Tdw

Discussion in 'Deck Help and Strategy' started by Blazing_Monkey, Jul 9, 2008.

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  1. Blazing_Monkey

    Blazing_Monkey New Member

    Pokemon (22)
    3-2-3 Tyraniter (2IFDS, 1MT)
    2-2 Weavile (SW)
    2-2 Darkrai/lv.X (GE)
    2-2 Claydol (GE)
    2 Sableye (IFDS)

    Trainers (23)
    4 Rare Candy
    4 Be Be's Search
    3 POV
    3 Roseanne's Research
    3 Moonlight Stadium
    2 TGW
    2 Night Maintenance
    2 Warp Point

    Energies (15)
    3 Fighting Energy
    4 Special Darkness Energy
    8 Basic Darkness Energy

    Strategy: Charge with Weavile, Darkrai adds damage and Tryanitar spreads.

    Spoilers.

    Tyranitar
    ---------------------------------------
    Tyranitar LV.61 – Darkness – HP140
    Stage 2 – Evolves from Pupitar

    Poke-Body: Dark Fighting Spirit
    Whenever one of your opponent’s Pokemon uses a Poke-Power, after the effect resolves, search your discard pile for 1 Basic Darkness Energy card and attach it to this Pokemon.

    [C][C] Grind: Does 20 damage x the number of Energy attached to Tyranitar.
    [D][D][D][D][D] Spinning Tail: Does 30 damage to each of your opponent’s Pokemon.

    Weakness: Fighting (+30)
    Resistance: Psychic (-20)
    Retreat: 4

    Sableye
    ------------------------------------
    Sableye LV.31 – Darkness – HP60
    Basic Pokemon

    Poke-Body: Rashness
    If this Pokemon is an Active Pokemon when the cards are flipped over at the beginning of the game, regardless of who won the coin toss, the owner of this card goes first. (This Body doesn’t work if the opponent’s Active Pokemon also has a Rashness Poke-Body.)

    [.] Human Mimic: Search your deck for a Supporter card, discard it, and shuffle your deck. Then, use the effect of the discarded card as an effect of this attack.
    [D] Overreach: 10 damage. If the Defending Pokemon’s remaining HP is less than Sableye’s remaining HP, this attack does 40 damage instead of 10.

    Weakness: none
    Resistance: Colorless (-20)
    Retreat: 1
     
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