Team Galactic's Legendaries

Discussion in 'Create-A-Card' started by PokePockets, Feb 12, 2008.

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  1. PokePockets

    PokePockets New Member

    Some more CaC from me. This time i'm doing Team Galactic Legendary pokemon. If you want to see more legendaries other than what i have posted, just request it, and I may get around to it, most likely.


    Team Galactic's Palkia HP:90 D
    Basic

    Poke-Power:Evil Intent (Space)
    Once during your turn (before you attack) you may flip a coin. If heads, you may switch the defending pokemon with one of your opponent's benched pokemon and put 1 damage counter on the new defending pokemon.


    DWC-Tsunami-40
    This attack does 10 damage to each of your opponent's benched pokemon

    W-L+20
    R-
    RC-CC



    Team Galactic's Dialga HP:90 D
    Basic


    Poke-Power: Evil Intent (Time)
    Once during your turn, when you evolve 1 of your Pokemon, you may choose 1 Evolved Pokemon on your opponent's Bench, remove the highest Stage Evolution card from that Pokemon, and put it back into his or her hand.

    DMC:Time Cut-50
    If your opponent has 6 or more cards in his or her hand, discard a number of cards without looking until your opponent has 5 cards left in his or her hand.


    W-R+20
    R-P-20
    RC-CC



    Team Galactic's Darkrai HP:80 D
    Basic

    Poke-Power:Evil Intent (Haunt)
    Once during your turn (before you attack.) You may put one damage counter on the defending pokemon if it is asleep


    DDD-Torment
    Flip a coin. If heads, the defending pokemon is asleep and this attack does 20 damage to each of your opponent benched pokemon, if tails this attack does 40 damage to the defending pokemon

    W:F+20
    R:p-20
    RC-C


    There ya go

    Alright, i got a request for a Team Galactic's Arceus, so... here we go


    Team Galactic's Arceus HP:100 D
    Basic


    Poke-Power:Evil Intent (Judgment)
    Once during your turn (before you attack) when you play Team Galactic's Arceus from your hand onto your bench. Flip a coin for each pokemon your opponent has in play. If it is heads, discard 1 basic energy card from that pokemon

    CCC-Rainbow Strike 20x
    This attack does 20 damage times the number of types of basic energy attached to Team Galacitc's Arceus.

    W-F+20
    R-
    RC-CC

    There ya go.

    Alright, i had a request for Team Galactic's Mewtwo, so here is my idea.

    Team Galacitc's Mewtwo HP:80 D
    Basic

    Poke-Power:Evil Intent (Telekinesis)
    Once during your turn (before you attack) you may move 1 damage counter from 1 of your opponent's pokemon to another 1 of your opponent's pokemon

    0-Energy Absorption
    Search your discard pile for a basic energy card and attach it to Team Galactic's Mewtwo

    DPC-Mind Snap-20x
    Discard any amount of basic energy cards attached to Team Galacitc's Mewtwo. This attack does 20 damage times the number of basic energy cards discarded

    W-P+20
    R-
    RC-C

    Enjoy

    Team Galactic's Palkia Lv.X HP:110 D
    Level-Up

    Poke-Body:Galactic's Aura (Space)
    Whenever one of your "Team Galactic's" Pokemon attack. You may have your opponent's switch the defending pokemon.

    DWWW-Time Distortion 120
    Discard the top 3 cards of your deck. If there was a "Team Galactic's" Pokemon discarded, Team Galactic's Palkia is Knocked Out. Team Galactic's Palkia cannot attack during your next turn.

    W-Lx2
    R-
    RC-CC


    Team Galactic's Dialga Lv.X HP:110 D
    Level-Up

    Poke-Body:Galactic's Aura (Time)
    Whenever you Level-Up one of your "Team Galactic's" Pokemon. You may Flip a coin. If heads, your opponent's turn ends after they draw.

    DMMM-Time Tear 80
    You may discard 3 energy cards attached to Team Galactic's Dialga. If you do, remove all of your opponent's highest stage evolutions from each out his/her pokemon and discard them.

    W-Rx2
    R-P-20
    RC:CC

    Team Galactic's Darkrai Lv.X HP:100 D
    Level-Up

    Poke-Body:Galactic's Aura (Darkness)
    Whenever one of your "Team Galactic's" Pokemon is attacked. Any damage done to that pokemon is reduced by 10.

    DDDDD-Black Hole
    Discard all Energy attached to Team Galactic's Darkrai. Flip a coin, if heads, discard all of your opponent's benched pokemon in play (this does not count as a knock out) Then, put 9 damage counters on Team Galactic's Darkrai.

    W-Fx2
    R-P-20
    RC:C

    Team Galactic's Arceus Lv.X HP:120 D
    Level-Up

    Poke-Body:Galactic's Aura (Sentry)
    Whenever one of your "Team Galactic's" Pokemon is attacked. Your opponent flips a coin, If tails, that attack does nothing. This Poke-Body doesn't work if Team Galactic's Arceus doesn't have 3 different kinds of energy attached to it.

    DMWPC-Final Judgement
    Flip a coin, if Heads, this attack does 60 damage to each of your opponent's benched pokemon. If tails, this attack puts damage counters on the defending pokemon has 10 HP left.

    W-Fx2
    R-
    RC:CC

    Team Galactic's Mewtwo Lv.X HP:100 D
    Level-Up

    Poke-Body:Galacitc's Aura (Matter)
    Whenever you draw a card. Instead of drawing a card, you may look at the top 2 cards of your deck, choose 1 and put the other 1 on the bottom of your deck.

    DP-Juxtapose
    Flip a coin, if heads. Move all damage counters from Team Galactic's Mewtwo to the defending pokemon

    DDPP-Psychic Force
    Put damage counters on the defending pokemon until it has 30 HP, then your opponent switches the defending pokemon.

    W-Px2
    R-
    RC:C

    Team Galactic's Giratina HP:100 D
    Basic

    Poke-Power:Evil Intent (Ail)
    Once during your turn (before you attack) You may flip a coin. If heads, your opponent cannot remove any damage counters from any of his/her pokemon during their next turn.

    DPC-Shadow Force
    Flip a coin, if tails, this attack does nothing. If heads, prevent all effects of attacks, including damage, done to Team Galacitc's Giratina during your opponent's next turn. At the end of your opponent's next turn. This attack does 80 damage to the defending pokemon.

    W-D+20
    R-F-20
    RC:CC

    Team Galacitc's Giratina Lv.X HP:120 D
    Level-Up

    Poke-Body:Galactic's Aura (Curse)
    Whenever you remove damage counters from one of your "Team Galactic's" Pokemon. You may put the same amount of damage counters that was removed, onto your opponent's pokemon in anyway you like

    DPPP-Black Blast 40+
    This attack does 40 damage plus an additional 10 damage for each D energy attached to all of your pokemon.

    W-Dx2
    R-F-20
    RC:CC


    Team Galactic's Ho-oh HP:80 D
    Basic

    Poke-Power:Evil Intent (Blaze)
    Whenever you attach a R energy to Team Galactic's Ho-oh. You may put a damage counter on 1 of your opponent's pokemon.

    DRC-Dark Flame Pillar
    Discard a R energy attached to Team Galactic's Ho-oh. This attack does 30 damage to the defending pokemon and 20 damage to 2 of your opponent's benched pokemon.

    W-WL+20
    R-F-20
    RC:C

    Team Galactic's Ho-oh Lv.X HP:100 D
    Level-Up

    Poke-Body:Galactic's Aura (Flaming)
    If Team Galactic's Ho-oh is your active pokemon, at the end of your opponent's turns put 1 damage counter on the defending pokemon.

    DDRR-Defiled Fire
    Discard either 2 D energy or 2 R energy attached to Team Galactic's Ho-oh. If you discard 2 D energy, this attack does 60 damage to the defending pokemon. If you discarded 2 R energy this attack does 30 damage to each of your opponent's benched pokemon.

    W-WLx2
    R-F-20
    RC:C


    Team Galactic's Lugia HP:80 D
    Basic

    Poke-Power:Evil Intent (Element)
    Once during your turn (before you attack) You may flip a coin. If heads, search your deck for a basic energy card and attach it to Team Galactic's Lugia.

    DPC-Aero Tornado 50
    Flip a coin, if heads, the defending pokemon is confused.

    W-L+20
    R-F-20
    RC:CC


    Team Galactic's Lugia Lv.X HP:100 D
    Level-Up

    Poke-Body:Galactic's Aura (Endurance)
    Each of your "Team Galactic's" Pokemon get +10 HP

    DWPC-Aero Finisher 200
    Discard a W, P, and D energy attached to Team Galactic's Lugia.

    W-Lx2
    R-F-20
    RC:C

    Team Galactic's Deoxys (Attack Form) HP:80 D
    Basic

    Poke-Power:Form Change
    Once during your turn (before you attack) you may search your deck for a Team Galactic's Deoxys. Then, Replace the Deoxys that used this power with the Deoxys you searched for (any damage counters, Special Conditions, and effects pass on to the new Deoxys) Place the Deoxys that used this power on the top of your deck. Then Shuffle your deck afterwards.

    Poke-Power:Evil Intent (Pin-Point)
    Once during your turn (before you attack) you may flip a coin. If heads, put 5 damage counters on your opponent's pokemon in any way you like. If tails, put 2 damage counters on your opponent's pokemon in any way you like, Then. Switch Team Galactic's Deoxys with one of your benched pokemon.

    W-P+20
    R-
    RC:CC

    Team Galactic's Deoxys (Defense Form) HP:100 D
    Basic

    Poke-Power:Form Change
    Once during your turn (before you attack) you may search your deck for a Team Galactic's Deoxys. Then, Replace the Deoxys that used this power with the Deoxys you searched for (any damage counters, Special Conditions, and effects pass on to the new Deoxys) Place the Deoxys that used this power on the top of your deck. Then Shuffle your deck afterwards.

    Poke-Power:Evil Intent (Fortress)
    Once during your turn (before you attack) Flip a coin. If heads, damage done to Team Galactic's Deoxys during your opponent's next turn is reduced by 10.

    DDP-Galactic Shield 40
    Any damage done to Team Galactic's Deoxys during your opponent's next turn is reduced by 20

    W-P+20
    R-
    RC:CCC

    Team Galactic's Deoxys (Speed Form) HP:70 D
    Basic

    Poke-Power:Form Change
    Once during your turn (before you attack) you may search your deck for a Team Galactic's Deoxys. Then, Replace the Deoxys that used this power with the Deoxys you searched for (any damage counters, Special Conditions, and effects pass on to the new Deoxys) Place the Deoxys that used this power on the top of your deck. Then Shuffle your deck afterwards.

    Poke-Power:Evil Intent (Agile)
    Once during your turn (before you attack) You may Flip a coin, If heads. Prevent all effects of attacks, including damage, done to Team Galactic's Deoxys during your opponent's next turn.

    D-Swift 20
    This attack's damage is affected by Weakness, Resistance, Poke-Powers, Poke-Bodies, or any other effects on the defending pokemon.

    W-P+20
    R-
    RC:


    Team Galactic's Deoxys (Normal Form) HP:80 D
    Basic

    Poke-Power:Form Change
    Once during your turn (before you attack) you may search your deck for a Team Galactic's Deoxys. Then, Replace the Deoxys that used this power with the Deoxys you searched for (any damage counters, Special Conditions, and effects pass on to the new Deoxys) Place the Deoxys that used this power on the top of your deck. Then Shuffle your deck afterwards.

    Poke-Power:Evil Intent (Increasing Power)
    Once during your turn (before you attack) If you have more Prize cards remaining than your opponent. You may search your deck for a Team Galactic's Deoxys Lv.X. Show it to your opponent, and put it into your hand. Shuffle your deck afterwards.

    W-P+20
    R-
    RC:C

    Team Galactic's Deoxys Lv.X HP: 100 D
    Level-Up:put on your active Team Galactic's Deoxys

    Poke-Power:Evil Intent (Wasteful)
    Once during your turn (before you attack) You may discard 4 cards from your hand. If you do, your opponent may take a prize card.

    DDPP-Final Metoric Smash 30x
    Search your discard pile for as many basic energy cards as you like. Show them to your opponent, and then shuffle them back into your deck. This attack does 30 damage times the number of basic energy shuffled into your deck in this way.

    W-Px2
    R-
    RC:CC
     
    Last edited: Mar 18, 2008
  2. charmander rox

    charmander rox New Member

    Looking good. A few comments:

    Palkia:
    Again, you shouldn't have 90HP, 1 Retreat. Try 2.

    Dialga:
    Evil Intent is a bit broken, perhaps you should just devolve them.
    Flash Cannon needs more creativity, and a new name. It needs to fit this theme that you have on Dialga.

    Darkrai:
    I'd suggest redoing pretty much the entire thing. The attack and power have far too similar effects, and it's just a ripoff of Darkrai LvX.

    Finally, I'd like to see LvXs of each of these. :thumb:
     
  3. poketo

    poketo New Member

    Palika and Daliga needs to be dual types i.e DM; DW
    Darkrai is just a rip off and body is broken unless they use switch or warp point
     
  4. PokePockets

    PokePockets New Member

    Charamander rox:Dialga's Power says BASIC benched pokemon, however i see where your coming from. Fixed the retreat on Palkia. Fixed the attack of Dialga, and redid the Darkrai

    Poketo:Eh, i dunno about dual types, and i switched the Darkrai around.
     
  5. charmander rox

    charmander rox New Member

    Dialga still needs to be fixed, the attack should have an effect that has slight corollation with the Power. Maybe the power should return evolution cards to the hand, and the attack should constrain your opponent's hand, much like Weavile SW.
     
  6. PokePockets

    PokePockets New Member

    There. Fixed the power so it's not to overly broken
     
  7. charmander rox

    charmander rox New Member

    Here's my suggestion for Dialga:

    Poke-Power: Evil Intent (Time)
    Once during your turn, when you evolve 1 of your Pokemon, you may choose 1 Evolved Pokemon on your opponent's Bench, remove the highest Stage Evolution card from that Pokemon, and put it back into his or her hand.

    [D][M][C] Time Cut 50
    If your opponent has 6 or more cards in his or her hand, discard a number of cards without looking until your opponent has 5 cards left in his or her hand.
     
  8. PokePockets

    PokePockets New Member

    Hmm, not a bad idea. Remeber, if anyone wants to see more of my Team Galacitc Legendaries, just request, and i will be coming with some more soon
     
  9. poketo

    poketo New Member

    I was just saying that they are corupted by Team Galatic so they have a dark side
     
  10. PokePockets

    PokePockets New Member

    I know, so why not just make them dark to begin with. I don't think they need to be dual type
     
  11. KAZUTO!!!

    KAZUTO!!! New Member

    I'd like to see a Team Galactic's Arceus... do they have to be from DP on?
     
  12. PokePockets

    PokePockets New Member

    nah, it can be any legendary. Ill go ahead and get worked on the Arceus
     
  13. charmander rox

    charmander rox New Member

    Arceus is just... no. We can't require dice in this game, only coins. Plus, that would be broken if your opponent had only one Pokemon in play and you have a third of a chance of winning.
     
  14. meditite rox

    meditite rox New Member

    Also, then you'd have to have a differnet die for each one, and who walks around with an 11 sided die?
     
  15. PokePockets

    PokePockets New Member

    true true, i'll get that fixed

    Update:It's fixed, better?
     
  16. charmander rox

    charmander rox New Member

    Plunder... seems even worse than the Pachirisu. It also doesn't fit the theme of Arceus at all.
     
  17. PokePockets

    PokePockets New Member

    Better perhaps? I thought i would try this attack because Arceus deals with versatile types with the plates. Enjoy
     
  18. KAZUTO!!!

    KAZUTO!!! New Member

    I would try it without the flip, just beacause Ho-Oh got no flip.

    Oh, and could you make a Team Galactic's Mewtwo?
     
  19. PokePockets

    PokePockets New Member

    yeah i could do mewtwo, and i did flip because it does 30x not 20x, but i understand where your coming from
     
  20. PokePockets

    PokePockets New Member

    Rawr! Edited with Lv.X's for each of my Current Legendaries. Remember, I take request's
     

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