
    2 x Fighting
    2 x Fire
    2 x Psychic
    2 x Grass
    2 x Lightning
    2 x Metal
    2 x Darkness

    Thanks for your help.
     
    Last edited: Feb 25, 2008
  2. Prime

    Prime Content Developer<br>Blog Admin<br>Contest Host

    See, I thought of Togekiss and Ho-oh, so it wouldn't be that hard to get all that different energy on Ho-oh quickly. I don't see how you are going to be able to lay all that energy down quickly since your only laying one energy per turn. 22 energy is a bit heavy, and takes away from more trainers.

    I'd look into Togekiss over PorygonZ.
     
  3. Themagicman

    Themagicman New Member

    Thanks. i add reduce the energies to 16 and changed Z for Kiss. Added some trainers. :thumb:
     
  4. MrMeches

    MrMeches New Member

    See if you like this instead:

    P 12

    4 Ho-oh
    3 Togepi
    2 Togetic
    3 Togekiss

    T 30

    4 Professor Rowan
    2 Team Galactic Wager
    3 Scott
    4 Bebe’s Search

    4 Great Ball
    3 Quick Ball

    3 Rare Candy
    2 Night Maintenance
    2 Energy Restore

    3 Crystal Beach

    E 18

    3 Holon FF
    3 Fire
    3 Electric
    3 Psychic
    3 Water
    3 Grass
     
  5. mrdraz07

    mrdraz07 New Member

    ^ I think your energy count is about right, but you're running a lot of stuff that clogs up the combo (Crystal Beach, Wager, etc.) Holon FF is a no-no as well...big deal if they knock it out. Togekiss doesn't get them, and it's really unlikely you'll get the fire when you need it.
     
  6. Prime

    Prime Content Developer<br>Blog Admin<br>Contest Host

    And with four ho-oh, you are going to start with it more than half the time and ho-oh is an awful start.
     
  7. MrMeches

    MrMeches New Member

    You WANT the Ho-oh start. It can sit there and take damage allowing you to build your bench and once it gets to the KO range, you get heads and make them start all over again. It is the ultimate staller (with good flips of course).:thumb:

    This allows for the Multiple Kiss setup and multiple Ho-oh setup.

    This is a way outside the box deck and not everyone is going ot be comfortable with playing it, but it works consistently and does decent against all match ups. Phoenix Turn is just awesome and starting with it 70% of the time is fine!
     
  8. Flygon999

    Flygon999 New Member

    you could probobly cut down 1 togetic and 1 gabite for another rare candy and something else.
     
  9. roaringforest

    roaringforest New Member

    The next US set has Garchomp X :frown:
     
  10. Flygon999

    Flygon999 New Member

    Are you sad :frown: or happy :smile: about that?
     
  11. mrdraz07

    mrdraz07 New Member

    Garchomp X is a completely different deck, I would assume. I don't know how the Japanese decks looked but I'm sure they didn't have Ho-oh in them.
     
Thread Status:
Not open for further replies.

Share This Page